scummvm/engines/twine/text.cpp

877 lines
22 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twine/text.h"
#include "common/algorithm.h"
#include "common/config-manager.h"
#include "common/memstream.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/system.h"
#include "common/text-to-speech.h"
#include "common/util.h"
#include "twine/audio/sound.h"
#include "twine/input.h"
#include "twine/menu/interface.h"
#include "twine/menu/menu.h"
#include "twine/parser/text.h"
#include "twine/renderer/renderer.h"
#include "twine/renderer/screens.h"
#include "twine/resources/hqr.h"
#include "twine/resources/resources.h"
#include "twine/scene/gamestate.h"
#include "twine/scene/scene.h"
#include "twine/shared.h"
#include "twine/twine.h"
namespace TwinE {
/** FLA movie extension */
#define VOX_EXT ".vox"
static const int32 PADDING = 8;
static const int kLBASJISCharWidth = 24;
static const int kLBASJISCharHeight = 24;
Text::Text(TwinEEngine *engine) : _engine(engine) {
Common::fill(&_currMenuTextBuffer[0], &_currMenuTextBuffer[256], 0);
_isShiftJIS = _engine->getGameLang() == Common::Language::JA_JPN;
_isVisualRTL = _engine->getGameLang() == Common::Language::HE_ISR;
}
Text::~Text() {
}
void Text::initVoxBank(TextBankId bankIdx) {
static const char *ListFileText[] = {
"sys",
"cre",
"gam", // global game voices (e.g. inventory descriptions)
"000", // Citadel Island voices
"001", // Principal Island voices
"002", // White Leaf Desert voices
"003", // Proxima Island voices
"004", // Rebellion Island voices
"005", // Hamalayi Mountains - southern range voices
"006", // Hamalayi Mountains - northern range voices
"007", // Tippett Island voices
"008", // Brundle Island voices
"009", // Fortress Island voices
"010", // Polar Island voices
"011" //
};
if ((int)bankIdx < 0 || (int)bankIdx >= ARRAYSIZE(ListFileText)) {
error("bankIdx is out of bounds: %i", (int)bankIdx);
}
// get the correct vox hqr file - english is the default
_currentVoxBankFile = Common::String::format("%s%s" VOX_EXT, ListLanguage[0].id, ListFileText[(int)bankIdx]);
_currentOggBaseFile = Common::String::format("%s%s_", ListLanguage[0].id, ListFileText[(int)bankIdx]);
const int voice = ConfMan.getInt("audio_language");
const int32 length = ARRAYSIZE(ListLanguage);
for (int32 i = 0; i < length; i++) {
if (ListLanguage[i].voice == voice) {
_currentVoxBankFile = Common::String::format("%s%s" VOX_EXT, ListLanguage[i].id, ListFileText[(int)bankIdx]);
_currentOggBaseFile = Common::String::format("%s%s_", ListLanguage[i].id, ListFileText[(int)bankIdx]);
return;
}
}
warning("Could not find voice mapping for %i", voice);
// TODO check the rest to reverse
}
bool Text::initVoxToPlayTextId(TextId textId) {
const TextEntry *text = _engine->_resources->getText(_currentBankIdx, textId);
return initVoxToPlay(text);
}
bool Text::initVoxToPlay(const TextEntry *text) {
_currDialTextEntry = text;
_voxHiddenIndex = 0;
_hasHiddenVox = false;
if (text == nullptr) {
return false;
}
const int voice = ConfMan.getInt("audio_language");
if (voice <= 0) {
debug(3, "Voices are disabled");
return false;
}
return _engine->_sound->playVoxSample(_currDialTextEntry);
}
bool Text::playVox(const TextEntry *text) {
if (ConfMan.getInt("audio_language") <= 0) {
return false;
}
if (text == nullptr) {
return false;
}
if (_hasHiddenVox && !_engine->_sound->isSamplePlaying(text->index)) {
