scummvm/engines/nancy/action/actionmanager.h
Kaloyan Chehlarski a6e9cd3424 NANCY: Fix resource leak when shutting engine down
ActionRecords weren't being deleted, which resulted in
memory leaks and files being kept open.
2024-01-30 23:13:12 +01:00

90 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_ACTION_ACTIONMANAGER_H
#define NANCY_ACTION_ACTIONMANAGER_H
#include "common/array.h"
namespace Common {
class Serializer;
class SeekableReadStream;
}
namespace Nancy {
class NancyEngine;
class NancyConsole;
struct NancyInput;
namespace State {
class Scene;
}
namespace Action {
class ActionRecord;
struct DependencyRecord;
// The class that handles ActionRecords and their execution
class ActionManager {
friend class Nancy::State::Scene;
friend class Nancy::NancyConsole;
public:
static const byte kCursInvHolding = 0;
static const byte kCursInvNotHolding = 1;
static const byte kCursStandard = 254;
ActionManager() {}
virtual ~ActionManager();
void handleInput(NancyInput &input);
void processActionRecords();
void processDependency(DependencyRecord &dep, ActionRecord &record, bool doNotCheckCursor);
void addNewActionRecord(Common::SeekableReadStream &inputData);
Common::Array<ActionRecord *> &getActionRecords() { return _records; }
ActionRecord *getActionRecord(uint id) { if (id < _records.size()) return _records[id]; else return nullptr;}
void clearActionRecords();
void onPause(bool pause);
void synchronize(Common::Serializer &serializer);
protected:
static ActionRecord *createActionRecord(uint16 type, Common::SeekableReadStream *recordStream = nullptr);
static ActionRecord *createAndLoadNewRecord(Common::SeekableReadStream &inputData);
void synchronizeMovieWithSound();
void debugDrawHotspots();
Common::Array<ActionRecord *> _records;
bool _recordsWereExecuted = false; // Used for kDefaultAR dependency
Common::Array<ActionRecord *> _activatedRecordsThisFrame;
};
} // End of namespace Action
} // End of namespace Nancy
#endif // NANCY_ACTION_ACTIONMANAGER_H