scummvm/engines/titanic/core/file_item.h
2021-12-26 18:48:43 +01:00

66 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TITANIC_FILE_ITEM_H
#define TITANIC_FILE_ITEM_H
#include "titanic/support/string.h"
#include "titanic/core/list.h"
#include "titanic/core/tree_item.h"
namespace Titanic {
class CFileItem: public CTreeItem {
DECLARE_MESSAGE_MAP;
private:
CString _filename;
public:
CLASSDEF;
/**
* Save the data for the class to file
*/
void save(SimpleFile *file, int indent) override;
/**
* Load the data for the class from file
*/
void load(SimpleFile *file) override;
/**
* Returns true if the item is a file item
*/
bool isFileItem() const override { return true; }
/**
* Form a filename for the file item
*/
CString formFilename() const;
/**
* Get a string?
*/
CString getFilename() const;
};
} // End of namespace Titanic
#endif /* TITANIC_FILE_ITEM_H */