_engine->_sound->playVoxSample(text);
return true;
}
return false;
}
bool Text::playVoxSimple(const TextEntry *text) {
if (text == nullptr) {
return false;
}
if (_engine->_sound->isSamplePlaying(text->index)) {
return true;
}
return playVox(text);
}
bool Text::stopVox(const TextEntry *text) {
Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager();
if (ttsMan != nullptr) {
ttsMan->stop();
}
if (text == nullptr) {
return false;
}
if (!_engine->_sound->isSamplePlaying(text->index)) {
return false;
}
_hasHiddenVox = false;
_engine->_sound->stopSample(text->index);
return true;
}
void Text::initSceneTextBank() {
const int textBankId = (int)_engine->_scene->_sceneTextBank;
initDial((TextBankId)(textBankId + (int)TextBankId::Citadel_Island));
}
void Text::drawCharacter(int32 x, int32 y, uint16 character) { // CarFont
const uint8 usedColor = _dialTextColor;
if (_isShiftJIS && character > 0x100 && _engine->_resources->_sjisFontPtr) {
int index = 0;
if (character >= 0x8140 && character <= 0x9fff)
index = character - 0x8140;
else if (character >= 0xe040 && character <= 0xeaff)
index = character - 0xe040 + 8320;
else {
drawCharacter(x, y, '?');
return;
}
byte *glyphPtr = _engine->_resources->_sjisFontPtr + index * (kLBASJISCharHeight * kLBASJISCharWidth / 8);
for (uint8 fontY = 0; fontY < kLBASJISCharHeight; ++fontY) {
byte bits = 0;
int remBits = 0;
for (uint8 fontX = 0; fontX < kLBASJISCharWidth; ++fontX) {
if (remBits == 0) {
remBits = 8;
bits = *glyphPtr++;
}
int32 tempX = x + fontX;
int32 tempY = y + fontY;
if ((bits & 0x80) && tempX >= 0 && tempX < (_engine->width() - 1) && tempY >= 0 && tempY < (_engine->height() - 1)) {
_engine->_frontVideoBuffer.setPixel(tempX, tempY, usedColor);
}
remBits--;
bits <<= 1;
}
}
return;
}
if (character > 0x100)
character = '?';
Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
stream.seek(character * 4);
stream.seek(stream.readSint16LE());
/*uint8 charWidth =*/stream.readByte();
const uint8 sizeY = stream.readByte();
x += stream.readByte();
y += stream.readByte();
int32 tempX = x;
int32 tempY = y;
for (uint8 fontY = 0; fontY < sizeY; ++fontY) {
uint8 index = stream.readByte();
do {
const uint8 jump = stream.readByte();
if (--index == 0) {
tempY++;
tempX = x;
break;
}
const uint8 number = stream.readByte();
tempX += jump;
uint8 *basePtr = (uint8 *)_engine->_frontVideoBuffer.getBasePtr(tempX, tempY);
for (uint8 i = 0; i < number; i++) {
if (tempX >= 0 && tempX < (_engine->width() - 1) && tempY >= 0 && tempY < (_engine->height() - 1)) {
*basePtr = usedColor;
}
++basePtr;
tempX++;
}
if (--index == 0) {
tempY++;
tempX = x;
break;
}
} while (1);
}
}
uint16 Text::getNextChar(const char *&dialogue) {
uint16 currChar = *dialogue++ & 0xff;
if (_isShiftJIS && ((currChar >= 0x81 && currChar <= 0x9f) || (currChar >= 0xe0 && currChar <= 0xea)) && ((*dialogue & 0xff) >= 0x40))
currChar = (currChar << 8) | (*dialogue++ & 0xff);
return currChar;
}
void Text::drawText(int32 x, int32 y, const char *dialogue, bool shadow) {
// if the font is not defined
if (_engine->_resources->_fontPtr == nullptr) {
return;
}
do {
const uint16 currChar = getNextChar(dialogue); // read the next char from the string
if (currChar == '\0') {
break;
}
if (currChar == ' ') {
x += _interSpace;
} else {
const int32 dialTextSize = getCharWidth(currChar);
if (shadow) {
Common::Rect dirtyRect;
drawCharacterShadow(x, y, currChar, COLOR_WHITE, dirtyRect);
