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GPU with low amount of ram can fails at pinning new framebuffer before unpinning old one. On such failure, retry with unpinning old one before pinning new one allowing to work around the issue. This is somewhat ugly but only affect those old GPU we care about. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org |
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