scummvm/engines/neverhood/modules/module1900_sprites.cpp
2021-12-26 18:48:43 +01:00

466 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "neverhood/modules/module1900.h"
#include "neverhood/modules/module1900_sprites.h"
namespace Neverhood {
static const NPoint kAsScene1907SymbolGroundPositions[] = {
{160, 310}, { 90, 340}, {210, 335},
{210, 380}, {310, 340}, {290, 400},
{400, 375}, {370, 435}, {475, 415}
};
static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
{275, 125}, {244, 125}, {238, 131},
{221, 135}, {199, 136}, {168, 149},
{145, 152}, {123, 154}, {103, 157}
};
static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
{275, 299}, {244, 299}, {238, 305},
{221, 309}, {199, 310}, {168, 323},
{145, 326}, {123, 328}, {103, 331}
};
static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
{275, 136}, {244, 156}, {238, 183},
{221, 207}, {199, 228}, {168, 262},
{145, 285}, {123, 307}, {103, 331}
};
static const uint32 kAsScene1907SymbolFileHashes[] = {
0x006A1034, 0x006A1010, 0x006A1814,
0x006A1016, 0x006A0014, 0x002A1014,
0x00EA1014, 0x206A1014, 0x046A1414
};
bool AsScene1907Symbol::_plugInFailed = false;
int AsScene1907Symbol::_plugInTryCount = 0;
AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex)
: AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
_plugInFailed = false;
_plugInTryCount = 0;
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
_isPluggedIn = true;
_currPositionIndex = elementIndex;
if (!getGlobalVar(V_STAIRS_DOWN)) {
_x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
_y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
} else {
_x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x;
_y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y;
}
createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
} else {
_isPluggedIn = false;
_currPositionIndex = positionIndex;
loadSound(0, 0x74231924);
loadSound(1, 0x36691914);
loadSound(2, 0x5421D806);
_parentScene->setPositionFree(_currPositionIndex, false);
_x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x;
_y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y;
createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
_newStickFrameIndex = 0;
}
_collisionBoundsOffset.set(0, 0, 80, 80);
Sprite::updateBounds();
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1907Symbol::handleMessage);
}
void AsScene1907Symbol::update() {
updateAnim();
handleSpriteUpdate();
updatePosition();
if (_plugInFailed && _plugInTryCount == 0)
_plugInFailed = false;
}
uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (!_isPluggedIn && !_plugInFailed) {
tryToPlugIn();
messageResult = 1;
} else
messageResult = 0;
break;
default:
break;
}
return messageResult;
}
uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
default:
break;
}
return messageResult;
}
void AsScene1907Symbol::suTryToPlugIn() {
_currStep++;
_x -= _deltaX;
_y -= _deltaY;
if (_currStep == 16) {
_x -= _smallDeltaX;
_y -= _smallDeltaY;
SetSpriteUpdate(nullptr);
}
}
void AsScene1907Symbol::suFallOff() {
if (_fallOffDelay != 0) {
_fallOffDelay--;
} else {
_y += _yAccel;
_yAccel += 8;
if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
_y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y;
stFallOffHitGround();
}
}
}
void AsScene1907Symbol::suFallOffHitGround() {
if (_x == _someX - _xBreak)
_x -= _smallDeltaX;
else
_x -= _deltaX;
if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
_y -= _someY;
}
if (_currStep < 8) {
_y -= _yAccel;
_yAccel -= 4;
if (_yAccel < 0)
_yAccel = 0;
} else if (_currStep < 15) {
_y += _yAccel;
_yAccel += 4;
} else {
_y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
cbFallOffHitGroundEvent();
}
_currStep++;
}
void AsScene1907Symbol::suMoveDown() {
_y += _yIncr;
if (_yIncr < 11)
_yIncr++;
if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) {
_y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
_isMoving = false;
SetSpriteUpdate(nullptr);
}
}
void AsScene1907Symbol::suMoveUp() {
_y -= _yIncr;
if (getGlobalVar(V_WALL_BROKEN)) {
if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y)
_yIncr--;
else
_yIncr++;
} else
_yIncr = 2;
if (_yIncr > 9)
_yIncr = 9;
else if (_yIncr < 1)
_yIncr = 1;
if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) {
_y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y;
_isMoving = false;
SetSpriteUpdate(nullptr);
}
}
void AsScene1907Symbol::tryToPlugIn() {
_isPluggedIn = true;
_plugInTryCount++;
_newPositionIndex = _parentScene->getNextPosition();
_parentScene->setPositionFree(_currPositionIndex, true);
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1100 + _newPositionIndex);
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
SetUpdateHandler(&AsScene1907Symbol::update);
SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn);
SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn);
_currStep = 0;
_deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16;
_smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x;
_deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16;
_smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y;
if (_elementIndex == _newPositionIndex) {
NextState(&AsScene1907Symbol::stPlugIn);
} else {
_plugInFailed = true;
NextState(&AsScene1907Symbol::stPlugInFail);
}
}
void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) {
_isPluggedIn = false;
_newPositionIndex = newPositionIndex;
_fallOffDelay = fallOffDelay;
_parentScene->setPositionFree(_newPositionIndex, false);
_x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
_y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
_someX = _x;
_someY = _y;
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0);
_playBackwards = true;
_newStickFrameIndex = STICK_LAST_FRAME;
_currStep = 0;
_yAccel = 1;
SetUpdateHandler(&AsScene1907Symbol::update);
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(&AsScene1907Symbol::suFallOff);
}
void AsScene1907Symbol::stFallOffHitGround() {
playSound(1);
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1000 + _newPositionIndex);
Entity::_priority = 1000 - _newPositionIndex;
_parentScene->removeCollisionSprite(this);
_parentScene->addCollisionSprite(this);
SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround);
NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent);
_newStickFrameIndex = 0;
_currStep = 0;
_yAccel = 30;
_deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15;
_xBreak = _deltaX * 15;
_smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak;
_someY = 0;
if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y)
_someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
}
void AsScene1907Symbol::cbFallOffHitGroundEvent() {
_currPositionIndex = _newPositionIndex;
if (_plugInTryCount > 0)
_plugInTryCount--;
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
_newStickFrameIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(nullptr);
updateBounds();
playSound(2);
}
void AsScene1907Symbol::stPlugIn() {
playSound(0);
_currPositionIndex = _newPositionIndex;
stopAnimation();
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(nullptr);
if (_elementIndex == 8)
sendMessage(_parentScene, 0x2001, 0);
}
void AsScene1907Symbol::stPlugInFail() {
_currPositionIndex = _newPositionIndex;
stopAnimation();
_parentScene->plugInFailed();
}
void AsScene1907Symbol::moveUp() {
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
stopAnimation();
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(&AsScene1907Symbol::suMoveUp);
_yIncr = 1;
_isMoving = true;
}
void AsScene1907Symbol::moveDown() {
startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
stopAnimation();
SetMessageHandler(&AsScene1907Symbol::handleMessage);
SetSpriteUpdate(&AsScene1907Symbol::suMoveDown);
_yIncr = 4;
_isMoving = true;
}
SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
: StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
_countdown1(0) {
loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
setVisible(false);
loadSound(0, 0x44061000);
SetUpdateHandler(&SsScene1907UpDownButton::update);
SetMessageHandler(&SsScene1907UpDownButton::handleMessage);
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
if (getGlobalVar(V_STAIRS_DOWN))
setToDownPosition();
else
setToUpPosition();
}
}
void SsScene1907UpDownButton::update() {
updatePosition();
if (_countdown1 != 0 && (--_countdown1 == 0)) {
setVisible(false);
sendMessage(_parentScene, 0x2000, 0);
}
}
uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
setVisible(true);
_countdown1 = 4;
updatePosition();
playSound(0);
}
messageResult = 1;
break;
default:
break;
}
return messageResult;
}
void SsScene1907UpDownButton::setToUpPosition() {
_y = _spriteResource.getPosition().y;
updateBounds();
updatePosition();
}
void SsScene1907UpDownButton::setToDownPosition() {
_y = _spriteResource.getPosition().y + 174;
updateBounds();
updatePosition();
}
AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
createSurface1(0x110A1061, 1500);
_x = 320;
_y = 240;
startAnimation(0x110A1061, 0, -1);
_newStickFrameIndex = 0;
setVisible(false);
_needRefresh = true;
AnimatedSprite::updatePosition();
SetUpdateHandler(&AsScene1907WaterHint::update);
SetMessageHandler(&Sprite::handleMessage);
}
void AsScene1907WaterHint::update() {
updateAnim();
updatePosition();
}
uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
default:
break;
}
return messageResult;
}
void AsScene1907WaterHint::show() {
setVisible(true);
startAnimation(0x110A1061, 0, -1);
SetMessageHandler(&AsScene1907WaterHint::hmShowing);
NextState(&AsScene1907WaterHint::hide);
}
void AsScene1907WaterHint::hide() {
stopAnimation();
setVisible(false);
SetMessageHandler(&Sprite::handleMessage);
}
KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case NM_KLAYMEN_TURN_TO_USE:
GotoState(&Klaymen::stTurnToUse);
break;
case NM_KLAYMEN_RETURN_FROM_USE:
GotoState(&Klaymen::stReturnFromUse);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
default:
break;
}
return 0;
}
} // End of namespace Neverhood