} else {
drawCharacter(x, y, currChar); // draw the character on screen
}
// add the length of the space between 2 characters
x += _interLeave;
// add the length of the current character
x += dialTextSize;
}
} while (1);
}
int32 Text::sizeFont(const char *dialogue) {
int32 dialTextSize = 0;
do {
const uint16 currChar = getNextChar(dialogue);
if (currChar == '\0') {
break;
}
if (currChar == ' ') {
dialTextSize += _interSpace;
} else {
dialTextSize += _interLeave;
dialTextSize += getCharWidth(currChar);
}
} while (1);
return dialTextSize;
}
void Text::initInventoryText(InventoryItems index) { // OpenDialNoWindow
// 100 if the offset for the inventory item descriptions
commonOpenDial((TextId)(100 + (int)index));
}
void Text::initItemFoundText(InventoryItems index) { // OpenDialNoWindow
commonOpenDial((TextId)index);
}
void Text::initDial(TextBankId bankIdx) {
// don't load if we already have the dialogue text bank loaded
if (bankIdx == _currentBankIdx) {
return;
}
_currentBankIdx = bankIdx;
initVoxBank(bankIdx);
}
Text::WordSize Text::getNextWord(const char *completeText, char *dst, int32 wordBufSize) {
int32 lenword = 0;
const char *word = dst;
while (*completeText != '\0' && *completeText != '\1' && *completeText != ' ') {
lenword++;
*dst++ = *completeText++;
if (lenword >= wordBufSize - 1) {
break;
}
}
*dst = '\0';
WordSize size;
size.lenWord = lenword;
size.sizeWord = sizeFont(word);
return size;
}
void Text::pushChar(int16 x, int16 y, const LineCharacter &chr) {
if (_nbChar < TEXT_MAX_FADE_IN_CHR) {
_stackChar[_nbChar].chr = chr.chr;
_stackChar[_nbChar].x = x;
_stackChar[_nbChar].y = y;
_nbChar++;
return;
}
for (int32 i = 0; i < TEXT_MAX_FADE_IN_CHR - 1; ++i) {
_stackChar[i] = _stackChar[i + 1];
}
_stackChar[TEXT_MAX_FADE_IN_CHR - 1].chr = chr.chr;
_stackChar[TEXT_MAX_FADE_IN_CHR - 1].x = x;
_stackChar[TEXT_MAX_FADE_IN_CHR - 1].y = y;
}
void Text::drawCharacterShadow(int32 x, int32 y, uint16 character, int32 color, Common::Rect &dirtyRect) { // AffOneCar
if (character == ' ') {
return;
}
// shadow color
setFontColor(COLOR_BLACK);
drawCharacter(x + 2, y + 4, character);
// text color
setFontColor(color);
drawCharacter(x, y, character);
// TODO: get font size
const Common::Rect rect(x, y, x + 32, y + 38);
if (dirtyRect.isEmpty()) {
dirtyRect = rect;
} else {
dirtyRect.extend(rect);
}
}
void Text::fadeInCharacters(int32 counter, int32 fontColor) { // AffAllCar
Common::Rect dirtyRect;
while (--counter >= 0) {
const BlendInCharacter *ptr = &_stackChar[counter];
setFontColor(fontColor);
drawCharacterShadow(ptr->x, ptr->y, ptr->chr, fontColor, dirtyRect);
fontColor -= _stepDegrade;
if (fontColor > _minDegrade) {
fontColor = _minDegrade;
}
}
if (dirtyRect.isEmpty()) {
return;
}
_engine->copyBlockPhys(dirtyRect);
}
void Text::setTextCrossColor(int32 stopColor, int32 startColor, int32 stepSize) { // CoulDial
_maxDegrade = startColor;
_minDegrade = stopColor;
_stepDegrade = stepSize;
_nbDegrade = ((startColor - stopColor) + 1) / stepSize;
}
void Text::setFontCrossColor(int32 color) { // TestCoulDial
_stepDegrade = -1;
_nbDegrade = 14;
_maxDegrade = color * 16;
_minDegrade = _maxDegrade + 12;
}
bool Text::getText(TextId index) {
const TextEntry *textEntry = _engine->_resources->getText(_currentBankIdx, index);
if (textEntry == nullptr) {
return false;
}
_ptText = textEntry->string.c_str();
