mirror of
https://github.com/libretro/slang-shaders.git
synced 2025-04-02 10:41:43 -04:00
* big reorganization of handheld and presets * replace edge-blended-240hz-bfi with blurbusters and lottes' crt-beam-simulator * whoops, forgot to track the new shader
26 lines
598 B
Text
26 lines
598 B
Text
shaders = 5
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shader0 = ../../stock.slang
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scale_x0 = "640.0"
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scale_type_x0 = absolute
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alias0 = artifact_colors_refpass
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shader1 = ../../ntsc/shaders/artifact-colors/artifact-colors0.slang
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scale1 = 1.0
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scale_type1 = source
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filter_linear1 = false
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alias1 = Pass1
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shader2 = ../../ntsc/shaders/artifact-colors/artifact-colors1.slang
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scale2 = 1.0
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scale_type2 = source
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filter_linear2 = false
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alias2 = Pass2
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float_framebuffer2 = true
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shader3 = ../../ntsc/shaders/artifact-colors/artifact-colors2.slang
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scale3 = 1.0
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scale_type3 = source
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filter_linear3 = false
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shader4 = ../../crt/shaders/crt-lottes.slang
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