smsplus/vdp.c
2016-09-21 19:54:51 -04:00

545 lines
15 KiB
C

/*
vdp.c --
Video Display Processor (VDP) emulation.
*/
#include "shared.h"
#include "hvc.h"
static const uint8 tms_crom[] =
{
0x00, 0x00, 0x08, 0x0C,
0x10, 0x30, 0x01, 0x3C,
0x02, 0x03, 0x05, 0x0F,
0x04, 0x33, 0x15, 0x3F
};
/* Mark a pattern as dirty */
#define MARK_BG_DIRTY(addr) \
{ \
int name = (addr >> 5) & 0x1FF; \
if(bg_name_dirty[name] == 0) \
{ \
bg_name_list[bg_list_index] = name; \
bg_list_index++; \
} \
bg_name_dirty[name] |= (1 << ((addr >> 2) & 7)); \
}
/* VDP context */
vdp_t vdp;
/* Initialize VDP emulation */
void vdp_init(void)
{
vdp_reset();
}
void vdp_shutdown(void)
{
/* Nothing to do */
}
/* Reset VDP emulation */
void vdp_reset(void)
{
memset(&vdp, 0, sizeof(vdp_t));
vdp.extended = 0;
vdp.height = 192;
bitmap.viewport.x = (IS_GG) ? 48 : 0;
bitmap.viewport.y = (IS_GG) ? 24 : 0;
bitmap.viewport.w = (IS_GG) ? 160 : 256;
bitmap.viewport.h = (IS_GG) ? 144 : 192;
bitmap.viewport.changed = 1;
}
void viewport_check(void)
{
int i;
int m1 = (vdp.reg[1] >> 4) & 1;
int m3 = (vdp.reg[1] >> 3) & 1;
int m2 = (vdp.reg[0] >> 1) & 1;
int m4 = (vdp.reg[0] >> 2) & 1;
vdp.mode = (m4 << 3 | m3 << 2 | m2 << 1 | m1 << 0);
// check if this is switching out of tms
if(!IS_GG)
{
if(m4)
{
/* Restore SMS palette */
for(i = 0; i < PALETTE_SIZE; i++)
{
palette_sync(i, 1);
}
}
else
{
/* Load TMS9918 palette */
for(i = 0; i < PALETTE_SIZE; i++)
{
int r, g, b;
r = (tms_crom[i & 0x0F] >> 0) & 3;
g = (tms_crom[i & 0x0F] >> 2) & 3;
b = (tms_crom[i & 0x0F] >> 4) & 3;
r = sms_cram_expand_table[r];
g = sms_cram_expand_table[g];
b = sms_cram_expand_table[b];
bitmap.pal.color[i][0] = r;
bitmap.pal.color[i][1] = g;
bitmap.pal.color[i][2] = b;
pixel[i] = MAKE_PIXEL(r, g, b);
bitmap.pal.dirty[i] = bitmap.pal.update = 1;
}
}
}
/* Check for extended modes when M4 and M2 are set */
if((vdp.reg[0] & 0x06) == 0x06)
{
/* Examine M1 and M3 to determine selected mode */
switch(vdp.reg[1] & 0x18)
{
case 0x00: /* 192 */
case 0x18: /* 192 */
vdp.height = 192;
vdp.extended = 0;
if(bitmap.viewport.h != 192 && IS_SMS)
{
bitmap.viewport.oh = bitmap.viewport.h;
bitmap.viewport.h = 192;
bitmap.viewport.changed = 1;
}
vdp.ntab = (vdp.reg[2] << 10) & 0x3800;
break;
case 0x08: /* 240 */
vdp.height = 240;
vdp.extended = 2;
if(bitmap.viewport.h != 240 && IS_SMS)
{
bitmap.viewport.oh = bitmap.viewport.h;
bitmap.viewport.h = 240;
bitmap.viewport.changed = 1;
}
vdp.ntab = ((vdp.reg[2] << 10) & 0x3000) | 0x0700;
break;
case 0x10: /* 224 */
vdp.height = 224;
vdp.extended = 1;
if(bitmap.viewport.h != 224 && IS_SMS)
{
bitmap.viewport.oh = bitmap.viewport.h;
bitmap.viewport.h = 224;
bitmap.viewport.changed = 1;
}
vdp.ntab = ((vdp.reg[2] << 10) & 0x3000) | 0x0700;
break;
}
}
else
{
vdp.height = 192;
vdp.extended = 0;
if(bitmap.viewport.h != 192 && IS_SMS)
{
bitmap.viewport.oh = bitmap.viewport.h;
bitmap.viewport.h = 192;
bitmap.viewport.changed = 1;
}
vdp.ntab = (vdp.reg[2] << 10) & 0x3800;
}
vdp.pn = (vdp.reg[2] << 10) & 0x3C00;
vdp.ct = (vdp.reg[3] << 6) & 0x3FC0;
vdp.pg = (vdp.reg[4] << 11) & 0x3800;
vdp.sa = (vdp.reg[5] << 7) & 0x3F80;