_currDialTextSize = textEntry->string.size();
// RECHECK: this was added for vox playback
_currDialTextEntry = textEntry;
debug(3, "text for bank %i with index %i (currIndex: %i): %s", (int)_currentBankIdx, textEntry->index, (int)textEntry->textIndex, _ptText);
return true;
}
void Text::renderContinueReadingTriangle() { // AffFleche
const int32 border = 3;
const int32 size = 21;
const int16 color = 136;
const int32 right = _dialTextBox.right - border;
const int32 left = _dialTextBox.right - (size + border);
const int32 top = _dialTextBox.bottom - (size + border);
const int32 bottom = _dialTextBox.bottom - border;
ComputedVertex vertices[3];
vertices[0].intensity = color;
vertices[0].x = right;
vertices[0].y = top;
vertices[1].intensity = color;
vertices[1].x = left;
vertices[1].y = bottom;
vertices[2].intensity = color;
vertices[2].x = right;
vertices[2].y = bottom;
CmdRenderPolygon polygon;
polygon.numVertices = ARRAYSIZE(vertices);
polygon.colorIndex = _minDegrade;
polygon.renderType = POLYGONTYPE_FLAT;
_engine->_renderer->renderPolygons(polygon, vertices);
_engine->copyBlockPhys(left, top, right, bottom);
}
void Text::initDialWindow() {
_engine->blitWorkToFront(_dialTextBox);
if (_flagMessageShade) {
_engine->_menu->drawRectBorders(_dialTextBox);
Common::Rect rect(_dialTextBox);
rect.grow(-1);
_engine->_interface->shadeBox(rect, 3);
}
_nbChar = 0;
_engine->copyBlock(_dialTextBox);
}
void Text::secondInitDialWindow() {
_engine->blitWorkToFront(_dialTextBox);
_nbChar = 0;
}
void Text::normalWinDial() {
const int32 margin = 16;
_maxLineDial = 3; //(int32)(_dialTextBox.height() / lineHeight) - 1;
const int32 textHeight = _maxLineDial * lineHeight;
_dialTextBox.left = margin;
_dialTextBox.top = _engine->height() - textHeight - margin - PADDING;
_dialTextBox.right = _engine->width() - 1 - margin;
_dialTextBox.bottom = _engine->height() - 1 - margin;
_dialMaxSize = _dialTextBox.width() - (2 * PADDING);
}
void Text::bigWinDial() {
const int32 margin = 8;
_dialTextBox.left = margin;
_dialTextBox.top = margin;
_dialTextBox.right = _engine->width() - 1 - margin;
_dialTextBox.bottom = _engine->height() - 1 - margin;
_maxLineDial = (int32)(_dialTextBox.height() / lineHeight) - 1;
_dialMaxSize = _dialTextBox.width() - (2 * PADDING);
}
void Text::commonOpenDial(TextId index) {
closeDial();
if (!getText(index)) {
return;
}
_xDial = _dialTextBox.left + PADDING;
_yDial = _dialTextBox.top + PADDING;
_nbLineDial = 0;
_ptDial = _ptText;
// _word = '\0';
// _ptWord = _word;
_bufLine[0].chr = '\0';
_bufLine[0].width = 0;
_ptLine = _bufLine;
_nbChar = 0;
_flagEndDial = false;
_flagEnd3Line = false;
_flagRunningDial = true;
// lba font is loaded during engine start
setFont(INTER_LEAVE, INTER_SPACE);
}
void Text::getNextLine() {
_sizeLine = 0;
_nbSpace = 0;
_sizeSpace = INTER_SPACE;
_bufLine[0].chr = '\0';
_bufLine[0].width = 0;
bool flag = true;
uint i = 0;
while (true) {
if (*_ptDial == ' ') {
_ptDial++;
continue;
}
if (*_ptDial == '\0') {
break;
}
char word[256] = "";
WordSize sizeWord = getNextWord(_ptDial, word, sizeof(word));
if (_sizeLine + _sizeSpace + sizeWord.sizeWord > _dialMaxSize) {
break;
}
if (*word == '\1') {
_ptDial++;
flag = false;
break;
}
// @ is a line break
if (*word == '@') {
flag = false;
_ptDial++;
if (_sizeLine == 0) {
_bufLine[0].chr = '\0';
_bufLine[0].width = 0;
_sizeLine = INTER_SPACE;
}
// new page?
