scummvm/engines/sky/music/mt32music.h
2021-12-26 18:48:43 +01:00

52 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SKY_MUSIC_MT32MUSIC_H
#define SKY_MUSIC_MT32MUSIC_H
#include "sky/music/musicbase.h"
class MidiDriver;
namespace Sky {
class MT32Music : public MusicBase {
public:
MT32Music(MidiDriver *pMidiDrv, Audio::Mixer *pMixer, Disk *pDisk);
~MT32Music() override;
private:
static void passTimerFunc(void *param);
void timerCall();
bool processPatchSysEx(uint8 *sysExData);
void setVolume(uint16 volume) override;
uint32 _timerCount;
uint8 *_sysExSequence;
MidiDriver *_midiDrv;
void setupPointers() override;
void setupChannels(uint8 *channelData) override;
void startDriver() override;
};
} // End of namespace Sky
#endif //MT32MUSIC_H