Let the old man "MigrationState" join the object family. Direct benefit
is that we can start to use all the property features derived from
current QDev, like: HW_COMPAT_* bits, command line setup for migration
parameters (so will never need to set them up each time using HMP/QMP,
this is really, really attractive for test writters), etc.
I see no reason to disallow this happen yet. So let's start from this
one, to see whether it would be anything good.
Now we init the MigrationState struct statically in main() to make sure
it's initialized after global properties are applied, since we'll use
them during creation of the object.
No functional change at all.
Reviewed-by: Juan Quintela <quintela@redhat.com>
Signed-off-by: Peter Xu <peterx@redhat.com>
Message-Id: <1498536619-14548-5-git-send-email-peterx@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Juan Quintela <quintela@redhat.com>
It was not from vmstate.c to start with.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Peter Xu <peterx@redhat.com>
Reviewed-by: Laurent Vivier <lvivier@redhat.com>
All functions were internal, except blk_mig_init() that is exported in
misc.h now.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
All functions are internal except for ram_mig_init(). Create
migration/misc.h for this kind of functions.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>