mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef TETRAEDGE_GAME_DOCUMENT_H
|
|
#define TETRAEDGE_GAME_DOCUMENT_H
|
|
|
|
#include "common/str.h"
|
|
|
|
#include "tetraedge/te/te_layout.h"
|
|
#include "tetraedge/te/te_lua_gui.h"
|
|
|
|
namespace Tetraedge {
|
|
|
|
class DocumentsBrowser;
|
|
|
|
class Document : public TeLayout {
|
|
public:
|
|
Document(DocumentsBrowser *browser);
|
|
virtual ~Document() {
|
|
unload();
|
|
if (parent()) {
|
|
parent()->removeChild(this);
|
|
setParent(nullptr);
|
|
}
|
|
}
|
|
|
|
void load(const Common::String &name);
|
|
//void loadFromBackup(TiXmlElement &node) {
|
|
// load(node->Attribute("id");
|
|
//}
|
|
|
|
bool onButtonDown();
|
|
//void saveToBackup(TiXmlElement &node);
|
|
Common::Path spritePath() const;
|
|
void unload();
|
|
|
|
TeSignal1Param<Document &> &onButtonDownSignal() { return _onButtonDownSignal; }
|
|
|
|
private:
|
|
DocumentsBrowser *_browser;
|
|
TeLuaGUI _gui;
|
|
TeSignal1Param<Document &> _onButtonDownSignal;
|
|
};
|
|
|
|
} // end namespace Tetraedge
|
|
|
|
#endif // TETRAEDGE_GAME_DOCUMENT_H
|