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Emulation
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snes9x
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snes9x
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win32
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BearOso
b5d9217881
Win32: Don't build fmtlib.
...
Windows port doesn't use it.
2024-10-26 20:29:21 -05:00
..
ddraw
docs
glslang
libpng
rsrc
zlib
_tfwopen.cpp
_tfwopen.h
AVIOutput.cpp
AVIOutput.h
CCGShader.cpp
CCGShader.h
CD3DCG.cpp
CD3DCG.h
CDirect3D.cpp
CDirect3D.h
CDirectDraw.cpp
CDirectDraw.h
cgFunctions.cpp
cgFunctions.h
CGLCG.cpp
CGLCG.h
cgMini.h
COpenGL.cpp
COpenGL.h
CSaveLoadWithPreviewDlg.cpp
Fix load with preview file names and time stamps on extra banks
2024-09-14 23:32:58 +02:00
CSaveLoadWithPreviewDlg.h
CShaderParamDlg.cpp
CShaderParamDlg.h
CVulkan.cpp
Vulkan/win32: Fix build errors.
2024-10-03 11:27:07 -05:00
CVulkan.h
CWaveOut.cpp
CWaveOut.h
CXAudio2.cpp
CXAudio2.h
DumpAtEnd.cpp
dxerr.cpp
dxerr.h
gl_core_3_1.c
gl_core_3_1.h
image_functions.cpp
image_functions.h
InputCustom.cpp
InputCustom.h
IS9xDisplayOutput.h
IS9xSoundOutput.h
objfix.c
render.cpp
render.h
s9x.props
snes9xw.sln
snes9xw.vcxproj
Win32: Don't build fmtlib.
2024-10-26 20:29:21 -05:00
snes9xw.vcxproj.filters
Vulkan: Use helper for image transitions.
2024-10-17 15:15:21 -05:00
wconfig.cpp
wglext.h
win32.cpp
win32_display.cpp
win32_display.h
win32_sound.cpp
win32_sound.h
wlanguage.h
win32: use selected bank for slot save/load, display both slot and bank
2024-09-27 21:10:25 +02:00
wsnes9x.cpp
win32: use selected bank for slot save/load, display both slot and bank
2024-09-27 21:10:25 +02:00
wsnes9x.h