mirror of
https://github.com/libretro/slang-shaders.git
synced 2025-04-02 10:41:43 -04:00
101 lines
2.8 KiB
Text
101 lines
2.8 KiB
Text
shaders = "8"
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feedback_pass = "0"
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shader0 = "../../stock.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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alias0 = "SMAA_Input"
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "false"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = "../../anti-aliasing/shaders/smaa/smaa-pass0.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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mipmap_input1 = "false"
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alias1 = ""
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float_framebuffer1 = "false"
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srgb_framebuffer1 = "false"
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = "../../anti-aliasing/shaders/smaa/smaa-pass1.slang"
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filter_linear2 = "true"
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wrap_mode2 = "clamp_to_border"
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mipmap_input2 = "false"
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alias2 = ""
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float_framebuffer2 = "false"
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srgb_framebuffer2 = "false"
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scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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shader3 = "../../anti-aliasing/shaders/smaa/smaa-pass2.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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mipmap_input3 = "false"
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alias3 = ""
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float_framebuffer3 = "false"
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srgb_framebuffer3 = "false"
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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shader4 = "../../edge-smoothing/fsr/shaders/fsr-pass0.slang"
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filter_linear4 = "true"
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wrap_mode4 = "clamp_to_edge"
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mipmap_input4 = "false"
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alias4 = ""
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float_framebuffer4 = "false"
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srgb_framebuffer4 = "false"
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scale_type_x4 = "viewport"
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scale_x4 = "1.000000"
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scale_type_y4 = "viewport"
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scale_y4 = "1.000000"
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shader5 = "../../edge-smoothing/fsr/shaders/fsr-pass1.slang"
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filter_linear5 = "true"
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wrap_mode5 = "clamp_to_edge"
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mipmap_input5 = "false"
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alias5 = ""
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "false"
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scale_type_x5 = "source"
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scale_x5 = "1.000000"
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scale_type_y5 = "source"
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scale_y5 = "1.000000"
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shader6 = "../../misc/shaders/colorimetry.slang"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "false"
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alias6 = ""
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "false"
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scale_type_x6 = "source"
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scale_x6 = "1.000000"
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scale_type_y6 = "source"
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scale_y6 = "1.000000"
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shader7 = "../../misc/shaders/convergence.slang"
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filter_linear7 = "true"
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wrap_mode7 = "clamp_to_border"
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mipmap_input7 = "false"
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alias7 = ""
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float_framebuffer7 = "false"
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srgb_framebuffer7 = "false"
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scale_type_x7 = "source"
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scale_x7 = "1.000000"
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scale_type_y7 = "source"
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scale_y7 = "1.000000"
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SMAA_MAX_SEARCH_STEPS = "40.000000"
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SMAA_MAX_SEARCH_STEPS_DIAG = "20.000000"
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SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR = "2.500000"
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SMAA_CORNER_ROUNDING = "50.000000"
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FSR_SHARPENING = "0.100000"
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textures = "areaTex;searchTex"
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areaTex = "../../anti-aliasing/shaders/smaa/AreaTex.png"
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areaTex_wrap_mode = "clamp_to_border"
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areaTex_mipmap = "false"
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searchTex = "../../anti-aliasing/shaders/smaa/SearchTex.png"
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searchTex_wrap_mode = "clamp_to_border"
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searchTex_mipmap = "false"
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