scummvm/engines/stark/ui/menu/settingsmenu.cpp
2021-12-26 21:19:38 +01:00

399 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/stark/ui/menu/settingsmenu.h"
#include "engines/stark/ui/cursor.h"
#include "engines/stark/services/services.h"
#include "engines/stark/services/userinterface.h"
#include "engines/stark/services/staticprovider.h"
#include "engines/stark/visual/image.h"
#include "engines/stark/resources/sound.h"
namespace Stark {
SettingsMenuScreen::SettingsMenuScreen(Gfx::Driver *gfx, Cursor *cursor) :
StaticLocationScreen(gfx, cursor, "OptionLocation", Screen::kScreenSettingsMenu),
_soundManager() {
}
SettingsMenuScreen::~SettingsMenuScreen() {
}
void SettingsMenuScreen::open() {
StaticLocationScreen::open();
_soundManager.load();
_widgets.push_back(new StaticLocationWidget(
// This is the background image
"The Longest Journey",
nullptr,
nullptr));
_widgets.push_back(new StaticLocationWidget(
"Return",
CLICK_HANDLER(SettingsMenuScreen, backHandler),
nullptr));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"Back",
CLICK_HANDLER(SettingsMenuScreen, backHandler),
nullptr));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"GSettings",
nullptr,
nullptr));
_widgets.push_back(new CheckboxWidget(
"AprilHighRes",
StarkSettings->getBoolSetting(Settings::kHighModel),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kHighModel>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kHighRes>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"HighResHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new CheckboxWidget(
"Subtitles",
StarkSettings->getBoolSetting(Settings::kSubtitle),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kSubtitle>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kSubtitles>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"SubtitleHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new CheckboxWidget(
"SpecialFX",
StarkSettings->getBoolSetting(Settings::kSpecialFX),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kSpecialFX>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kSpecialFX>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"SpecialFXHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new CheckboxWidget(
"Shadows",
StarkSettings->getBoolSetting(Settings::kShadow),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kShadow>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kShadows>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"ShadowsHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new CheckboxWidget(
"HighResFMV",
StarkSettings->getBoolSetting(Settings::kHighFMV),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kHighFMV>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kHighResFMV>)));
_widgets.back()->setupSounds(3, 4);
_widgets.back()->setVisible(StarkSettings->hasLowResFMV());
_widgets.push_back(new StaticLocationWidget(
"FMVHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new StaticLocationWidget(
"VSettings",
nullptr,
nullptr));
_widgets.push_back(new VolumeWidget(
"Voice",
_cursor,
_soundManager, 0,
Settings::kVoice,
MOVE_HANDLER(SettingsMenuScreen, textHandler<kVoice>)));
_widgets.push_back(new StaticLocationWidget(
"VoiceHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new VolumeWidget(
"Music",
_cursor,
_soundManager, 2,
Settings::kMusic,
MOVE_HANDLER(SettingsMenuScreen, textHandler<kMusic>)));
_widgets.push_back(new StaticLocationWidget(
"MusicHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new VolumeWidget(
"Sfx",
_cursor,
_soundManager, 1,
Settings::kSfx,
MOVE_HANDLER(SettingsMenuScreen, textHandler<kSfx>)));
_widgets.push_back(new StaticLocationWidget(
"SfxHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
_widgets.push_back(new CheckboxWidget(
"AllowFF",
StarkSettings->getBoolSetting(Settings::kTimeSkip),
CLICK_HANDLER(SettingsMenuScreen, flipSettingHandler<Settings::kTimeSkip>),
MOVE_HANDLER(SettingsMenuScreen, textHandler<kAllowFF>)));
_widgets.back()->setupSounds(3, 4);
_widgets.push_back(new StaticLocationWidget(
"AllowFFHelp",
nullptr,
nullptr));
_widgets.back()->setVisible(false);
}
void SettingsMenuScreen::close() {
_soundManager.close();
ConfMan.flushToDisk();
StaticLocationScreen::close();
}
void SettingsMenuScreen::onGameLoop() {
_soundManager.update();
}
void SettingsMenuScreen::handleMouseUp() {
if (!_widgets.empty()) {
_soundManager.endLoop();
_widgets[kWidgetVoice]->onMouseUp();
_widgets[kWidgetMusic]->onMouseUp();
_widgets[kWidgetSfx]->onMouseUp();
}
}
template<SettingsMenuScreen::HelpTextIndex N>
void SettingsMenuScreen::textHandler(StaticLocationWidget &widget, const Common::Point &mousePos) {
if (widget.isVisible()) {
if (widget.isMouseInside(mousePos)) {
widget.setTextColor(_textColorHovered);