if (word[1] == 'P') {
_nbLineDial = _maxLineDial;
_ptDial++;
}
break;
}
_ptDial += sizeWord.lenWord;
appendText(word, i);
appendText(" ", i);
_sizeLine += sizeWord.sizeWord + _sizeSpace;
_nbSpace++;
if (*_ptDial == '\0') {
break;
}
_ptDial++;
}
_bufLine[i].chr = 0;
_bufLine[i].width = 0;
if (_isVisualRTL) {
for (uint j = 0; j < i / 2; j++) {
LineCharacter t = _bufLine[j];
_bufLine[j] = _bufLine[i - j - 1];
_bufLine[i - j - 1] = t;
}
}
if (_nbSpace) {
_nbSpace--;
}
if (*_ptDial != '\0' && flag) {
if (_nbSpace == 0) {
_nbSpace = 1;
}
int32 dx = _dialMaxSize - _sizeLine;
int32 dd = dx / _nbSpace;
_sizeSpace += dd;
dd = _nbSpace * dd;
_nbBigSpace = dx - dd;
}
_ptLine = _bufLine;
}
void Text::initEndPage() {
for (uint i = 0; i < ARRAYSIZE(_bufLine); i++) {
_bufLine[i].chr = ' ';
_bufLine[i].width = _sizeSpace;
}
// the end of the buffer defines how fast the next page is shown - as the
// whitespaces are handled in the fade in process, too. But we need at least 32 chars,
// to completly fade in the last characters of a full page (see TEXT_MAX_FADE_IN_CHR)
_bufLine[ARRAYSIZE(_bufLine) - 1].chr = '\0';
_bufLine[ARRAYSIZE(_bufLine) - 1].width = 0;
_ptLine = _bufLine;
_nbLineDial = 0;
_sizeLine = 16; // hack
}
ProgressiveTextState Text::nextDialChar() { // NextDialCar
if (!_flagRunningDial) {
return ProgressiveTextState::End;
}
if (_ptLine->chr == '\0') {
if (_flagEndDial) {
_flagRunningDial = false;
return ProgressiveTextState::End;
}
if (_flagEnd3Line) {
secondInitDialWindow();
_flagEnd3Line = false;
_xDial = _dialTextBox.left + PADDING;
_yDial = _dialTextBox.top + PADDING;
}
if (*_ptDial == '\0') {
initEndPage();
_flagEndDial = true;
return ProgressiveTextState::ContinueRunning;
}
getNextLine();
}
if (_ptLine->chr != '\0') {
pushChar(_xDial, _yDial, *_ptLine);
fadeInCharacters(_nbChar, _maxDegrade);
if (_ptLine->chr != ' ')
_xDial += _ptLine->width + INTER_LEAVE;
else {
if (_nbBigSpace) {
_nbBigSpace--;
_xDial++;
}
_xDial += _sizeSpace;
}
++_ptLine;
if (_ptLine->chr == '\0') {
_xDial = _dialTextBox.left + PADDING;
_yDial += lineHeight;
if (_flagEnd3Line && !_flagEndDial) {
renderContinueReadingTriangle();
return ProgressiveTextState::NextPage;
}
_nbLineDial++;
if (_nbLineDial >= _maxLineDial) {
initEndPage();
_flagEnd3Line = true;
if (*_ptDial == '\0') {
_flagEndDial = true;
}
}
}
}
return ProgressiveTextState::ContinueRunning;
}
void Text::closeDial() {
_flagRunningDial = false;
}
void Text::appendText(const char *s, uint &i) {
while (1) {
if (i >= ARRAYSIZE(_bufLine) - 1)
return;
uint16 chr = getNextChar(s);
if (!chr)
return;
_bufLine[i].chr = chr;
_bufLine[i].width = getCharWidth(chr);
i++;
}
}
int32 Text::getCharWidth(uint16 chr) const {
if (_isShiftJIS && (chr > 0x100))
return kLBASJISCharWidth;
if (chr > 0x100)
chr = '?';
Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
stream.seek(chr * 4);
stream.seek(stream.readSint16LE());
return stream.readByte();
}
int32 Text::getCharHeight(uint16 chr) const {
if (_isShiftJIS && (chr > 0x100))
return kLBASJISCharHeight;
if (chr > 0x100)
chr = '?';
Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
stream.seek(chr * 4);
stream.seek(stream.readSint16LE() + 1);
return stream.readByte();
}
void Text::fadeInRemainingChars() {
if (_nbChar <= 0) {
return;
}
fadeInCharacters(_nbChar, _minDegrade);
--_nbChar;
}
bool Text::displayText(TextId index, bool showText, bool playVox, bool loop) {
