mirror of
https://github.com/libretro/slang-shaders.git
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* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/ |
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shaders | ||
4xsoft.slangp | ||
4xsoftSdB.slangp |