scummvm/engines/twine/parser/anim.h
2024-10-18 20:22:15 +02:00

88 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TWINE_PARSER_ANIM_H
#define TWINE_PARSER_ANIM_H
#include "common/array.h"
#include "common/stream.h"
#include "twine/parser/parser.h"
#include "twine/shared.h"
namespace TwinE {
enum BoneType : uint16 {
TYPE_ROTATE = 0,
TYPE_TRANSLATE = 1,
TYPE_ZOOM = 2,
};
struct BoneFrame { // T_GROUP_INFO
BoneType type = BoneType::TYPE_ROTATE;
int16 x = 0; // alpha
int16 y = 0; // beta
int16 z = 0; // gamma
};
using T_GROUP_INFO = BoneFrame; // (lba2)
struct KeyFrame {
uint16 length = 0;
int16 x = 0;
int16 y = 0;
int16 z = 0;
int16 animMasterRot = 0;
int16 animStepAlpha = 0;
int16 animStepBeta = 0;
int16 animStepGamma = 0;
Common::Array<BoneFrame> boneframes;
};
class AnimData : public Parser {
private:
Common::Array<KeyFrame> _keyframes;
void loadBoneFrame(KeyFrame &keyframe, Common::SeekableReadStream &stream);
void loadKeyFrames(Common::SeekableReadStream &stream);
uint16 _numKeyframes;
uint16 _numBoneframes;
uint16 _loopFrame;
protected:
void reset() override;
public:
bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) override;
const KeyFrame *getKeyframe(uint index) const;
const Common::Array<KeyFrame> &getKeyframes() const;
uint getNbFramesAnim() const;
uint16 getLoopFrame() const;
uint16 getNumBoneframes() const;
};
inline uint AnimData::getNbFramesAnim() const {
return getKeyframes().size();
}
} // End of namespace TwinE
#endif