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https://github.com/scummvm/scummvm.git
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118 lines
3.4 KiB
C++
118 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "tetraedge/tetraedge.h"
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#include "tetraedge/game/application.h"
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#include "tetraedge/game/global_bonus_menu.h"
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namespace Tetraedge {
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GlobalBonusMenu::GlobalBonusMenu() : _entered(false) {
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}
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void GlobalBonusMenu::enter() {
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Application *app = g_engine->getApplication();
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app->appSpriteLayout().setVisible(true);
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app->captureFade();
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_entered = true;
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load("menus/bonusmenu/GlobalBonusMenu.lua");
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TeLayout *menu = layoutChecked("menu");
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app->frontLayout().addChild(menu);
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// Original checks each layout's existence
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TeButtonLayout *btn;
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btn = buttonLayout("Val");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onValButtonValidated);
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btn = buttonLayout("Bar");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onBarButtonValidated);
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btn = buttonLayout("Cit");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onCitButtonValidated);
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btn = buttonLayout("Ara");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onAraButtonValidated);
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btn = buttonLayout("Syb2");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onSyb2ButtonValidated);
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btn = buttonLayout("Syb3");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onSyb3ButtonValidated);
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btn = buttonLayout("Back");
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if (btn)
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btn->onMouseClickValidated().add(this, &GlobalBonusMenu::onQuitButton);
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}
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void GlobalBonusMenu::leave() {
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if (!_entered)
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return;
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Application *app = g_engine->getApplication();
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app->captureFade();
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TeLuaGUI::unload();
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app->fade();
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_entered = false;
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}
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bool GlobalBonusMenu::onSomeButtonValidated(const char *script) {
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Application *app = g_engine->getApplication();
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app->captureFade();
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leave();
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app->bonusMenu().enter(script);
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app->fade();
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return false;
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}
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bool GlobalBonusMenu::onAraButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Ara.lua");
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}
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bool GlobalBonusMenu::onBarButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Bar.lua");
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}
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bool GlobalBonusMenu::onCitButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Cit.lua");
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}
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bool GlobalBonusMenu::onSyb2ButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Syb2.lua");
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}
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bool GlobalBonusMenu::onSyb3ButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Syb3.lua");
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}
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bool GlobalBonusMenu::onValButtonValidated() {
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return onSomeButtonValidated("menus/bonusmenu/Val.lua");
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}
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bool GlobalBonusMenu::onQuitButton() {
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Application *app = g_engine->getApplication();
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app->captureFade();
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leave();
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app->mainMenu().enter();
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app->fade();
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return true;
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}
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} // end namespace Tetraedge
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