scummvm/engines/twine/parser/body.cpp
2025-02-11 17:55:00 +01:00

241 lines
7.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twine/parser/body.h"
#include "twine/renderer/renderer.h"
#include "common/memstream.h"
#define INFO_TRI 1
#define INFO_ANIM 2
namespace TwinE {
void BodyData::reset() {
_vertices.clear();
_bones.clear();
_normals.clear();
_polygons.clear();
_spheres.clear();
_lines.clear();
}
void BodyData::loadVertices(Common::SeekableReadStream &stream) {
const uint16 numVertices = stream.readUint16LE();
if (stream.eos())
return;
_vertices.reserve(numVertices);
for (uint16 i = 0U; i < numVertices; ++i) {
const int16 x = stream.readSint16LE();
const int16 y = stream.readSint16LE();
const int16 z = stream.readSint16LE();
const uint16 bone = 0;
_vertices.push_back({x, y, z, bone});
}
}
void BodyData::loadBones(Common::SeekableReadStream &stream) {
const uint16 numBones = stream.readUint16LE();
if (stream.eos())
return;
_bones.reserve(numBones);
for (uint16 i = 0; i < numBones; ++i) {
const int16 firstPoint = stream.readSint16LE() / 6;
const int16 numPoints = stream.readSint16LE();
const int16 basePoint = stream.readSint16LE() / 6;
const int16 baseElementOffset = stream.readSint16LE();
BoneFrame boneframe;
boneframe.type = (BoneType)stream.readSint16LE();
boneframe.x = stream.readSint16LE();
boneframe.y = stream.readSint16LE();
boneframe.z = stream.readSint16LE();
/*int16 unk1 =*/ stream.readSint16LE();
const int16 numNormals = stream.readSint16LE();
/*int16 unk2 =*/ stream.readSint16LE();
/*int32 field_18 =*/ stream.readSint32LE();
/*int32 y =*/ stream.readSint32LE();
/*int32 field_20 =*/ stream.readSint32LE();
/*int32 field_24 =*/ stream.readSint32LE();
// PatchObjet in original sources
BodyBone bone;
bone.parent = baseElementOffset == -1 ? 0xffff : baseElementOffset / 38;
bone.vertex = basePoint;
bone.firstVertex = firstPoint;
bone.numVertices = numPoints;
bone.initalBoneState = boneframe;
bone.numNormals = numNormals;
// assign the bone index to the vertices
for (int j = 0; j < numPoints; ++j) {
_vertices[firstPoint + j].bone = i;
}
_bones.push_back(bone);
_boneStates[i] = bone.initalBoneState;
}
}
void BodyData::loadNormals(Common::SeekableReadStream &stream) {
const uint16 numNormals = stream.readUint16LE();
if (stream.eos())
return;
_normals.reserve(numNormals);
for (uint16 i = 0; i < numNormals; ++i) {
BodyNormal shape;
shape.x = stream.readSint16LE();
shape.y = stream.readSint16LE();
shape.z = stream.readSint16LE();
shape.prenormalizedRange = stream.readUint16LE();
_normals.push_back(shape);
}
}
void BodyData::loadPolygons(Common::SeekableReadStream &stream) {
const uint16 numPolygons = stream.readUint16LE();
if (stream.eos())
return;
_polygons.reserve(numPolygons);
for (uint16 i = 0; i < numPolygons; ++i) {
BodyPolygon poly;
poly.materialType = stream.readByte();
const uint8 numVertices = stream.readByte();
poly.intensity = stream.readSint16LE();
int16 normal = -1;
if (poly.materialType == MAT_FLAT || poly.materialType == MAT_GRANIT) {
// only one shade value is used
normal = stream.readSint16LE();
}
poly.indices.reserve(numVertices);
poly.normals.reserve(numVertices);
for (int k = 0; k < numVertices; ++k) {
if (poly.materialType >= MAT_GOURAUD) {
normal = stream.readSint16LE();
}
// numPoint is point index precomupted * 6
const uint16 vertexIndex = stream.readUint16LE() / 6;
poly.indices.push_back(vertexIndex);
poly.normals.push_back(normal);
}
_polygons.push_back(poly);
}
}
void BodyData::loadLines(Common::SeekableReadStream &stream) {
const uint16 numLines = stream.readUint16LE();
if (stream.eos())
return;
_lines.reserve(numLines);
for (uint16 i = 0; i < numLines; ++i) {
BodyLine line;
stream.skip(1);
line.color = stream.readByte();
stream.skip(2);
// indexPoint is point index precomupted * 6
line.vertex1 = stream.readUint16LE() / 6;
line.vertex2 = stream.readUint16LE() / 6;
_lines.push_back(line);
}
}
void BodyData::loadSpheres(Common::SeekableReadStream &stream) {
const uint16 numSpheres = stream.readUint16LE();
if (stream.eos())
return;
_spheres.reserve(numSpheres);
for (uint16 i = 0; i < numSpheres; ++i) {
BodySphere sphere;
sphere.fillType = stream.readByte();
sphere.color = stream.readUint16LE();
stream.readByte();
sphere.radius = stream.readUint16LE();
sphere.vertex = stream.readUint16LE() / 6;
_spheres.push_back(sphere);
}
}
bool BodyData::loadFromStream(Common::SeekableReadStream &stream, bool lba1) {
reset();
if (lba1) {
const uint16 flags = stream.readUint16LE();
animated = (flags & INFO_ANIM) != 0;
bbox.mins.x = stream.readSint16LE();
bbox.maxs.x = stream.readSint16LE();
bbox.mins.y = stream.readSint16LE();
bbox.maxs.y = stream.readSint16LE();
bbox.mins.z = stream.readSint16LE();
bbox.maxs.z = stream.readSint16LE();
offsetToData = stream.readSint16LE();
// using this value as the offset crashes the demo of lba1 - see https://bugs.scummvm.org/ticket/14294
// stream.seek(offsetToData);
stream.seek(0x1A);
loadVertices(stream);
loadBones(stream);
loadNormals(stream);
loadPolygons(stream);
loadLines(stream);
loadSpheres(stream);
} else {
// T_BODY_HEADER (lba2)
const uint32 flags = stream.readUint32LE();
animated = (flags & INFO_ANIM) != 0;
stream.skip(4); // int16 size of header and int16 dummy
bbox.mins.x = stream.readSint32LE();
bbox.maxs.x = stream.readSint32LE();
bbox.mins.y = stream.readSint32LE();
bbox.maxs.y = stream.readSint32LE();
bbox.mins.z = stream.readSint32LE();
bbox.maxs.z = stream.readSint32LE();
stream.seek(0x20);
#if 0
const uint32 bonesSize = stream.readUint32LE();
const uint32 bonesOffset = stream.readUint32LE();
const uint32 verticesSize = stream.readUint32LE();
const uint32 verticesOffset = stream.readUint32LE();
const uint32 normalsSize = stream.readUint32LE();
const uint32 normalsOffset = stream.readUint32LE();
const uint32 unk1Size = stream.readUint32LE();
const uint32 unk1Offset = stream.readUint32LE();
const uint32 polygonsSize = stream.readUint32LE();
const uint32 polygonsOffset = stream.readUint32LE();
const uint32 linesSize = stream.readUint32LE();
const uint32 linesOffset = stream.readUint32LE();
const uint32 spheresSize = stream.readUint32LE();
const uint32 spheresOffset = stream.readUint32LE();
const uint32 uvGroupsSize = stream.readUint32LE();
const uint32 uvGroupsOffset = stream.readUint32LE();
#endif
}
return !stream.err();
}
} // namespace TwinE