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https://github.com/scummvm/scummvm.git
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213 lines
6 KiB
C++
213 lines
6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_SOUNDSE_H
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#define SCUMM_SOUNDSE_H
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#include "common/scummsys.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "scumm/file.h"
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namespace Common {
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class SeekableSubReadStream;
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}
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namespace Audio {
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class WMACodec;
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}
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namespace Scumm {
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class ScummEngine;
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enum SoundSEType {
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kSoundSETypeMusic,
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kSoundSETypeCDAudio,
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kSoundSETypeSpeech,
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kSoundSETypeSFX,
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kSoundSETypeAmbience,
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kSoundSETypeCommentary,
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kSoundSETypePatch
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};
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enum AudioCodec {
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kXWBCodecPCM = 0,
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kXWBCodecXMA = 1,
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kXWBCodecADPCM = 2,
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kXWBCodecWMA = 3,
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kFSBCodecMP3 = 4
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};
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struct AudioEntry {
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uint64 offset;
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uint32 length;
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AudioCodec codec;
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byte channels;
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uint16 rate;
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uint16 align;
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byte bits;
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Common::String name;
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bool isPatched;
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};
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class SoundSE {
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public:
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SoundSE(ScummEngine *parent, Audio::Mixer *mixer);
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~SoundSE() = default;
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Audio::SeekableAudioStream *getAudioStreamFromIndex(int32 index, SoundSEType type);
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Audio::SeekableAudioStream *getAudioStreamFromOffset(uint32 offset, SoundSEType type);
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int32 handleMISESpeech(const char *msgString,
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const char *speechFilenameSubstitution,
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uint16 roomNumber,
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uint16 actorTalking,
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uint16 numWaits);
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void setupMISEAudioParams(int32 scriptNum, int32 scriptOffset) {
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_currentScriptSavedForSpeechMI = scriptNum;
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_currentScriptOffsetSavedForSpeechMI = scriptOffset;
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}
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void startAmbience(int32 musicTrack);
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void stopAmbience();
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private:
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enum XWBSegmentType {
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kXWBSegmentBankData = 0,
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kXWBSegmentEntryMetaData = 1,
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kXWBSegmentSeekTables = 2,
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kXWBSegmentEntryNames = 3,
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kXWBSegmentEntryWaveData = 4
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};
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// Used in MI1 + MI2
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struct AudioEntryMI {
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uint32 hash;
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uint16 room;
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uint16 script;
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uint16 localScriptOffset;
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uint16 messageIndex; // message index, used in messages split with wait()
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uint16 isEgoTalking; // 1 if ego is talking, 0 otherwise
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uint16 wait; // wait time in ms
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Common::String textEnglish; // 256 bytes, English text
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Common::String textFrench; // 256 bytes, French text
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Common::String textItalian; // 256 bytes, Italian text
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Common::String textGerman; // 256 bytes, German text
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Common::String textSpanish; // 256 bytes, Spanish text
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Common::String speechFile; // 32 bytes
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int32 hashFourCharString; // Hash calculated on a four char string, from disasm
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};
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ScummEngine *_vm;
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Audio::Mixer *_mixer;
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typedef Common::Array<AudioEntry> AudioIndex;
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typedef Common::HashMap<uint32, uint32> OffsetToIndexMap;
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typedef Common::HashMap<Common::String, int32> NameToIndexMap;
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typedef Common::HashMap<Common::String, uint32> NameToOffsetMap;
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OffsetToIndexMap _offsetToIndexDOTTAndFT;
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NameToOffsetMap _nameToOffsetDOTTAndFT;
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NameToIndexMap _nameToIndexMISpeech;
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NameToIndexMap _nameToIndexMISpeechPatched;
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AudioIndex _musicEntries;
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AudioIndex _speechEntries;
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AudioIndex _sfxEntries;
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AudioIndex _ambienceEntries;
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AudioIndex _commentaryEntries;
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AudioIndex _patchEntries;
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typedef Common::Array<AudioEntryMI> AudioIndexMI;
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AudioIndexMI _audioEntriesMI;
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/* MI SE injected speech */
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int32 _currentScriptSavedForSpeechMI = 0;
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int32 _currentScriptOffsetSavedForSpeechMI = 0;
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Audio::SoundHandle _ambienceHandle;
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int32 getSoundIndexFromOffset(uint32 offset);
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int32 getAppropriateSpeechCue(const char *msgString,
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const char *speechFilenameSubstitution,
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uint16 roomNumber,
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uint16 actorTalking,
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uint16 scriptNum,
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uint16 scriptOffset,
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uint16 numWaits);
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void initAudioMappingMI();
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void initAudioMappingDOTTAndFT();
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void initSoundFiles();
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// Index XWB audio files and XSB cue files - used in MI1SE and MI2SE
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void indexXWBFile(SoundSEType type);
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void indexSpeechXSBFile();
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// Index FSB audio files - used in DOTT and FT
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void indexFSBFile(SoundSEType type);
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Common::String getAudioFilename(SoundSEType type);
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Common::SeekableReadStream *getAudioFile(const Common::String &filename);
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Common::SeekableReadStream *getAudioFile(SoundSEType type);
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AudioIndex *getAudioEntries(SoundSEType type);
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int32 getAmbienceTrack(int32 musicTrack);
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Audio::SeekableAudioStream *createSoundStream(Common::SeekableSubReadStream *stream, AudioEntry entry, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
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};
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#if 0
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/**
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* A special headerless WMA stream, used in MI1:SE and MI2:SE
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*/
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class HeaderlessWMAStream : public Audio::SeekableAudioStream {
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public:
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HeaderlessWMAStream(Common::SeekableReadStream *stream,
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AudioEntry entry,
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DisposeAfterUse::Flag disposeAfterUse);
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~HeaderlessWMAStream() override;
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int readBuffer(int16 *buffer, const int numSamples) override;
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bool endOfData() const override { return _stream->eos(); }
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bool isStereo() const override { return _entry.channels == 2; }
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int getRate() const override { return _entry.rate; }
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Audio::Timestamp getLength() const override {
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return Audio::Timestamp(_entry.length / 10000, _entry.rate);
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}
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bool seek(const Audio::Timestamp &where) override;
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private:
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Common::SeekableReadStream *_stream = nullptr;
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AudioStream *_audioStream = nullptr;
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AudioEntry _entry;
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DisposeAfterUse::Flag _disposeAfterUse;
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Audio::WMACodec *_wmaCodec = nullptr;
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};
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#endif
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} // End of namespace Scumm
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#endif
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