scummvm/engines/petka/interfaces/startup.cpp
2021-12-26 18:48:43 +01:00

129 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "common/stream.h"
#include "common/events.h"
#include "petka/flc.h"
#include "petka/objects/object_cursor.h"
#include "petka/interfaces/main.h"
#include "petka/interfaces/save_load.h"
#include "petka/interfaces/startup.h"
#include "petka/q_system.h"
#include "petka/q_manager.h"
#include "petka/sound.h"
#include "petka/petka.h"
#include "petka/video.h"
namespace Petka {
const char *const kStartupObjName = "STARTUP";
const char *const kCreditsVideoName = "credits.avi";
enum {
kExit = 4981,
kCredits = 4982,
kLoad = 4983,
kNewGame = 4984,
kStartupCursorId = 4901,
kBackgroundId = 4980
};
void InterfaceStartup::start(int id) {
QSystem *sys = g_vm->getQSystem();
QObjectBG *bg = (QObjectBG *)sys->findObject(kStartupObjName);
_objs.push_back(bg);
Sound *s = g_vm->soundMgr()->addSound(g_vm->resMgr()->findSoundName(bg->_musicId), Audio::Mixer::kMusicSoundType);
s->play(true);
const BGInfo *info = sys->_mainInterface->findBGInfo(bg->_id);
for (uint i = 0; i < info->attachedObjIds.size(); ++i) {
QMessageObject *obj = sys->findObject(info->attachedObjIds[i]);
obj->_z = 1;
obj->_x = 0;
obj->_y = 0;
obj->_frame = 1;
obj->_animate = false;
obj->_isShown = false;
_objs.push_back(obj);
}
initCursor(kStartupCursorId, true, false);
g_vm->videoSystem()->updateTime();
}
void InterfaceStartup::onLeftButtonDown(Common::Point p) {
if (!_objUnderCursor)
return;
switch (_objUnderCursor->_resourceId) {
case kExit:
Engine::quitGame();
break;
case kCredits:
g_vm->playVideo(g_vm->openFile(kCreditsVideoName, false));
break;
case kLoad:
g_vm->getQSystem()->_saveLoadInterface->start(kLoadMode);
break;
case kNewGame:
g_vm->loadPart(1);
break;
default:
break;
}
}
void InterfaceStartup::onMouseMove(Common::Point p) {
_objUnderCursor = nullptr;
bool found = false;
for (int i = _objs.size() - 1; i > 0; --i) {
QMessageObject *obj = (QMessageObject *)_objs[i];
if (obj->_resourceId != kStartupCursorId && obj->_resourceId != kBackgroundId) {
FlicDecoder *flc = g_vm->resMgr()->getFlic(obj->_resourceId);
if (flc) {
bool show = false;
if (!found && obj->isInPoint(p)) {
found = true;
show = true;
_objUnderCursor = obj;
}
if (obj->_isShown != show)
obj->show(obj->_isShown == 0);
}
}
}
QObjectCursor *cursor = g_vm->getQSystem()->getCursor();
cursor->_animate = _objUnderCursor != nullptr;
cursor->_isShown = true;
cursor->setPos(p, false);
}
void InterfaceStartup::stop() {
QObjectBG *bg = (QObjectBG *)g_vm->getQSystem()->findObject(kStartupObjName);
Common::String sound = g_vm->resMgr()->findSoundName(bg->_musicId);
g_vm->soundMgr()->removeSound(sound);
Interface::stop();
}
} // End of namespace Petka