vdp.sg = (vdp.reg[6] << 11) & 0x3800;
render_bg = (vdp.mode & 8) ? render_bg_sms : render_bg_tms;
render_obj = (vdp.mode & 8) ? render_obj_sms : render_obj_tms;
}
void vdp_reg_w(uint8 r, uint8 d)
{
/* Store register data */
vdp.reg[r] = d;
switch(r)
{
case 0x00: /* Mode Control No. 1 */
if(vdp.hint_pending)
{
if(d & 0x10)
z80_set_irq_line(0, ASSERT_LINE);
else
z80_set_irq_line(0, CLEAR_LINE);
}
viewport_check();
break;
case 0x01: /* Mode Control No. 2 */
if(vdp.vint_pending)
{
if(d & 0x20)
z80_set_irq_line(0, ASSERT_LINE);
else
z80_set_irq_line(0, CLEAR_LINE);
}
viewport_check();
break;
case 0x02: /* Name Table A Base Address */
vdp.ntab = (vdp.reg[2] << 10) & 0x3800;
vdp.pn = (vdp.reg[2] << 10) & 0x3C00;
viewport_check();
break;
case 0x03:
vdp.ct = (vdp.reg[3] << 6) & 0x3FC0;
break;
case 0x04:
vdp.pg = (vdp.reg[4] << 11) & 0x3800;
break;
case 0x05: /* Sprite Attribute Table Base Address */
vdp.satb = (vdp.reg[5] << 7) & 0x3F00;
vdp.sa = (vdp.reg[5] << 7) & 0x3F80;
break;
case 0x06:
vdp.sg = (vdp.reg[6] << 11) & 0x3800;
break;
case 0x07:
vdp.bd = (vdp.reg[7] & 0x0F);
break;
}
}
void vdp_write(int offset, uint8 data)
{
int index;
switch(offset & 1)
{
case 0: /* Data port */
vdp.pending = 0;
switch(vdp.code)
{
case 0: /* VRAM write */
case 1: /* VRAM write */
case 2: /* VRAM write */
index = (vdp.addr & 0x3FFF);
if(data != vdp.vram[index])
{
vdp.vram[index] = data;
MARK_BG_DIRTY(vdp.addr);
}
break;
case 3: /* CRAM write */
index = (vdp.addr & 0x1F);
if(data != vdp.cram[index])
{
vdp.cram[index] = data;
palette_sync(index, 0);
}
break;
}
vdp.addr = (vdp.addr + 1) & 0x3FFF;
return;
case 1: /* Control port */
if(vdp.pending == 0)
{
vdp.addr = (vdp.addr & 0x3F00) | (data & 0xFF);
vdp.latch = data;
vdp.pending = 1;
}
else
{
vdp.pending = 0;
vdp.code = (data >> 6) & 3;
vdp.addr = (data << 8 | vdp.latch) & 0x3FFF;
if(vdp.code == 0)
{
vdp.buffer = vdp.vram[vdp.addr & 0x3FFF];
vdp.addr = (vdp.addr + 1) & 0x3FFF;
}
if(vdp.code == 2)
{
int r = (data & 0x0F);
int d = vdp.latch;
vdp_reg_w(r, d);
}
}
return;
}
}
uint8 vdp_read(int offset)
{
uint8 temp;
switch(offset & 1)
{
case 0: /* CPU <-> VDP data buffer */
vdp.pending = 0;
temp = vdp.buffer;
vdp.buffer = vdp.vram[vdp.addr & 0x3FFF];
vdp.addr = (vdp.addr + 1) & 0x3FFF;
return temp;
case 1: /* Status flags */
temp = vdp.status;
vdp.pending = 0;
vdp.status = 0;
vdp.vint_pending = 0;
vdp.hint_pending = 0;
z80_set_irq_line(0, CLEAR_LINE);
return temp;
}
/* Just to please the compiler */
return -1;
}
uint8 vdp_counter_r(int offset)
{
int pixel;
switch(offset & 1)
{
case 0: /* V Counter */
return vc_table[sms.display][vdp.extended][vdp.line & 0x1FF];
case 1: /* H Counter */
pixel = (((z80_get_elapsed_cycles() % CYCLES_PER_LINE) / 4) * 3) * 2;
return hc_table[0][(pixel >> 1) & 0x01FF];
}
/* Just to please the compiler */
return -1;
}
/*--------------------------------------------------------------------------*/
/* Game Gear VDP handlers */
/*--------------------------------------------------------------------------*/
void gg_vdp_write(int offset, uint8 data)
{
int index;
switch(offset & 1)
{
case 0: /* Data port */
vdp.pending = 0;
