scummvm/engines/mutationofjb/widgets/inventorywidget.h
2021-12-26 18:48:43 +01:00

80 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MUTATIONOFJB_INVENTORYWIDGET_H
#define MUTATIONOFJB_INVENTORYWIDGET_H
#include "mutationofjb/widgets/widget.h"
#include "common/array.h"
#include "graphics/surface.h"
namespace Common {
class String;
}
namespace MutationOfJB {
class InventoryWidget;
class InventoryWidgetCallback {
public:
virtual ~InventoryWidgetCallback() {}
/**
* Called when the user hovers an inventory item with the mouse or when stops hovering an item.
*
* @param widget Inventory widget.
* @param posInWidget Item position in the widget or -1 if none.
*/
virtual void onInventoryItemHovered(InventoryWidget *widget, int posInWidget) = 0;
/**
* Called when the user clicks on an inventory item.
*
* @param widget Inventory widget.
* @param posInWidget Item position in the widget.
*/
virtual void onInventoryItemClicked(InventoryWidget *widget, int posInWidget) = 0;
};
class InventoryWidget : public Widget {
public:
InventoryWidget(GuiScreen &gui, const Common::Array<Graphics::Surface> &inventorySurfaces);
void setCallback(InventoryWidgetCallback *callback) {
_callback = callback;
}
void handleEvent(const Common::Event &event) override;
protected:
void draw(Graphics::ManagedSurface &surface) override;
private:
void drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos);
const Common::Array<Graphics::Surface> &_surfaces;
InventoryWidgetCallback *_callback;
int _hoveredItemPos;
};
}
#endif