Commit graph

4590 commits

Author SHA1 Message Date
Dr. Chat
fa3ca4a5d7 Short-circuit if the store has no writes. 2016-02-21 19:20:53 -06:00
Dr. Chat
d2e3b5533d Whoops 2016-02-21 19:20:53 -06:00
Dr. Chat
9b805b929e Scalar kill ops 2016-02-21 19:20:53 -06:00
Dr. Chat
e78537571f Vector kill ops 2016-02-21 19:20:53 -06:00
Dr. Chat
633746b5e4 Actually preserve pv/ps if predicate fails 2016-02-21 19:20:53 -06:00
Ben Vanik
cda08ff826 Setup descriptor set for textures. 2016-02-21 17:17:57 -08:00
Ben Vanik
1def5bece9 Fix viewport inversion. 2016-02-21 15:59:35 -08:00
Ben Vanik
ace895d4f3 Fixing 1/w0 correction. 2016-02-21 15:44:09 -08:00
Ben Vanik
24743bf676 Actually configure constant descriptor set. 2016-02-21 15:20:35 -08:00
Ben Vanik
d57f974e2e Fix buffer alloc alignment and framebuffer comparison. 2016-02-21 14:43:59 -08:00
Ben Vanik
06ba273492 Warn and be ok with symbol services failing. 2016-02-21 14:26:16 -08:00
Ben Vanik
8bf5eba098 Capture exe with renderdoc and pass --vulkan_renderdoc_capture_all. 2016-02-21 12:44:16 -08:00
Ben Vanik
fed6679b32 Merge pull request #552 from DrChat/spv_translator
Fix push constants declaration
2016-02-21 11:21:29 -08:00
Dr. Chat
b83b9c28a1 Fix push constants declaration 2016-02-21 13:19:08 -06:00
Ben Vanik
983479adb5 Merge pull request #551 from DrChat/spv_translator
Apply window scaling
2016-02-21 10:49:27 -08:00
Dr. Chat
a7880645be Merge branch 'vulkan' of github.com:benvanik/xenia into spv_translator 2016-02-21 12:47:02 -06:00
Dr. Chat
bd0fb81b22 Apply window scaling 2016-02-21 12:46:54 -06:00
Ben Vanik
32c4f3ce24 Fixing pool shutdown. 2016-02-21 10:46:47 -08:00
Ben Vanik
b3faba50a3 Pushing constants. 2016-02-21 10:38:58 -08:00
Ben Vanik
7b2a508db0 Merge pull request #550 from DrChat/spv_translator
Vertex Shader Vertex Formatting
2016-02-21 10:09:40 -08:00
Dr. Chat
71440a4137 Add code to correct vertex format
Move translated shader code to its own function
Add push constants
2016-02-21 12:06:59 -06:00
Dr. Chat
b1e56ee4e5 Vector Cndxx 2016-02-20 23:45:01 -06:00
Ben Vanik
ff373a83a4 Private->Function variables, fragment output, geometry shader tweaks. 2016-02-20 20:44:11 -08:00
Ben Vanik
1e87d1fa7f Merge pull request #549 from DrChat/spv_translator
SPV Quick Fixes
2016-02-20 20:21:38 -08:00
Dr. Chat
2629ae4a14 Fix using incorrect result types for compares 2016-02-20 21:55:32 -06:00
Dr. Chat
ca01bb2311 ALU predicated discard 2016-02-20 21:53:22 -06:00
Dr. Chat
08a173e5ec Scalar Sxxx 2016-02-20 21:28:25 -06:00
Ben Vanik
6d65439efe Merge branch 'vulkan' of github.com:benvanik/xenia into vulkan 2016-02-20 19:19:41 -08:00
Ben Vanik
cd02cdfc70 Making memory API less error prone; fixes buffer/constant uploads. 2016-02-20 19:19:29 -08:00
Ben Vanik
5033480bec Merge pull request #548 from DrChat/spv_translator
Add Vulkan Backend as a Choice
2016-02-20 19:04:40 -08:00
Dr. Chat
3130d4b38e Add the vulkan backend as a choice in xenia-app 2016-02-20 21:02:28 -06:00
Ben Vanik
fad5ad7f64 Merge pull request #547 from DrChat/spv_translator
Couple Quick Fixes to SPV translator
2016-02-20 17:36:58 -08:00
Dr. Chat
8777d22b72 Add name information to constants
Fix Rcp/Rsq OpSelect incorrect usage
2016-02-20 19:31:28 -06:00
Ben Vanik
1d82d7bd92 For now, all 512 constants live in the same block. 2016-02-20 17:05:53 -08:00
Ben Vanik
92a8a03caa Merge pull request #546 from DrChat/spv_translator
(WIP) SPIR-V Shader Translator
2016-02-20 16:49:50 -08:00
Dr. Chat
4aff1c19a7 (WIP) SPIR-V Shader Translator 2016-02-20 18:44:37 -06:00
Ben Vanik
b5a0c4715b Porting GL4 geometry shaders. Likely not working. 2016-02-20 16:35:21 -08:00
Ben Vanik
769c58a9b2 Adding xb genspirv to do glsl->.h. 2016-02-20 16:24:42 -08:00
Ben Vanik
5759f82276 Adding pipeline caching. 2016-02-20 15:00:11 -08:00
Ben Vanik
731ff52773 Implementing a lot of the pipeline state setting. 2016-02-20 12:59:18 -08:00
Ben Vanik
97174dbe4d Skeleton leaky hacky hardcoded pipeline setup. 2016-02-19 23:23:58 -08:00
Ben Vanik
990b600f53 Buffer uploads (without reclaiming, yet). 2016-02-19 21:08:50 -08:00
Ben Vanik
de1e4661ff Not crashing (but also likely not working) EDRAM emulation. 2016-02-19 20:36:10 -08:00
Ben Vanik
8820c73532 A night's worth of work: documented EDRAM. Seems mostly right. 2016-02-19 10:38:11 -08:00
Ben Vanik
1dcc84a472 Starting render passes. 2016-02-18 18:18:31 -08:00
Ben Vanik
52a6f795f7 Shader modules and plumbing. 2016-02-18 18:18:31 -08:00
Ben Vanik
e14b2fe766 Merge pull request #542 from DrChat/vulkan_misc
Fix Validator Error (with swapchains)
2016-02-18 18:15:52 -08:00
Dr. Chat
f9ca0b86a8 Query to see if the physical device supports a swapchain surface to silence a validation layer error. 2016-02-18 20:10:14 -06:00
Ben Vanik
3bf1c91eaa Those are really pointers - need those bits. 2016-02-18 16:52:52 -08:00
Ben Vanik
4c4a641096 WIP rough sketch of vulkan backend structure. 2016-02-18 16:43:41 -08:00