switch(vdp.code)
{
case 0: /* VRAM write */
case 1: /* VRAM write */
case 2: /* VRAM write */
index = (vdp.addr & 0x3FFF);
if(data != vdp.vram[index])
{
vdp.vram[index] = data;
MARK_BG_DIRTY(vdp.addr);
}
break;
case 3: /* CRAM write */
if(vdp.addr & 1)
{
vdp.cram_latch = (vdp.cram_latch & 0x00FF) | ((data & 0xFF) << 8);
vdp.cram[(vdp.addr & 0x3E) | (0)] = (vdp.cram_latch >> 0) & 0xFF;
vdp.cram[(vdp.addr & 0x3E) | (1)] = (vdp.cram_latch >> 8) & 0xFF;
palette_sync((vdp.addr >> 1) & 0x1F, 0);
}
else
{
vdp.cram_latch = (vdp.cram_latch & 0xFF00) | ((data & 0xFF) << 0);
}
break;
}
vdp.addr = (vdp.addr + 1) & 0x3FFF;
return;
case 1: /* Control port */
if(vdp.pending == 0)
{
vdp.addr = (vdp.addr & 0x3F00) | (data & 0xFF);
vdp.latch = data;
vdp.pending = 1;
}
else
{
vdp.pending = 0;
vdp.code = (data >> 6) & 3;
vdp.addr = (data << 8 | vdp.latch) & 0x3FFF;
if(vdp.code == 0)
{
vdp.buffer = vdp.vram[vdp.addr & 0x3FFF];
vdp.addr = (vdp.addr + 1) & 0x3FFF;
}
if(vdp.code == 2)
{
int r = (data & 0x0F);
int d = vdp.latch;
vdp_reg_w(r, d);
}
}
return;
}
}
/*--------------------------------------------------------------------------*/
/* MegaDrive / Genesis VDP handlers */
/*--------------------------------------------------------------------------*/
void md_vdp_write(int offset, uint8 data)
{
int index;
switch(offset & 1)
{
case 0: /* Data port */
vdp.pending = 0;
switch(vdp.code)
{
case 0: /* VRAM write */
case 1: /* VRAM write */
index = (vdp.addr & 0x3FFF);
if(data != vdp.vram[index])
{
vdp.vram[index] = data;
MARK_BG_DIRTY(vdp.addr);
}
break;
case 2: /* CRAM write */
case 3: /* CRAM write */
index = (vdp.addr & 0x1F);
if(data != vdp.cram[index])
{
vdp.cram[index] = data;
palette_sync(index, 0);
}
break;
}
vdp.addr = (vdp.addr + 1) & 0x3FFF;
return;
case 1: /* Control port */
if(vdp.pending == 0)
{
vdp.latch = data;
vdp.pending = 1;
}
else
{
vdp.pending = 0;
vdp.code = (data >> 6) & 3;
vdp.addr = (data << 8 | vdp.latch) & 0x3FFF;
if(vdp.code == 0)
{
vdp.buffer = vdp.vram[vdp.addr & 0x3FFF];
vdp.addr = (vdp.addr + 1) & 0x3FFF;
}
if(vdp.code == 2)
{
int r = (data & 0x0F);
int d = vdp.latch;
vdp_reg_w(r, d);
}
}
return;
}
}
/*--------------------------------------------------------------------------*/
/* TMS9918 VDP handlers */
/*--------------------------------------------------------------------------*/
void tms_write(int offset, int data)
{
int index;
switch(offset & 1)
{
case 0: /* Data port */
vdp.pending = 0;
switch(vdp.code)
{
case 0: /* VRAM write */
case 1: /* VRAM write */
case 2: /* VRAM write */
case 3: /* VRAM write */
index = (vdp.addr & 0x3FFF);
if(data != vdp.vram[index])
{
vdp.vram[index] = data;
MARK_BG_DIRTY(vdp.addr);
}
break;
}
vdp.addr = (vdp.addr + 1) & 0x3FFF;
return;
case 1: /* Control port */
if(vdp.pending == 0)
{
vdp.latch = data;
vdp.pending = 1;
}
else
{
vdp.pending = 0;
vdp.code = (data >> 6) & 3;
vdp.addr = (data << 8 | vdp.latch) & 0x3FFF;
if(vdp.code == 0)
{
vdp.buffer = vdp.vram[vdp.addr & 0x3FFF];
vdp.addr = (vdp.addr + 1) & 0x3FFF;
}
if(vdp.code == 2)
{
int r = (data & 0x07);
int d = vdp.latch;
vdp_reg_w(r, d);
}
}
return;
}
}