debug(3, "displayText(index = %i, showText = %s, playVox = %s)",
(int)index, showText ? "true" : "false", playVox ? "true" : "false");
if (playVox) {
const TextEntry *textEntry = _engine->_resources->getText(_currentBankIdx, index);
// get right VOX entry index
initVoxToPlay(textEntry);
}
bool aborted = false;
// if we don't display text, than still plays vox file
if (showText) {
commonOpenDial(index);
initDialWindow();
ScopedKeyMap uiKeyMap(_engine, uiKeyMapId);
ProgressiveTextState textState = ProgressiveTextState::ContinueRunning;
for (;;) {
FrameMarker frame(_engine, 66);
_engine->readKeys();
if (textState == ProgressiveTextState::ContinueRunning) {
textState = nextDialChar();
} else {
fadeInRemainingChars();
}
if (!loop) {
if (textState == ProgressiveTextState::End) {
fadeInRemainingChars();
break;
}
if (textState == ProgressiveTextState::NextPage) {
textState = ProgressiveTextState::ContinueRunning;
}
}
if (_engine->_input->toggleActionIfActive(TwinEActionType::UINextPage)) {
if (textState == ProgressiveTextState::End) {
stopVox(_currDialTextEntry);
break;
}
if (textState == ProgressiveTextState::NextPage) {
textState = ProgressiveTextState::ContinueRunning;
}
}
if (_engine->_input->toggleAbortAction() || _engine->shouldQuit()) {
stopVox(_currDialTextEntry);
aborted = true;
break;
}
if (playVox) {
playVoxSimple(_currDialTextEntry);
}
}
}
// Wait until silence
while (playVox && playVoxSimple(_currDialTextEntry)) {
FrameMarker frame(_engine);
_engine->readKeys();
if (_engine->shouldQuit() || _engine->_input->toggleAbortAction()) {
stopVox(_currDialTextEntry);
aborted = true;
break;
}
}
_voxHiddenIndex = 0;
_hasHiddenVox = false;
_flagRunningDial = false;
_engine->_input->resetHeroActions();
return aborted;
}
bool Text::drawTextProgressive(TextId index, bool playVox, bool loop) { // Dial
_engine->_interface->memoClip();
_engine->_interface->unsetClip();
_engine->saveFrontBuffer();
const bool aborted = displayText(index, _engine->_cfgfile.FlagDisplayText, playVox, loop);
_engine->_interface->restoreClip();
return aborted;
}
void Text::setFont(int32 interLeave, int32 interSpace) {
_interLeave = interLeave;
_interSpace = interSpace;
}
void Text::setFontColor(int32 color) { // CoulFont
_dialTextColor = color;
}
bool Text::getMenuText(TextId index, char *text, uint32 textSize) {
if (index == _currMenuTextIndex) {
if (_currMenuTextBank == _engine->_scene->_sceneTextBank) {
Common::strlcpy(text, _currMenuTextBuffer, textSize);
return true;
}
}
if (!getText(index)) {
// if doesn't have text
text[0] = '\0';
return false;
}
if (_currDialTextSize - 1 > 0xFF) {
_currDialTextSize = 0xFF;
}
Common::strlcpy(text, _ptText, MIN<int32>(textSize, _currDialTextSize + 1));
_currDialTextSize++;
Common::strlcpy(_currMenuTextBuffer, text, MIN<int32>(sizeof(_currMenuTextBuffer), _currDialTextSize));
_currMenuTextIndex = index;
_currMenuTextBank = _engine->_scene->_sceneTextBank;
return true;
}
void Text::drawAskQuestion(TextId index) {
displayText(index, true, true, true);
}
void Text::drawHolomapLocation(TextId index) {
normalWinDial();
setFontCrossColor(COLOR_WHITE);
_engine->_interface->box(_dialTextBox, COLOR_BLACK);
const bool displayText = _engine->_cfgfile.FlagDisplayText;
_engine->_cfgfile.FlagDisplayText = true;
drawTextProgressive(index, false, false);
_engine->_cfgfile.FlagDisplayText = displayText;
}
} // namespace TwinE