slang-shaders/nes_raw_palette/patchy-mesen-raw-palette.slangp

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shaders = "8"
feedback_pass = "0"
shader0 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-encode-y-c.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
frame_count_mod0 = "1000"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "true"
srgb_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "8.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-combine-y-c.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_border"
frame_count_mod1 = "1000"
mipmap_input1 = "false"
alias1 = ""
float_framebuffer1 = "true"
srgb_framebuffer1 = "false"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-noise.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_border"
frame_count_mod2 = "1000"
mipmap_input2 = "false"
alias2 = ""
float_framebuffer2 = "true"
srgb_framebuffer2 = "false"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-separate-y-c.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
frame_count_mod3 = "1000"
mipmap_input3 = "false"
alias3 = ""
float_framebuffer3 = "true"
srgb_framebuffer3 = "false"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-decode-y-rmy-bmy.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_border"
frame_count_mod4 = "1000"
mipmap_input4 = "false"
alias4 = ""
float_framebuffer4 = "true"
srgb_framebuffer4 = "false"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "../ntsc/shaders/patchy-ntsc/patchy-ntsc-eotf.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_border"
frame_count_mod5 = "1000"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "true"
srgb_framebuffer5 = "false"
scale_type_x5 = "source"
scale_x5 = "1.000000"
scale_type_y5 = "source"
scale_y5 = "1.000000"
shader6 = "../ntsc/shaders/patchy-ntsc/trilinearLUT-switchable.slang"
filter_linear6 = "false"
wrap_mode6 = "clamp_to_border"
frame_count_mod6 = "1000"
mipmap_input6 = "false"
alias6 = ""
float_framebuffer6 = "true"
srgb_framebuffer6 = "false"
scale_type_x6 = "source"
scale_x6 = "1.000000"
scale_type_y6 = "source"
scale_y6 = "1.000000"
shader7 = "../ntsc/shaders/patchy-ntsc/linear-to-srgb.slang"
filter_linear7 = "false"
wrap_mode7 = "clamp_to_border"
frame_count_mod7 = "1000"
mipmap_input7 = "false"
alias7 = ""
float_framebuffer7 = "true"
srgb_framebuffer7 = "false"
scale_type_x7 = "source"
scale_x7 = "1.000000"
scale_type_y7 = "source"
scale_y7 = "1.000000"
pn_width_uncropped = "256.0"
pn_height_uncropped = "240.0"
pn_nes_enable = "1.0"
pn_scanline_dur = "47.7"
pn_noise_rand_offset = "273.000000"
pn_noise_min_amp = "0.300000"
pn_noise_counter = "120.000000"
pn_noise_severity = "0.500000"
textures = "PhosphorSamplerLUT1;PhosphorSamplerLUT2;PhosphorSamplerLUT3;PhosphorSamplerLUT4;PhosphorSamplerLUT5;PhosphorSamplerLUT6"
PhosphorSamplerLUT1 = "../ntsc/shaders/patchy-ntsc/P22_80s_D65.png"
PhosphorSamplerLUT1_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT1_mipmap = "false"
PhosphorSamplerLUT1_linear = "false"
PhosphorSamplerLUT2 = "../ntsc/shaders/patchy-ntsc/P22_90s_D65.png"
PhosphorSamplerLUT2_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT2_mipmap = "false"
PhosphorSamplerLUT2_linear = "false"
PhosphorSamplerLUT3 = "../ntsc/shaders/patchy-ntsc/P22_J_D65.png"
PhosphorSamplerLUT3_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT3_mipmap = "false"
PhosphorSamplerLUT3_linear = "false"
PhosphorSamplerLUT4 = "../ntsc/shaders/patchy-ntsc/TrinitronP22_D65.png"
PhosphorSamplerLUT4_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT4_mipmap = "false"
PhosphorSamplerLUT4_linear = "false"
PhosphorSamplerLUT5 = "../ntsc/shaders/patchy-ntsc/P22_J_D93.png"
PhosphorSamplerLUT5_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT5_mipmap = "false"
PhosphorSamplerLUT5_linear = "false"
PhosphorSamplerLUT6 = "../ntsc/shaders/patchy-ntsc/TrinitronP22_D93.png"
PhosphorSamplerLUT6_wrap_mode = "clamp_to_border"
PhosphorSamplerLUT6_mipmap = "false"
PhosphorSamplerLUT6_linear = "false"