mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
399 lines
11 KiB
C++
399 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/stark/ui/menu/settingsmenu.h"
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#include "engines/stark/ui/cursor.h"
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#include "engines/stark/services/services.h"
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#include "engines/stark/services/userinterface.h"
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#include "engines/stark/services/staticprovider.h"
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#include "engines/stark/visual/image.h"
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#include "engines/stark/resources/sound.h"
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namespace Stark {
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SettingsMenuScreen::SettingsMenuScreen(Gfx::Driver *gfx, Cursor *cursor) :
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StaticLocationScreen(gfx, cursor, "OptionLocation", Screen::kScreenSettingsMenu),
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_soundManager() {
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}
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SettingsMenuScreen::~SettingsMenuScreen() {
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}
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void SettingsMenuScreen::open() {
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StaticLocationScreen::open();
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_soundManager.load();
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_widgets.push_back(new StaticLocationWidget(
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// This is the background image
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"The Longest Journey",
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nullptr,
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nullptr));
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_widgets.push_back(new StaticLocationWidget(
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"Return",
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CLICK_HANDLER(SettingsMenuScreen, backHandler),
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nullptr));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"Back",
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CLICK_HANDLER(SettingsMenuScreen, backHandler),
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nullptr));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"GSettings",
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nullptr,
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nullptr));
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_widgets.push_back(new CheckboxWidget(
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"AprilHighRes",
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StarkSettings->getBoolSetting(Settings::kHighModel),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kHighModel>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kHighRes>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"HighResHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new CheckboxWidget(
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"Subtitles",
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StarkSettings->getBoolSetting(Settings::kSubtitle),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kSubtitle>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kSubtitles>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"SubtitleHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new CheckboxWidget(
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"SpecialFX",
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StarkSettings->getBoolSetting(Settings::kSpecialFX),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kSpecialFX>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kSpecialFX>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"SpecialFXHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new CheckboxWidget(
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"Shadows",
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StarkSettings->getBoolSetting(Settings::kShadow),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kShadow>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kShadows>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"ShadowsHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new CheckboxWidget(
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"HighResFMV",
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StarkSettings->getBoolSetting(Settings::kHighFMV),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kHighFMV>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kHighResFMV>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.back()->setVisible(StarkSettings->hasLowResFMV());
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_widgets.push_back(new StaticLocationWidget(
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"FMVHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new StaticLocationWidget(
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"VSettings",
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nullptr,
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nullptr));
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_widgets.push_back(new VolumeWidget(
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"Voice",
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_cursor,
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_soundManager, 0,
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Settings::kVoice,
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kVoice>)));
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_widgets.push_back(new StaticLocationWidget(
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"VoiceHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new VolumeWidget(
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"Music",
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_cursor,
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_soundManager, 2,
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Settings::kMusic,
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kMusic>)));
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_widgets.push_back(new StaticLocationWidget(
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"MusicHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new VolumeWidget(
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"Sfx",
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_cursor,
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_soundManager, 1,
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Settings::kSfx,
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kSfx>)));
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_widgets.push_back(new StaticLocationWidget(
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"SfxHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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_widgets.push_back(new CheckboxWidget(
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"AllowFF",
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StarkSettings->getBoolSetting(Settings::kTimeSkip),
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CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kTimeSkip>),
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MOVE_HANDLER(SettingsMenuScreen, textHandler<kAllowFF>)));
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_widgets.back()->setupSounds(3, 4);
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_widgets.push_back(new StaticLocationWidget(
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"AllowFFHelp",
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nullptr,
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nullptr));
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_widgets.back()->setVisible(false);
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}
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void SettingsMenuScreen::close() {
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_soundManager.close();
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ConfMan.flushToDisk();
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StaticLocationScreen::close();
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}
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void SettingsMenuScreen::onGameLoop() {
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_soundManager.update();
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}
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void SettingsMenuScreen::handleMouseUp() {
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if (!_widgets.empty()) {
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_soundManager.endLoop();
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_widgets[kWidgetVoice]->onMouseUp();
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_widgets[kWidgetMusic]->onMouseUp();
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_widgets[kWidgetSfx]->onMouseUp();
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}
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}
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template<SettingsMenuScreen::HelpTextIndex N>
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void SettingsMenuScreen::textHandler(StaticLocationWidget &widget, const Common::Point &mousePos) {
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if (widget.isVisible()) {
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if (widget.isMouseInside(mousePos)) {
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widget.setTextColor(_textColorHovered);
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_widgets[N]->setVisible(true);
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} else {
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widget.setTextColor(_textColorDefault);
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_widgets[N]->setVisible(false);
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}
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}
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}
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template<Settings::BoolSettingIndex N>
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void SettingsMenuScreen::flipSettingHandler() {
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StarkSettings->flipSetting(N);
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}
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void SettingsMenuScreen::backHandler() {
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StarkUserInterface->backPrevScreen();
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}
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CheckboxWidget::CheckboxWidget(const char *renderEntryName, bool isChecked,
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WidgetOnClickCallback *onClickCallback,
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WidgetOnMouseMoveCallback *onMouseMoveCallback) :
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StaticLocationWidget(renderEntryName, onClickCallback, onMouseMoveCallback),
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_isChecked(isChecked) {
