scummvm/engines/vcruise/menu.h
2025-01-24 08:23:54 +02:00

95 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef VCRUISE_MENU_H
#define VCRUISE_MENU_H
#include "common/array.h"
#include "common/ptr.h"
namespace Graphics {
class Font;
struct Surface;
class ManagedSurface;
} // End of namespace Graphics
namespace Common {
struct Rect;
} // End of namespace Common
namespace VCruise {
struct OSEvent;
class MenuPage;
class Runtime;
class MenuInterface {
public:
virtual ~MenuInterface();
virtual void commitRect(const Common::Rect &rect) const = 0;
virtual bool popOSEvent(OSEvent &evt) const = 0;
virtual Graphics::ManagedSurface *getUIGraphic(uint index) const = 0;
virtual Graphics::ManagedSurface *getMenuSurface() const = 0;
virtual bool hasDefaultSave() const = 0;
virtual bool hasAnySave() const = 0;
virtual bool isInGame() const = 0;
virtual Common::Point getMouseCoordinate() const = 0;
virtual void restartGame() const = 0;
virtual void goToCredits() const = 0;
virtual void changeMenu(MenuPage *newPage) const = 0;
virtual void quitGame() const = 0;
virtual void quitToMenu() const = 0;
virtual bool canSave() const = 0;
virtual bool reloadFromCheckpoint() const = 0;
virtual void setMusicMute(bool muted) const = 0;
virtual void drawLabel(Graphics::ManagedSurface *surface, const Common::String &labelID, const Common::Rect &contentRect) const = 0;
};
class MenuPage {
public:
MenuPage();
virtual ~MenuPage();
void init(const MenuInterface *menuInterface);
virtual void start();
virtual bool run();
virtual void onSettingsChanged();
protected:
const MenuInterface *_menuInterface;
};
MenuPage *createMenuMain(bool isSchizm);
MenuPage *createMenuHelp(bool isSchizm);
MenuPage *createMenuSound(bool isSchizm);
MenuPage *createMenuQuit(bool isSchizm);
MenuPage *createMenuPause(bool isSchizm);
} // End of namespace VCruise
#endif