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80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MUTATIONOFJB_INVENTORYWIDGET_H
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#define MUTATIONOFJB_INVENTORYWIDGET_H
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#include "mutationofjb/widgets/widget.h"
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#include "common/array.h"
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#include "graphics/surface.h"
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namespace Common {
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class String;
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}
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namespace MutationOfJB {
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class InventoryWidget;
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class InventoryWidgetCallback {
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public:
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virtual ~InventoryWidgetCallback() {}
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/**
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* Called when the user hovers an inventory item with the mouse or when stops hovering an item.
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*
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* @param widget Inventory widget.
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* @param posInWidget Item position in the widget or -1 if none.
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*/
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virtual void onInventoryItemHovered(InventoryWidget *widget, int posInWidget) = 0;
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/**
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* Called when the user clicks on an inventory item.
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*
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* @param widget Inventory widget.
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* @param posInWidget Item position in the widget.
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*/
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virtual void onInventoryItemClicked(InventoryWidget *widget, int posInWidget) = 0;
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};
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class InventoryWidget : public Widget {
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public:
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InventoryWidget(GuiScreen &gui, const Common::Array<Graphics::Surface> &inventorySurfaces);
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void setCallback(InventoryWidgetCallback *callback) {
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_callback = callback;
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}
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void handleEvent(const Common::Event &event) override;
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protected:
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void draw(Graphics::ManagedSurface &surface) override;
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private:
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void drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos);
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const Common::Array<Graphics::Surface> &_surfaces;
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InventoryWidgetCallback *_callback;
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int _hoveredItemPos;
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};
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}
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#endif
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