mirror of
https://github.com/libretro/slang-shaders.git
synced 2025-04-02 10:41:43 -04:00
* big reorganization of handheld and presets * replace edge-blended-240hz-bfi with blurbusters and lottes' crt-beam-simulator * whoops, forgot to track the new shader
43 lines
1.2 KiB
Text
43 lines
1.2 KiB
Text
shaders = 6
|
|
|
|
shader0 = ../../crt/shaders/crtsim/composite.slang
|
|
filter_linear0 = false
|
|
|
|
shader1 = ../../crt/shaders/phosphorlut/scanlines-interlace-linearize.slang
|
|
alias1 = firstPass
|
|
scale1 = 2.0
|
|
scale_type1 = source
|
|
srgb_framebuffer1 = true
|
|
filter_linear1 = false
|
|
|
|
shader2 = ../../blurs/shaders/royale/blur5fast-vertical.slang
|
|
scale_type2 = source
|
|
scale2 = 1.0
|
|
srgb_framebuffer2 = true
|
|
filter_linear2 = true
|
|
alias2 = blurPassV
|
|
|
|
shader3 = ../../blurs/shaders/royale/blur5fast-horizontal.slang
|
|
alias3 = blurPass
|
|
filter_linear3 = true
|
|
scale3 = 1.0
|
|
scale_type3 = source
|
|
srgb_framebuffer3 = true
|
|
|
|
shader4 = ../../crt/shaders/phosphorlut/phosphorlut-pass0.slang
|
|
alias4 = phosphorPass
|
|
filter_linear4 = true
|
|
scale_type4 = source
|
|
scale_x4 = 4.0
|
|
scale_y4 = 2.0
|
|
srgb_framebuffer4 = true
|
|
|
|
shader5 = ../../crt/shaders/phosphorlut/phosphorlut-pass1.slang
|
|
filter_linear5 = true
|
|
|
|
textures = "NTSCArtifactSampler;shadow;aperture;slot"
|
|
NTSCArtifactSampler = "../../crt/shaders/crtsim/artifacts.png"
|
|
NTSCArtifactSampler_linear = true
|
|
shadow = ../../crt/shaders/phosphorlut/luts/shadowmask.png
|
|
aperture = ../../crt/shaders/phosphorlut/luts/aperture-grille.png
|
|
slot = ../../crt/shaders/phosphorlut/luts/slotmask.png
|