Commit graph

17 commits

Author SHA1 Message Date
Nelson Garcia
4800633821 Easy windows build support
Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
OV2
b478002bfe win32: properly pass unicode chars to DXErr replacement 2016-11-19 20:05:29 +01:00
Brandon Wright
bb7df011ff Revert "Fix compilation of wchar string literals"
This reverts commit 4a7d40e94e.
2016-11-14 13:19:53 -06:00
qwertymodo
4a7d40e94e Fix compilation of wchar string literals 2016-11-03 12:28:45 -07:00
Brandon Wright
1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
OV2
d81c0a68d3 Win32: fix relative includes for cg shader passes 2016-10-08 23:07:02 +02:00
Brandon Wright
ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
OV2
2b6eff3d4c win32: only set sampler state for fragment 2013-12-17 22:56:44 +01:00
OV2
44cd82a966 win32: fix d3d cg problems 2013-06-16 11:44:34 +02:00
OV2
987f13b5c6 win32: cgp fixes 2013-04-22 01:29:41 +02:00
OV2
555f5110fb win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
OV2
157e2f51d4 win32: add frame_count_mod to cg shaders 2013-03-26 15:39:17 +01:00
OV2
486cde4391 Win32: add rewind support 2012-03-28 20:52:15 +02:00
OV2
245364b7c1 Win32: use D3DTADDRESS_BORDER in every pass 2011-12-10 19:17:03 +01:00
OV2
468275b2f2 Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00