mirror of
https://github.com/scummvm/scummvm.git
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129 lines
3.6 KiB
C++
129 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/system.h"
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#include "common/stream.h"
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#include "common/events.h"
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#include "petka/flc.h"
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#include "petka/objects/object_cursor.h"
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#include "petka/interfaces/main.h"
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#include "petka/interfaces/save_load.h"
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#include "petka/interfaces/startup.h"
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#include "petka/q_system.h"
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#include "petka/q_manager.h"
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#include "petka/sound.h"
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#include "petka/petka.h"
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#include "petka/video.h"
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namespace Petka {
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const char *const kStartupObjName = "STARTUP";
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const char *const kCreditsVideoName = "credits.avi";
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enum {
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kExit = 4981,
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kCredits = 4982,
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kLoad = 4983,
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kNewGame = 4984,
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kStartupCursorId = 4901,
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kBackgroundId = 4980
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};
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void InterfaceStartup::start(int id) {
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QSystem *sys = g_vm->getQSystem();
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QObjectBG *bg = (QObjectBG *)sys->findObject(kStartupObjName);
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_objs.push_back(bg);
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Sound *s = g_vm->soundMgr()->addSound(g_vm->resMgr()->findSoundName(bg->_musicId), Audio::Mixer::kMusicSoundType);
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s->play(true);
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const BGInfo *info = sys->_mainInterface->findBGInfo(bg->_id);
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for (uint i = 0; i < info->attachedObjIds.size(); ++i) {
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QMessageObject *obj = sys->findObject(info->attachedObjIds[i]);
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obj->_z = 1;
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obj->_x = 0;
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obj->_y = 0;
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obj->_frame = 1;
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obj->_animate = false;
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obj->_isShown = false;
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_objs.push_back(obj);
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}
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initCursor(kStartupCursorId, true, false);
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g_vm->videoSystem()->updateTime();
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}
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void InterfaceStartup::onLeftButtonDown(Common::Point p) {
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if (!_objUnderCursor)
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return;
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switch (_objUnderCursor->_resourceId) {
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case kExit:
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Engine::quitGame();
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break;
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case kCredits:
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g_vm->playVideo(g_vm->openFile(kCreditsVideoName, false));
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break;
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case kLoad:
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g_vm->getQSystem()->_saveLoadInterface->start(kLoadMode);
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break;
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case kNewGame:
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g_vm->loadPart(1);
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break;
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default:
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break;
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}
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}
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void InterfaceStartup::onMouseMove(Common::Point p) {
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_objUnderCursor = nullptr;
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bool found = false;
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for (int i = _objs.size() - 1; i > 0; --i) {
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QMessageObject *obj = (QMessageObject *)_objs[i];
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if (obj->_resourceId != kStartupCursorId && obj->_resourceId != kBackgroundId) {
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FlicDecoder *flc = g_vm->resMgr()->getFlic(obj->_resourceId);
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if (flc) {
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bool show = false;
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if (!found && obj->isInPoint(p)) {
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found = true;
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show = true;
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_objUnderCursor = obj;
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}
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if (obj->_isShown != show)
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obj->show(obj->_isShown == 0);
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}
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}
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}
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QObjectCursor *cursor = g_vm->getQSystem()->getCursor();
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cursor->_animate = _objUnderCursor != nullptr;
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cursor->_isShown = true;
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cursor->setPos(p, false);
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}
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void InterfaceStartup::stop() {
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QObjectBG *bg = (QObjectBG *)g_vm->getQSystem()->findObject(kStartupObjName);
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Common::String sound = g_vm->resMgr()->findSoundName(bg->_musicId);
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g_vm->soundMgr()->removeSound(sound);
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Interface::stop();
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}
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} // End of namespace Petka
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