scummvm/engines/titanic/core/node_item.cpp
2021-12-26 18:48:43 +01:00

62 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/core/node_item.h"
#include "titanic/core/room_item.h"
namespace Titanic {
EMPTY_MESSAGE_MAP(CNodeItem, CNamedItem);
CNodeItem::CNodeItem() : CNamedItem(), _nodeNumber(0) {
}
void CNodeItem::save(SimpleFile *file, int indent) {
file->writeNumberLine(0, indent);
file->writeQuotedLine("N", indent);
file->writeNumberLine(_nodePos.x, indent + 1);
file->writeNumberLine(_nodePos.y, indent + 1);
file->writeQuotedLine("N", indent);
file->writeNumberLine(_nodeNumber, indent + 1);
CNamedItem::save(file, indent);
}
void CNodeItem::load(SimpleFile *file) {
file->readNumber();
file->readBuffer();
_nodePos.x = file->readNumber();
_nodePos.y = file->readNumber();
file->readBuffer();
_nodeNumber = file->readNumber();
CNamedItem::load(file);
}
void CNodeItem::getPosition(double &xp, double &yp, double &zp) {
CRoomItem *room = findRoom();
room->calcNodePosition(_nodePos, xp, yp);
zp = 0.0;
}
} // End of namespace Titanic