scummvm/engines/ultima/ultima1/actions/cast.h
2021-12-26 18:48:43 +01:00

50 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA1_ACTIONS_CAST_H
#define ULTIMA_ULTIMA1_ACTIONS_CAST_H
#include "ultima/ultima1/actions/action.h"
#include "ultima/shared/engine/messages.h"
namespace Ultima {
namespace Ultima1 {
namespace Actions {
using Shared::CCastMsg;
class Cast : public Action {
DECLARE_MESSAGE_MAP;
bool CastMsg(CCastMsg &msg);
public:
CLASSDEF;
/**
* Constructor
*/
Cast(TreeItem *parent);
};
} // End of namespace Actions
} // End of namespace Ultima1
} // End of namespace Ultima
#endif