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https://github.com/scummvm/scummvm.git
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181 lines
6 KiB
C++
181 lines
6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/stark/visual/effects/fireflies.h"
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#include "common/random.h"
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#include "common/tokenizer.h"
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#include "graphics/surface.h"
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#include "engines/stark/gfx/driver.h"
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#include "engines/stark/gfx/surfacerenderer.h"
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#include "engines/stark/gfx/bitmap.h"
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#include "engines/stark/services/global.h"
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#include "engines/stark/services/services.h"
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#include "engines/stark/services/settings.h"
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namespace Stark {
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VisualEffectFireFlies::VisualEffectFireFlies(Gfx::Driver *gfx, const Common::Point &size) :
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VisualEffect(TYPE, size, gfx),
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_fireFlyCount(10),
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_mainColorR(44),
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_mainColorG(20),
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_mainColorB(33) {
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}
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VisualEffectFireFlies::~VisualEffectFireFlies() {
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}
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void VisualEffectFireFlies::render(const Common::Point &position) {
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// Stop rendering if special effect is off
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if (!StarkSettings->getBoolSetting(Settings::kSpecialFX)) return;
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_timeRemainingUntilNextUpdate -= StarkGlobal->getMillisecondsPerGameloop();
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if (_timeRemainingUntilNextUpdate <= 0) {
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update();
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_timeRemainingUntilNextUpdate = _timeBetweenTwoUpdates;
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}
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// Fill with transparent color
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_surface->fillRect(Common::Rect(_surface->w, _surface->h), 0);
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for (uint i = 0; i < _fireFlies.size(); i++) {
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drawFireFly(_fireFlies[i]);
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}
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_bitmap->update(_surface);
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_surfaceRenderer->render(_bitmap, position);
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}
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void VisualEffectFireFlies::setParams(const Common::String ¶ms) {
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// Example input: GFX_FireFlies( 2, 70 )
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Common::StringTokenizer tokenizer(params, "(), ");
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int index = 0;
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while (!tokenizer.empty()) {
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Common::String token = tokenizer.nextToken();
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switch (index) {
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case 0:
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if (token != "GFX_FireFlies") {
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error("Unexpected effect type '%s'", token.c_str());
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}
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break;
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case 1:
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_timeBetweenTwoUpdates = CLIP<uint>(strtol(token.c_str(), nullptr, 10), 0, 1000) * 33;
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break;
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case 2:
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_fireFlyCount = CLIP<uint>(strtol(token.c_str(), nullptr, 10), 1, 300);
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break;
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case 3:
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_mainColorR = strtol(token.c_str(), nullptr, 10);
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break;
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case 4:
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_mainColorG = strtol(token.c_str(), nullptr, 10);
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break;
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case 5:
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_mainColorB = strtol(token.c_str(), nullptr, 10);
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break;
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default:
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warning("Unexpected parameter %d: %s", index, token.c_str());
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}
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index++;
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}
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_frames.resize(40);
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for (uint i = 0; i < _frames.size(); i++) {
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Frame &frame = _frames[i];
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// Barycentric coordinates
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float t = (cos((_frames.size() - i) / (float)_frames.size() * 2.1415f + 0.5f) + 1.0f) * 0.5f;
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frame.weight1 = (1.0f - t) * (1.0f - t) * (1.0f - t) / 6.0f;
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frame.weight2 = (t * t * t * 3.0f - t * t * 6.0f + 4.0f) / 6.0f;
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frame.weight3 = (((3.0f - t * 3.0f) * t + 3.0f) * t + 1.0f) / 6.0f;
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frame.weight4 = t * t * t / 6.0f;
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int green;
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if (i < 5) {
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green = _mainColorG + (255 - _mainColorG) * (5 - i) / 5;
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} else if (i + 4 >= _frames.size()) {
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green = _mainColorG + (255 - _mainColorG) * (i + 4 - _frames.size()) / 5;
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} else {
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green = _mainColorG;
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}
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frame.color = _surface->format.RGBToColor(_mainColorR, green, _mainColorB);
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}
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_fireFlies.resize(_fireFlyCount);
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for (uint i = 0; i < _fireFlies.size(); i++) {
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FireFly &fireFly = _fireFlies[i];
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fireFly.point1.x = StarkRandomSource->getRandomNumber(_size.x - 1);
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fireFly.point1.y = StarkRandomSource->getRandomNumber(_size.y - 1);
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fireFly.point2.x = StarkRandomSource->getRandomNumber(_size.x - 1);
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fireFly.point2.y = StarkRandomSource->getRandomNumber(_size.y - 1);
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fireFly.point3.x = StarkRandomSource->getRandomNumber(_size.x - 1);
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fireFly.point3.y = StarkRandomSource->getRandomNumber(_size.y - 1);
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fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1);
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fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1);
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fireFly.currentFrame = StarkRandomSource->getRandomNumber(_frames.size() - 1);
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}
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}
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void VisualEffectFireFlies::update() {
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for (uint i = 0; i < _fireFlies.size(); i++) {
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FireFly &fireFly = _fireFlies[i];
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fireFly.currentFrame++;
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if (fireFly.currentFrame >= _frames.size()) {
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fireFly.currentFrame %= _frames.size();
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fireFly.point1 = fireFly.point2;
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fireFly.point2 = fireFly.point3;
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fireFly.point3 = fireFly.point4;
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fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1);
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fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1);
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}
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}
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for (uint i = 0; i < _fireFlies.size(); i++) {
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FireFly &fireFly = _fireFlies[i];
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const Frame &frame = _frames[fireFly.currentFrame];
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fireFly.currentPosition.x = fireFly.point1.x * frame.weight1 + fireFly.point2.x * frame.weight2
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+ fireFly.point3.x * frame.weight3 + fireFly.point4.x * frame.weight4;
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fireFly.currentPosition.y = fireFly.point1.y * frame.weight1 + fireFly.point2.y * frame.weight2
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+ fireFly.point3.y * frame.weight3 + fireFly.point4.y * frame.weight4;
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}
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}
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void VisualEffectFireFlies::drawFireFly(const FireFly &fly) {
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if (fly.currentPosition.x < 0 || fly.currentPosition.x >= _surface->w
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|| fly.currentPosition.y < 0 || fly.currentPosition.y >= _surface->h) {
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return;
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}
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uint32 *pixel = static_cast<uint32 *>(_surface->getBasePtr(fly.currentPosition.x, fly.currentPosition.y));
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*pixel = _frames[fly.currentFrame].color;
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}
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} // End of namespace Stark
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