_widgets[N]->setVisible(true);
} else {
widget.setTextColor(_textColorDefault);
_widgets[N]->setVisible(false);
}
}
}
template<Settings::BoolSettingIndex N>
void SettingsMenuScreen::flipSettingHandler() {
StarkSettings->flipSetting(N);
}
void SettingsMenuScreen::backHandler() {
StarkUserInterface->backPrevScreen();
}
CheckboxWidget::CheckboxWidget(const char *renderEntryName, bool isChecked,
WidgetOnClickCallback *onClickCallback,
WidgetOnMouseMoveCallback *onMouseMoveCallback) :
StaticLocationWidget(renderEntryName, onClickCallback, onMouseMoveCallback),
_isChecked(isChecked) {
// Load images
_checkBoxImage[0] = StarkStaticProvider->getUIElement(StaticProvider::kCheckMark, 0);
_checkBoxImage[1] = StarkStaticProvider->getUIElement(StaticProvider::kCheckMark, 1);
_checkboxWidth = _checkBoxImage[0]->getWidth();
_checkboxHeight = _checkBoxImage[0]->getHeight();
_currentImage = _checkBoxImage[_isChecked];
// Set positions
Common::Point textPosition = getPosition();
_position.x = textPosition.x - _checkboxWidth - 8;
_position.y = textPosition.y - 4;
}
void CheckboxWidget::render() {
StaticLocationWidget::render();
_currentImage->render(_position, true);
}
bool CheckboxWidget::isMouseInside(const Common::Point &mousePos) const {
return StaticLocationWidget::isMouseInside(mousePos) || isMouseInsideCheckbox(mousePos);
}
void CheckboxWidget::onClick() {
StaticLocationWidget::onClick();
_isChecked = !_isChecked;
_currentImage = _checkBoxImage[_isChecked];
}
bool CheckboxWidget::isMouseInsideCheckbox(const Common::Point &mousePos) const {
return mousePos.x >= _position.x && mousePos.x <= _position.x + _checkboxWidth &&
mousePos.y >= _position.y && mousePos.y <= _position.y + _checkboxHeight;
}
VolumeWidget::VolumeWidget(const char *renderEntryName, Cursor *cursor,
TestSoundManager &soundManager, int soundIndex,
Settings::IntSettingIndex settingIndex,
WidgetOnMouseMoveCallback *onMouseMoveCallback) :
StaticLocationWidget(renderEntryName, nullptr, onMouseMoveCallback),
_cursor(cursor),
_soundManager(soundManager),
_soundIndex(soundIndex),
_settingIndex(settingIndex),
_isDragged(false) {
// Load images
_sliderImage = StarkStaticProvider->getUIElement(StaticProvider::kVolume, 0);
_bgImage = StarkStaticProvider->getUIElement(StaticProvider::kVolume, 1);
_bgWidth = _bgImage->getWidth();
_bgHeight = _bgImage->getHeight();
_sliderWidth = _sliderImage->getWidth();
// Set positions
_bgPosition.x = 313;
_bgPosition.y = 303 + _settingIndex * 51;
_sliderPosition.y = _bgPosition.y;
_minX = _bgPosition.x;
_maxX = _bgPosition.x + _bgWidth - _sliderWidth;
}
void VolumeWidget::render() {
StaticLocationWidget::render();
_sliderPosition.x = volumeToX(StarkSettings->getIntSetting(_settingIndex));
_sliderImage->render(_sliderPosition, false);
_bgImage->render(_bgPosition, false);
}
bool VolumeWidget::isMouseInside(const Common::Point &mousePos) const {
return StaticLocationWidget::isMouseInside(mousePos) || isMouseInsideBg(mousePos);
}
void VolumeWidget::onClick() {
if (isMouseInsideBg(_cursor->getMousePosition())) {
_isDragged = true;
_soundManager.play(_soundIndex);
}
}
void VolumeWidget::onMouseMove(const Common::Point &mousePos) {
if (isMouseInsideBg(mousePos)) {
setTextColor(_textColorBgHovered);
} else {
StaticLocationWidget::onMouseMove(mousePos);
}
if (_isDragged) {
int posX = mousePos.x - _sliderWidth / 2;
if (posX < _minX) {
posX = _minX;
}
if (posX > _maxX) {
posX = _maxX;
}
StarkSettings->setIntSetting(_settingIndex, xToVolume(posX));
}
}
void VolumeWidget::onMouseUp() {
_isDragged = false;
}
bool VolumeWidget::isMouseInsideBg(const Common::Point &mousePos) const {
return mousePos.x >= _bgPosition.x && mousePos.x <= _bgPosition.x + _bgWidth &&
mousePos.y >= _bgPosition.y && mousePos.y <= _bgPosition.y + _bgHeight;
}
TestSoundManager::TestSoundManager() :
_currentSound(nullptr),
_isLopping(false) {
for (int i = 0; i < 3; ++i) {
_sounds[i] = nullptr;
}
}
void TestSoundManager::load() {
for (int i = 0; i < 3; ++i) {
_sounds[i] = StarkStaticProvider->getLocationSound(i);
_sounds[i]->setLooping(false);
}
}
void TestSoundManager::close() {
stop();
for (int i = 0; i < 3; ++i) {
_sounds[i] = nullptr;
}
}
void TestSoundManager::play(int index) {
stop();
_currentSound = _sounds[index];
if (_currentSound) {
_currentSound->play();
_isLopping = true;
}
}
void TestSoundManager::endLoop() {
_isLopping = false;
}
void TestSoundManager::stop() {
if (_currentSound) {
_currentSound->stop();
_currentSound = nullptr;
}
_isLopping = false;
}
void TestSoundManager::update() {
if (_currentSound && !_currentSound->isPlaying()) {
if (_isLopping) {
_currentSound->play();
} else {
_currentSound->stop();
_currentSound = nullptr;
}
}
}
} // End of namespace Stark