scummvm/engines/toltecs/detection.cpp

62 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/translation.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/system.h"
#include "toltecs/toltecs.h"
#include "toltecs/detection.h"
static const PlainGameDescriptor toltecsGames[] = {
{"toltecs", "3 Skulls of the Toltecs"},
{0, 0}
};
#include "toltecs/detection_tables.h"
class ToltecsMetaEngineDetection : public AdvancedMetaEngineDetection<Toltecs::ToltecsGameDescription> {
public:
ToltecsMetaEngineDetection() : AdvancedMetaEngineDetection(Toltecs::gameDescriptions, toltecsGames) {
_flags = kADFlagMatchFullPaths;
}
const char *getName() const override {
return "toltecs";
}
const char *getEngineName() const override {
return "3 Skulls of the Toltecs";
}
const char *getOriginalCopyright() const override {
return "3 Skulls of the Toltecs (C) Revistronic 1996";
}
};
REGISTER_PLUGIN_STATIC(TOLTECS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, ToltecsMetaEngineDetection);