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https://github.com/scummvm/scummvm.git
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118 lines
3.3 KiB
C++
118 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "neverhood/modules/module2600_sprites.h"
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namespace Neverhood {
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SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
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: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
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SetUpdateHandler(&SsScene2609Button::update);
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SetMessageHandler(&SsScene2609Button::handleMessage);
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loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
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if (!getGlobalVar(V_WATER_RUNNING))
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setVisible(false);
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loadSound(0, 0x10267160);
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loadSound(1, 0x7027FD64);
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loadSound(2, 0x44043000);
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loadSound(3, 0x44045000);
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}
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void SsScene2609Button::update() {
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updatePosition();
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if (_countdown != 0 && (--_countdown == 0)) {
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if (getGlobalVar(V_WATER_RUNNING)) {
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setGlobalVar(V_WATER_RUNNING, 0);
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sendMessage(_parentScene, 0x2001, 0);
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} else {
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setGlobalVar(V_WATER_RUNNING, 1);
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sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
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}
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}
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}
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uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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if (_countdown == 0) {
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sendMessage(_parentScene, 0x2000, 0);
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if (getGlobalVar(V_WATER_RUNNING)) {
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setVisible(false);
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playSound(3);
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playSound(1);
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_countdown = 12;
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} else {
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setVisible(true);
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playSound(2);
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playSound(0);
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_countdown = 96;
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}
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}
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messageResult = 1;
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break;
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default:
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break;
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}
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return messageResult;
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}
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AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1000) {
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_x = 240;
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_y = 420;
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setDoDeltaX(1);
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createSurface1(0x9C210C90, 1200);
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setClipRect(260, 260, 400, 368);
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_vm->_soundMan->addSound(0x08526C36, 0xDC2769B0);
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene2609Water::handleMessage);
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if (getGlobalVar(V_WATER_RUNNING))
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sendMessage(this, NM_POSITION_CHANGE, 0);
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}
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AsScene2609Water::~AsScene2609Water() {
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_vm->_soundMan->deleteSoundGroup(0x08526C36);
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}
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uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x2001:
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stopAnimation();
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setVisible(false);
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_vm->_soundMan->stopSound(0xDC2769B0);
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break;
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case NM_POSITION_CHANGE:
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startAnimation(0x9C210C90, 0, -1);
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setVisible(true);
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_vm->_soundMan->playSoundLooping(0xDC2769B0);
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break;
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default:
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break;
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}
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return messageResult;
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}
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} // End of namespace Neverhood
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