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// Load images
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_checkBoxImage[0] = StarkStaticProvider->getUIElement(StaticProvider::kCheckMark, 0);
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_checkBoxImage[1] = StarkStaticProvider->getUIElement(StaticProvider::kCheckMark, 1);
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_checkboxWidth = _checkBoxImage[0]->getWidth();
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_checkboxHeight = _checkBoxImage[0]->getHeight();
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_currentImage = _checkBoxImage[_isChecked];
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// Set positions
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Common::Point textPosition = getPosition();
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_position.x = textPosition.x - _checkboxWidth - 8;
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_position.y = textPosition.y - 4;
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}
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void CheckboxWidget::render() {
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StaticLocationWidget::render();
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_currentImage->render(_position, true);
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}
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bool CheckboxWidget::isMouseInside(const Common::Point &mousePos) const {
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return StaticLocationWidget::isMouseInside(mousePos) || isMouseInsideCheckbox(mousePos);
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}
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void CheckboxWidget::onClick() {
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StaticLocationWidget::onClick();
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_isChecked = !_isChecked;
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_currentImage = _checkBoxImage[_isChecked];
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}
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bool CheckboxWidget::isMouseInsideCheckbox(const Common::Point &mousePos) const {
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return mousePos.x >= _position.x && mousePos.x <= _position.x + _checkboxWidth &&
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mousePos.y >= _position.y && mousePos.y <= _position.y + _checkboxHeight;
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}
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VolumeWidget::VolumeWidget(const char *renderEntryName, Cursor *cursor,
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TestSoundManager &soundManager, int soundIndex,
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Settings::IntSettingIndex settingIndex,
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WidgetOnMouseMoveCallback *onMouseMoveCallback) :
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StaticLocationWidget(renderEntryName, nullptr, onMouseMoveCallback),
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_cursor(cursor),
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_soundManager(soundManager),
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_soundIndex(soundIndex),
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_settingIndex(settingIndex),
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_isDragged(false) {
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// Load images
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_sliderImage = StarkStaticProvider->getUIElement(StaticProvider::kVolume, 0);
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_bgImage = StarkStaticProvider->getUIElement(StaticProvider::kVolume, 1);
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_bgWidth = _bgImage->getWidth();
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_bgHeight = _bgImage->getHeight();
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_sliderWidth = _sliderImage->getWidth();
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// Set positions
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_bgPosition.x = 313;
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_bgPosition.y = 303 + _settingIndex * 51;
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_sliderPosition.y = _bgPosition.y;
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_minX = _bgPosition.x;
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_maxX = _bgPosition.x + _bgWidth - _sliderWidth;
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}
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void VolumeWidget::render() {
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StaticLocationWidget::render();
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_sliderPosition.x = volumeToX(StarkSettings->getIntSetting(_settingIndex));
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_sliderImage->render(_sliderPosition, false);
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_bgImage->render(_bgPosition, false);
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}
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bool VolumeWidget::isMouseInside(const Common::Point &mousePos) const {
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return StaticLocationWidget::isMouseInside(mousePos) || isMouseInsideBg(mousePos);
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}
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void VolumeWidget::onClick() {
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if (isMouseInsideBg(_cursor->getMousePosition())) {
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_isDragged = true;
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_soundManager.play(_soundIndex);
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}
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}
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void VolumeWidget::onMouseMove(const Common::Point &mousePos) {
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if (isMouseInsideBg(mousePos)) {
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setTextColor(_textColorBgHovered);
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} else {
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StaticLocationWidget::onMouseMove(mousePos);
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}
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if (_isDragged) {
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int posX = mousePos.x - _sliderWidth / 2;
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if (posX < _minX) {
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posX = _minX;
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}
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if (posX > _maxX) {
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posX = _maxX;
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}
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StarkSettings->setIntSetting(_settingIndex, xToVolume(posX));
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}
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}
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void VolumeWidget::onMouseUp() {
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_isDragged = false;
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}
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bool VolumeWidget::isMouseInsideBg(const Common::Point &mousePos) const {
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return mousePos.x >= _bgPosition.x && mousePos.x <= _bgPosition.x + _bgWidth &&
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mousePos.y >= _bgPosition.y && mousePos.y <= _bgPosition.y + _bgHeight;
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}
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TestSoundManager::TestSoundManager() :
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_currentSound(nullptr),
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_isLopping(false) {
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for (int i = 0; i < 3; ++i) {
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_sounds[i] = nullptr;
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}
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}
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void TestSoundManager::load() {
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for (int i = 0; i < 3; ++i) {
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_sounds[i] = StarkStaticProvider->getLocationSound(i);
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_sounds[i]->setLooping(false);
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}
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}
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void TestSoundManager::close() {
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stop();
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for (int i = 0; i < 3; ++i) {
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_sounds[i] = nullptr;
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}
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}
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void TestSoundManager::play(int index) {
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stop();
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_currentSound = _sounds[index];
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if (_currentSound) {
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_currentSound->play();
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_isLopping = true;
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}
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}
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void TestSoundManager::endLoop() {
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_isLopping = false;
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}
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void TestSoundManager::stop() {
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if (_currentSound) {
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_currentSound->stop();
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_currentSound = nullptr;
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}
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_isLopping = false;
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}
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void TestSoundManager::update() {
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if (_currentSound && !_currentSound->isPlaying()) {
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if (_isLopping) {
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_currentSound->play();
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} else {
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_currentSound->stop();
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_currentSound = nullptr;
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}
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}
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}
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} // End of namespace Stark
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