scummvm/engines/cryomni3d/fonts/cryoextfont.h
Le Philousophe 09f2bcf7e8 CRYOMNI3D: Revamp text handling and fonts
Add support to extended Cryo fonts used by Chinese version of
Versailles and melt in existing Graphics::Font interface.
2020-03-14 12:20:41 +01:00

88 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
#ifndef CRYOMNI3D_FONTS_CRYOEXTFONT_H
#define CRYOMNI3D_FONTS_CRYOEXTFONT_H
#include "common/array.h"
#include "common/hashmap.h"
#include "common/str.h"
#include "graphics/font.h"
namespace Common {
class SeekableReadStream;
}
namespace CryOmni3D {
class CryoExtFont : public Graphics::Font {
public:
CryoExtFont() : _height(0), _maxAdvance(0), _crf(nullptr), _codepage(Common::kCodePageInvalid) { }
virtual ~CryoExtFont();
void load(const Common::String &fontFile, Common::CodePage encoding);
virtual int getFontHeight() const { return _height; }
virtual int getMaxCharWidth() const { return _maxAdvance; }
virtual int getCharWidth(uint32 chr) const;
virtual Common::Rect getBoundingBox(uint32 chr) const;
virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const;
private:
void loadOffsets(const Common::String &offsetsFile);
void assureCached(uint32 chr) const;
uint32 mapGlyph(uint32 chr) const;
struct Glyph {
uint16 h;
uint16 w;
int16 offX;
int16 offY;
uint16 advance;
byte *bitmap;
Glyph();
~Glyph();
uint setup(uint16 width, uint16 height);
};
uint16 _height;
uint16 _maxAdvance;
byte _comment[32];
Common::CodePage _codepage;
mutable Common::SeekableReadStream *_crf;
Common::Array<uint32> _offsets;
typedef Common::HashMap<uint32, Glyph> GlyphCache;
mutable GlyphCache _cache;
};
} // End of namespace CryOmni3D
#endif