shaders = "13" feedback_pass = "0" shader0 = "../../edge-smoothing/fsr/shaders/fsr-pass0.slang" filter_linear0 = "true" wrap_mode0 = "clamp_to_edge" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type_x0 = "viewport" scale_x0 = "1.000000" scale_type_y0 = "viewport" scale_y0 = "1.000000" shader1 = "../../edge-smoothing/fsr/shaders/fsr-pass1.slang" filter_linear1 = "true" wrap_mode1 = "clamp_to_edge" mipmap_input1 = "false" alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "false" scale_type_x1 = "source" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "../../anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-level2-pass1.slang" filter_linear2 = "false" wrap_mode2 = "clamp_to_border" mipmap_input2 = "false" alias2 = "" float_framebuffer2 = "false" srgb_framebuffer2 = "false" scale_type_x2 = "source" scale_x2 = "2.000000" scale_type_y2 = "source" scale_y2 = "2.000000" shader3 = "../../anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-level2-pass2.slang" filter_linear3 = "false" wrap_mode3 = "clamp_to_border" mipmap_input3 = "false" alias3 = "" float_framebuffer3 = "false" srgb_framebuffer3 = "false" scale_type_x3 = "source" scale_x3 = "2.000000" scale_type_y3 = "source" scale_y3 = "2.000000" shader4 = "../../blurs/shaders/kawase/linearize.slang" wrap_mode4 = "clamp_to_border" mipmap_input4 = "false" alias4 = "" float_framebuffer4 = "false" srgb_framebuffer4 = "true" scale_type_x4 = "source" scale_x4 = "1.000000" scale_type_y4 = "source" scale_y4 = "1.000000" shader5 = "../../blurs/shaders/kawase/kawase0.slang" filter_linear5 = "true" wrap_mode5 = "mirrored_repeat" mipmap_input5 = "false" alias5 = "" float_framebuffer5 = "false" srgb_framebuffer5 = "true" scale_type_x5 = "source" scale_x5 = "1.000000" scale_type_y5 = "source" scale_y5 = "1.000000" shader6 = "../../blurs/shaders/kawase/kawase1.slang" filter_linear6 = "true" wrap_mode6 = "mirrored_repeat" mipmap_input6 = "false" alias6 = "" float_framebuffer6 = "false" srgb_framebuffer6 = "true" scale_type_x6 = "source" scale_x6 = "1.000000" scale_type_y6 = "source" scale_y6 = "1.000000" shader7 = "../../blurs/shaders/kawase/kawase1.slang" filter_linear7 = "true" wrap_mode7 = "mirrored_repeat" mipmap_input7 = "false" alias7 = "" float_framebuffer7 = "false" srgb_framebuffer7 = "true" scale_type_x7 = "source" scale_x7 = "1.000000" scale_type_y7 = "source" scale_y7 = "1.000000" shader8 = "../../blurs/shaders/kawase/kawase2.slang" filter_linear8 = "true" wrap_mode8 = "mirrored_repeat" mipmap_input8 = "false" alias8 = "" float_framebuffer8 = "false" srgb_framebuffer8 = "true" scale_type_x8 = "source" scale_x8 = "1.000000" scale_type_y8 = "source" scale_y8 = "1.000000" shader9 = "../../blurs/shaders/kawase/kawase3.slang" filter_linear9 = "true" wrap_mode9 = "mirrored_repeat" mipmap_input9 = "false" alias9 = "" float_framebuffer9 = "false" srgb_framebuffer9 = "true" scale_type_x9 = "source" scale_x9 = "1.000000" scale_type_y9 = "source" scale_y9 = "1.000000" shader10 = "../../blurs/shaders/kawase/delinearize.slang" filter_linear10 = "true" wrap_mode10 = "clamp_to_border" mipmap_input10 = "false" alias10 = "" float_framebuffer10 = "false" srgb_framebuffer10 = "false" shader11 = "../../misc/shaders/ntsc-colors.slang" wrap_mode11 = "clamp_to_border" mipmap_input11 = "false" alias11 = "" float_framebuffer11 = "false" srgb_framebuffer11 = "false" scale_type_x11 = "source" scale_x11 = "1.000000" scale_type_y11 = "source" scale_y11 = "1.000000" shader12 = "../../misc/shaders/ss-gamma-ramp.slang" wrap_mode12 = "clamp_to_border" mipmap_input12 = "false" alias12 = "" float_framebuffer12 = "false" srgb_framebuffer12 = "false" scale_type_x12 = "source" scale_x12 = "1.000000" scale_type_y12 = "source" scale_y12 = "1.000000" FSR_SHARPENING = "0.300000"