scummvm/engines/pink/objects/actions/action_sound.h
2021-12-26 18:48:43 +01:00

54 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PINK_ACTION_SOUND_H
#define PINK_ACTION_SOUND_H
#include "pink/objects/actions/action.h"
#include "pink/sound.h"
namespace Pink {
class ActionSound : public Action {
public:
~ActionSound() override;
void deserialize(Archive &archive) override;
void toConsole() const override;
void start() override;
void end() override;
void update();
void pause(bool paused) override;
private:
Common::String _fileName;
Sound _sound;
byte _volume;
bool _isLoop;
bool _isBackground;
};
} // End of namespace Pink
#endif