scummvm/engines/scumm/soundcd.h
2025-01-30 11:13:11 +02:00

99 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_SOUNDCD_H
#define SCUMM_SOUNDCD_H
#include "backends/audiocd/audiocd.h"
#include "common/scummsys.h"
#include "common/serializer.h"
namespace Scumm {
// The number of "ticks" (1/10th of a second) into the Overture that the
// LucasFilm logo should appear. This corresponds to a timer value of 204.
// The default value is selected to work well with the Ozawa recording.
#define DEFAULT_LOOM_OVERTURE_TRANSITION 1160
class ScummEngine;
class SoundSE;
class SoundCD {
private:
ScummEngine *_vm;
Audio::Mixer *_mixer;
SoundSE *_soundSE;
Audio::SoundHandle *_fileBasedCDAudioHandle;
bool _hasFileBasedCDAudio = false;
AudioCDManager::Status _fileBasedCDStatus;
int _musicTimer = 0;
bool _useReplacementAudioTracks = false;
int _loomOvertureTransition = 0;
uint32 _replacementTrackStartTime = 0;
public:
int16 _currentCDSound = 0;
uint32 _cdMusicTimerMod = 0;
uint32 _cdMusicTimer = 0;
bool _soundsPaused = false;
SoundCD(ScummEngine *parent, Audio::Mixer *mixer, SoundSE *soundSE, bool useReplacementAudioTracks);
~SoundCD();
bool triggerCDSound(int soundID);
void stopCDSound(int sound);
void stopAllCDSounds();
void pauseCDSounds(bool pause);
bool useReplacementAudio() const { return _useReplacementAudioTracks; }
void updateMusicTimer();
int getMusicTimer() const { return _musicTimer; }
int getCDMusicTimer() const { return _cdMusicTimer; }
void startCDTimer();
void stopCDTimer();
int playCDTrackFromSoundID(int soundId);
void playCDTrack(int track, int numLoops, int startFrame, int duration);
void stopCD();
int pollCD() const;
void updateCD();
AudioCDManager::Status getCDStatus();
int getCurrentCDSound() const { return _currentCDSound; }
int restoreAfterLoad();
void restoreCDAudioAfterLoad(AudioCDManager::Status &info);
bool isRolandLoom() const;
private:
int getReplacementAudioTrack(int soundID);
void playCDTrackInternal(int track, int numLoops, int startFrame, int duration);
int getCDTrackIdFromSoundId(int soundId, int &loops, int &start, int &end);
};
} // End of namespace Scumm
#endif