scummvm/engines/stark/visual/effects/fireflies.cpp
2023-01-15 11:54:11 +02:00

181 lines
6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/stark/visual/effects/fireflies.h"
#include "common/random.h"
#include "common/tokenizer.h"
#include "graphics/surface.h"
#include "engines/stark/gfx/driver.h"
#include "engines/stark/gfx/surfacerenderer.h"
#include "engines/stark/gfx/bitmap.h"
#include "engines/stark/services/global.h"
#include "engines/stark/services/services.h"
#include "engines/stark/services/settings.h"
namespace Stark {
VisualEffectFireFlies::VisualEffectFireFlies(Gfx::Driver *gfx, const Common::Point &size) :
VisualEffect(TYPE, size, gfx),
_fireFlyCount(10),
_mainColorR(44),
_mainColorG(20),
_mainColorB(33) {
}
VisualEffectFireFlies::~VisualEffectFireFlies() {
}
void VisualEffectFireFlies::render(const Common::Point &position) {
// Stop rendering if special effect is off
if (!StarkSettings->getBoolSetting(Settings::kSpecialFX)) return;
_timeRemainingUntilNextUpdate -= StarkGlobal->getMillisecondsPerGameloop();
if (_timeRemainingUntilNextUpdate <= 0) {
update();
_timeRemainingUntilNextUpdate = _timeBetweenTwoUpdates;
}
// Fill with transparent color
_surface->fillRect(Common::Rect(_surface->w, _surface->h), 0);
for (uint i = 0; i < _fireFlies.size(); i++) {
drawFireFly(_fireFlies[i]);
}
_bitmap->update(_surface);
_surfaceRenderer->render(_bitmap, position);
}
void VisualEffectFireFlies::setParams(const Common::String &params) {
// Example input: GFX_FireFlies( 2, 70 )
Common::StringTokenizer tokenizer(params, "(), ");
int index = 0;
while (!tokenizer.empty()) {
Common::String token = tokenizer.nextToken();
switch (index) {
case 0:
if (token != "GFX_FireFlies") {
error("Unexpected effect type '%s'", token.c_str());
}
break;
case 1:
_timeBetweenTwoUpdates = CLIP<uint>(strtol(token.c_str(), nullptr, 10), 0, 1000) * 33;
break;
case 2:
_fireFlyCount = CLIP<uint>(strtol(token.c_str(), nullptr, 10), 1, 300);
break;
case 3:
_mainColorR = strtol(token.c_str(), nullptr, 10);
break;
case 4:
_mainColorG = strtol(token.c_str(), nullptr, 10);
break;
case 5:
_mainColorB = strtol(token.c_str(), nullptr, 10);
break;
default:
warning("Unexpected parameter %d: %s", index, token.c_str());
}
index++;
}
_frames.resize(40);
for (uint i = 0; i < _frames.size(); i++) {
Frame &frame = _frames[i];
// Barycentric coordinates
float t = (cos((_frames.size() - i) / (float)_frames.size() * 2.1415f + 0.5f) + 1.0f) * 0.5f;
frame.weight1 = (1.0f - t) * (1.0f - t) * (1.0f - t) / 6.0f;
frame.weight2 = (t * t * t * 3.0f - t * t * 6.0f + 4.0f) / 6.0f;
frame.weight3 = (((3.0f - t * 3.0f) * t + 3.0f) * t + 1.0f) / 6.0f;
frame.weight4 = t * t * t / 6.0f;
int green;
if (i < 5) {
green = _mainColorG + (255 - _mainColorG) * (5 - i) / 5;
} else if (i + 4 >= _frames.size()) {
green = _mainColorG + (255 - _mainColorG) * (i + 4 - _frames.size()) / 5;
} else {
green = _mainColorG;
}
frame.color = _surface->format.RGBToColor(_mainColorR, green, _mainColorB);
}
_fireFlies.resize(_fireFlyCount);
for (uint i = 0; i < _fireFlies.size(); i++) {
FireFly &fireFly = _fireFlies[i];
fireFly.point1.x = StarkRandomSource->getRandomNumber(_size.x - 1);
fireFly.point1.y = StarkRandomSource->getRandomNumber(_size.y - 1);
fireFly.point2.x = StarkRandomSource->getRandomNumber(_size.x - 1);
fireFly.point2.y = StarkRandomSource->getRandomNumber(_size.y - 1);
fireFly.point3.x = StarkRandomSource->getRandomNumber(_size.x - 1);
fireFly.point3.y = StarkRandomSource->getRandomNumber(_size.y - 1);
fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1);
fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1);
fireFly.currentFrame = StarkRandomSource->getRandomNumber(_frames.size() - 1);
}
}
void VisualEffectFireFlies::update() {
for (uint i = 0; i < _fireFlies.size(); i++) {
FireFly &fireFly = _fireFlies[i];
fireFly.currentFrame++;
if (fireFly.currentFrame >= _frames.size()) {
fireFly.currentFrame %= _frames.size();
fireFly.point1 = fireFly.point2;
fireFly.point2 = fireFly.point3;
fireFly.point3 = fireFly.point4;
fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1);
fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1);
}
}
for (uint i = 0; i < _fireFlies.size(); i++) {
FireFly &fireFly = _fireFlies[i];
const Frame &frame = _frames[fireFly.currentFrame];
fireFly.currentPosition.x = fireFly.point1.x * frame.weight1 + fireFly.point2.x * frame.weight2
+ fireFly.point3.x * frame.weight3 + fireFly.point4.x * frame.weight4;
fireFly.currentPosition.y = fireFly.point1.y * frame.weight1 + fireFly.point2.y * frame.weight2
+ fireFly.point3.y * frame.weight3 + fireFly.point4.y * frame.weight4;
}
}
void VisualEffectFireFlies::drawFireFly(const FireFly &fly) {
if (fly.currentPosition.x < 0 || fly.currentPosition.x >= _surface->w
|| fly.currentPosition.y < 0 || fly.currentPosition.y >= _surface->h) {
return;
}
uint32 *pixel = static_cast<uint32 *>(_surface->getBasePtr(fly.currentPosition.x, fly.currentPosition.y));
*pixel = _frames[fly.currentFrame].color;
}
} // End of namespace Stark