scummvm/engines/scumm/soundse.h
Filippos Karapetis d400bb5833 SCUMM: WIP code for headerless WMA streams used in MI1:SE and MI2:SE
It still doesn't sound right, so it's disabled, for now
2025-02-05 10:57:25 +02:00

213 lines
6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_SOUNDSE_H
#define SCUMM_SOUNDSE_H
#include "common/scummsys.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "scumm/file.h"
namespace Common {
class SeekableSubReadStream;
}
namespace Audio {
class WMACodec;
}
namespace Scumm {
class ScummEngine;
enum SoundSEType {
kSoundSETypeMusic,
kSoundSETypeCDAudio,
kSoundSETypeSpeech,
kSoundSETypeSFX,
kSoundSETypeAmbience,
kSoundSETypeCommentary,
kSoundSETypePatch
};
enum AudioCodec {
kXWBCodecPCM = 0,
kXWBCodecXMA = 1,
kXWBCodecADPCM = 2,
kXWBCodecWMA = 3,
kFSBCodecMP3 = 4
};
struct AudioEntry {
uint64 offset;
uint32 length;
AudioCodec codec;
byte channels;
uint16 rate;
uint16 align;
byte bits;
Common::String name;
bool isPatched;
};
class SoundSE {
public:
SoundSE(ScummEngine *parent, Audio::Mixer *mixer);
~SoundSE() = default;
Audio::SeekableAudioStream *getAudioStreamFromIndex(int32 index, SoundSEType type);
Audio::SeekableAudioStream *getAudioStreamFromOffset(uint32 offset, SoundSEType type);
int32 handleMISESpeech(const char *msgString,
const char *speechFilenameSubstitution,
uint16 roomNumber,
uint16 actorTalking,
uint16 numWaits);
void setupMISEAudioParams(int32 scriptNum, int32 scriptOffset) {
_currentScriptSavedForSpeechMI = scriptNum;
_currentScriptOffsetSavedForSpeechMI = scriptOffset;
}
void startAmbience(int32 musicTrack);
void stopAmbience();
private:
enum XWBSegmentType {
kXWBSegmentBankData = 0,
kXWBSegmentEntryMetaData = 1,
kXWBSegmentSeekTables = 2,
kXWBSegmentEntryNames = 3,
kXWBSegmentEntryWaveData = 4
};
// Used in MI1 + MI2
struct AudioEntryMI {
uint32 hash;
uint16 room;
uint16 script;
uint16 localScriptOffset;
uint16 messageIndex; // message index, used in messages split with wait()
uint16 isEgoTalking; // 1 if ego is talking, 0 otherwise
uint16 wait; // wait time in ms
Common::String textEnglish; // 256 bytes, English text
Common::String textFrench; // 256 bytes, French text
Common::String textItalian; // 256 bytes, Italian text
Common::String textGerman; // 256 bytes, German text
Common::String textSpanish; // 256 bytes, Spanish text
Common::String speechFile; // 32 bytes
int32 hashFourCharString; // Hash calculated on a four char string, from disasm
};
ScummEngine *_vm;
Audio::Mixer *_mixer;
typedef Common::Array<AudioEntry> AudioIndex;
typedef Common::HashMap<uint32, uint32> OffsetToIndexMap;
typedef Common::HashMap<Common::String, int32> NameToIndexMap;
typedef Common::HashMap<Common::String, uint32> NameToOffsetMap;
OffsetToIndexMap _offsetToIndexDOTTAndFT;
NameToOffsetMap _nameToOffsetDOTTAndFT;
NameToIndexMap _nameToIndexMISpeech;
NameToIndexMap _nameToIndexMISpeechPatched;
AudioIndex _musicEntries;
AudioIndex _speechEntries;
AudioIndex _sfxEntries;
AudioIndex _ambienceEntries;
AudioIndex _commentaryEntries;
AudioIndex _patchEntries;
typedef Common::Array<AudioEntryMI> AudioIndexMI;
AudioIndexMI _audioEntriesMI;
/* MI SE injected speech */
int32 _currentScriptSavedForSpeechMI = 0;
int32 _currentScriptOffsetSavedForSpeechMI = 0;
Audio::SoundHandle _ambienceHandle;
int32 getSoundIndexFromOffset(uint32 offset);
int32 getAppropriateSpeechCue(const char *msgString,
const char *speechFilenameSubstitution,
uint16 roomNumber,
uint16 actorTalking,
uint16 scriptNum,
uint16 scriptOffset,
uint16 numWaits);
void initAudioMappingMI();
void initAudioMappingDOTTAndFT();
void initSoundFiles();
// Index XWB audio files and XSB cue files - used in MI1SE and MI2SE
void indexXWBFile(SoundSEType type);
void indexSpeechXSBFile();
// Index FSB audio files - used in DOTT and FT
void indexFSBFile(SoundSEType type);
Common::String getAudioFilename(SoundSEType type);
Common::SeekableReadStream *getAudioFile(const Common::String &filename);
Common::SeekableReadStream *getAudioFile(SoundSEType type);
AudioIndex *getAudioEntries(SoundSEType type);
int32 getAmbienceTrack(int32 musicTrack);
Audio::SeekableAudioStream *createSoundStream(Common::SeekableSubReadStream *stream, AudioEntry entry, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
};
#if 0
/**
* A special headerless WMA stream, used in MI1:SE and MI2:SE
*/
class HeaderlessWMAStream : public Audio::SeekableAudioStream {
public:
HeaderlessWMAStream(Common::SeekableReadStream *stream,
AudioEntry entry,
DisposeAfterUse::Flag disposeAfterUse);
~HeaderlessWMAStream() override;
int readBuffer(int16 *buffer, const int numSamples) override;
bool endOfData() const override { return _stream->eos(); }
bool isStereo() const override { return _entry.channels == 2; }
int getRate() const override { return _entry.rate; }
Audio::Timestamp getLength() const override {
return Audio::Timestamp(_entry.length / 10000, _entry.rate);
}
bool seek(const Audio::Timestamp &where) override;
private:
Common::SeekableReadStream *_stream = nullptr;
AudioStream *_audioStream = nullptr;
AudioEntry _entry;
DisposeAfterUse::Flag _disposeAfterUse;
Audio::WMACodec *_wmaCodec = nullptr;
};
#endif
} // End of namespace Scumm
#endif