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36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twp/sqgame.h"
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namespace Twp {
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void regFunc(HSQUIRRELVM v, SQFUNCTION f, const SQChar *functionName, SQInteger nparamscheck, const SQChar *typemask) {
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sq_pushroottable(v);
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sq_pushstring(v, functionName, -1);
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sq_newclosure(v, f, 0); // create a new function
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sq_setparamscheck(v, nparamscheck, typemask);
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sq_setnativeclosurename(v, -1, functionName);
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sq_newslot(v, -3, SQFalse);
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sq_pop(v, 1); // pops the root table
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}
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} // namespace Twp
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