mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
182 lines
4.4 KiB
C++
182 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef STARK_UI_MENU_SAVELOAD_MENU_H
|
|
#define STARK_UI_MENU_SAVELOAD_MENU_H
|
|
|
|
#include "engines/stark/ui/menu/locationscreen.h"
|
|
#include "engines/stark/visual/text.h"
|
|
|
|
#include "common/error.h"
|
|
|
|
namespace Stark {
|
|
|
|
namespace Gfx {
|
|
class Bitmap;
|
|
class SurfaceRenderer;
|
|
}
|
|
|
|
class SaveDataWidget;
|
|
|
|
/**
|
|
* The base class of the save and load menu of the game
|
|
*/
|
|
class SaveLoadMenuScreen : public StaticLocationScreen {
|
|
public:
|
|
static const int _slotPerRow = 3;
|
|
static const int _slotPerColumn = 3;
|
|
static const int _slotPerPage = 9;
|
|
|
|
SaveLoadMenuScreen(Gfx::Driver *gfx, Cursor *cursor, Screen::Name screenName);
|
|
virtual ~SaveLoadMenuScreen();
|
|
|
|
// StaticLocationScreen API
|
|
void open() override;
|
|
void close() override;
|
|
|
|
/** Called when a SaveDataWidget is selected */
|
|
virtual void onWidgetSelected(SaveDataWidget *widget) = 0;
|
|
|
|
/** Check whether the menu is used for saving */
|
|
virtual bool isSaveMenu() = 0;
|
|
|
|
protected:
|
|
static void checkError(Common::Error error);
|
|
|
|
enum WidgetIndex {
|
|
kWidgetSaveText = 3,
|
|
kWidgetLoadText = 4,
|
|
kWidgetBack = 5,
|
|
kWidgetNext = 6
|
|
};
|
|
|
|
private:
|
|
// Start from zero
|
|
int _page;
|
|
int _maxPage;
|
|
|
|
void backHandler();
|
|
|
|
void prevPageHandler() { changePage(_page - 1); }
|
|
void nextPageHandler() { changePage(_page + 1); }
|
|
|
|
void removeSaveDataWidgets();
|
|
void loadSaveData(int page);
|
|
void changePage(int page);
|
|
int computeMaxPage();
|
|
};
|
|
|
|
/**
|
|
* The save menu of the game
|
|
*/
|
|
class SaveMenuScreen : public SaveLoadMenuScreen {
|
|
public:
|
|
SaveMenuScreen(Gfx::Driver *gfx, Cursor *cursor) :
|
|
SaveLoadMenuScreen(gfx, cursor, Screen::kScreenSaveMenu),
|
|
_slotToSaveAfterConfirm(nullptr) {}
|
|
virtual ~SaveMenuScreen() {}
|
|
|
|
// SaveLoadMenuScreen API
|
|
void open() override;
|
|
|
|
void onWidgetSelected(SaveDataWidget *widget) override;
|
|
|
|
bool isSaveMenu() override { return true; }
|
|
|
|
private:
|
|
void saveGameToSlot(SaveDataWidget *widget);
|
|
void saveConfirmSlot();
|
|
|
|
SaveDataWidget *_slotToSaveAfterConfirm;
|
|
};
|
|
|
|
/**
|
|
* The load menu of the game
|
|
*/
|
|
class LoadMenuScreen : public SaveLoadMenuScreen {
|
|
public:
|
|
LoadMenuScreen(Gfx::Driver *gfx, Cursor *cursor) :
|
|
SaveLoadMenuScreen(gfx, cursor, Screen::kScreenLoadMenu),
|
|
_slotToLoadAfterConfirm(-1) {}
|
|
~LoadMenuScreen() override {}
|
|
|
|
// SaveLoadMenuScreen API
|
|
void open() override;
|
|
|
|
void onWidgetSelected(SaveDataWidget *widget) override;
|
|
|
|
bool isSaveMenu() override { return false; }
|
|
|
|
private:
|
|
void loadConfirmSlot();
|
|
|
|
int _slotToLoadAfterConfirm;
|
|
};
|
|
|
|
/**
|
|
* The widget of save data
|
|
*/
|
|
class SaveDataWidget : public StaticLocationWidget {
|
|
public:
|
|
SaveDataWidget(int slot, Gfx::Driver *gfx, SaveLoadMenuScreen *screen);
|
|
~SaveDataWidget();
|
|
|
|
// StaticLocationWidget API
|
|
void render() override;
|
|
bool isMouseInside(const Common::Point &mousePos) const override;
|
|
void onClick() override;
|
|
void onMouseMove(const Common::Point &mousePos) override;
|
|
void onScreenChanged() override;
|
|
|
|
int getSlot() { return _slot; }
|
|
Common::String getName() { return _name; }
|
|
|
|
/** Load the thumbnail and info from the save data */
|
|
void loadSaveDataElements();
|
|
|
|
/** Check whether the save slot has data */
|
|
bool hasSave() { return _hasSave; }
|
|
|
|
private:
|
|
const Gfx::Color _outlineColor = Gfx::Color(0x1E, 0x1E, 0x96);
|
|
const Gfx::Color _textColor = Gfx::Color(0x5C, 0x48, 0x3D);
|
|
|
|
int _slot;
|
|
SaveLoadMenuScreen *_screen;
|
|
|
|
Common::Point _thumbPos, _textDescPos, _textTimePos;
|
|
int _thumbWidth, _thumbHeight;
|
|
|
|
Gfx::Bitmap *_bitmap;
|
|
Gfx::Bitmap *_outline;
|
|
Gfx::SurfaceRenderer *_surfaceRenderer;
|
|
|
|
VisualText _textDesc, _textTime;
|
|
|
|
bool _isMouseHovered;
|
|
bool _hasSave;
|
|
|
|
Common::String _name;
|
|
};
|
|
|
|
} // End of namespace Stark
|
|
|
|
#endif // STARK_UI_MENU_SETTING_MENU_H
|