scummvm/engines/mtropolis/modifiers.cpp

3781 lines
125 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/memstream.h"
#include "common/random.h"
#include "graphics/managed_surface.h"
#include "mtropolis/assets.h"
#include "mtropolis/audio_player.h"
#include "mtropolis/coroutines.h"
#include "mtropolis/miniscript.h"
#include "mtropolis/modifiers.h"
#include "mtropolis/modifier_factory.h"
#include "mtropolis/saveload.h"
#include "mtropolis/elements.h"
namespace MTropolis {
class CompoundVarLoader : public ISaveReader {
public:
CompoundVarLoader(Runtime *runtime, RuntimeObject *object);
bool readSave(Common::ReadStream *stream, uint32 saveFileVersion) override;
private:
Runtime *_runtime;
RuntimeObject *_object;
};
CompoundVarLoader::CompoundVarLoader(Runtime *runtime, RuntimeObject *object) : _runtime(runtime), _object(object) {
}
bool CompoundVarLoader::readSave(Common::ReadStream *stream, uint32 saveFileVersion) {
if (_object == nullptr || !_object->isModifier())
return false;
Modifier *modifier = static_cast<Modifier *>(_object);
Common::SharedPtr<ModifierSaveLoad> saveLoad = modifier->getSaveLoad(_runtime);
if (!saveLoad)
return false;
if (!saveLoad->load(modifier, stream, saveFileVersion))
return false;
if (stream->err())
return false;
saveLoad->commitLoad();
return true;
}
BehaviorModifier::BehaviorModifier() : _switchable(false), _isEnabled(false) {
}
bool BehaviorModifier::load(ModifierLoaderContext &context, const Data::BehaviorModifier &data) {
if (data.numChildren > 0) {
ChildLoaderContext loaderContext;
loaderContext.containerUnion.modifierContainer = this;
loaderContext.type = ChildLoaderContext::kTypeCountedModifierList;
loaderContext.remainingCount = data.numChildren;
context.childLoaderStack->contexts.push_back(loaderContext);
}
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen))
return false;
_guid = data.guid;
_name = data.name;
_modifierFlags.load(data.modifierFlags);
_switchable = ((data.behaviorFlags & Data::BehaviorModifier::kBehaviorFlagSwitchable) != 0);
_isEnabled = !_switchable;
return true;
}
const Common::Array<Common::SharedPtr<Modifier> > &BehaviorModifier::getModifiers() const {
return _children;
}
void BehaviorModifier::appendModifier(const Common::SharedPtr<Modifier> &modifier) {
_children.push_back(modifier);
modifier->setParent(getSelfReference());
}
void BehaviorModifier::removeModifier(const Modifier *modifier) {
for (Common::Array<Common::SharedPtr<Modifier> >::iterator it = _children.begin(), itEnd = _children.end(); it != itEnd; ++it) {
if (it->get() == modifier) {
_children.erase(it);
return;
}
}
}
IModifierContainer *BehaviorModifier::getMessagePropagationContainer() {
if (_isEnabled)
return this;
else
return nullptr;
}
IModifierContainer* BehaviorModifier::getChildContainer() {
return this;
}
bool BehaviorModifier::respondsToEvent(const Event &evt) const {
if (_switchable) {
if (_enableWhen.respondsTo(evt))
return true;
if (_disableWhen.respondsTo(evt))
return true;
}
return false;
}
VThreadState BehaviorModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_switchable) {
if (_disableWhen.respondsTo(msg->getEvent())) {
// These are executed in reverse order. The disable event is propagated to children, then the disable task
// runs to forcibly disable any children.
//
// This works a bit weirdly in practice with child behaviors since ultimately we want them to be disabled and
// fire their Parent Disabled task but we don't actually do it on disable. We instead rely on it being kind of
// the logical outcome of how this works:
//
// If the behavior is enabled, then Parent Disabled will propagate through the behavior, followed by the children
// actually being disabled.
DisableTaskData *disableTask = runtime->getVThread().pushTask("BehaviorModifier::disableTask", this, &BehaviorModifier::disableTask);
disableTask->runtime = runtime;
SwitchTaskData *switchTask = runtime->getVThread().pushTask("BehaviorModifier::switchTask", this, &BehaviorModifier::switchTask);
switchTask->targetState = false;
switchTask->eventID = EventIDs::kParentDisabled;
switchTask->runtime = runtime;
}
if (_enableWhen.respondsTo(msg->getEvent())) {
SwitchTaskData *taskData = runtime->getVThread().pushTask("BehaviorModifier::switchTask", this, &BehaviorModifier::switchTask);
taskData->targetState = true;
taskData->eventID = EventIDs::kParentEnabled;
taskData->runtime = runtime;
}
}
return kVThreadReturn;
}
void BehaviorModifier::disable(Runtime *runtime) {
if (_switchable && _isEnabled)
_isEnabled = false;
for (const Common::SharedPtr<Modifier> &child : _children)
child->disable(runtime);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void BehaviorModifier::debugInspect(IDebugInspectionReport *report) const {
Modifier::debugInspect(report);
report->declareDynamic("switchable", _switchable ? "true" : "false");
report->declareDynamic("enabled", _isEnabled ? "true" : "false");
}
#endif
VThreadState BehaviorModifier::switchTask(const SwitchTaskData &taskData) {
if (_isEnabled != taskData.targetState) {
_isEnabled = taskData.targetState;
if (_children.size() > 0) {
PropagateTaskData *propagateData = taskData.runtime->getVThread().pushTask("BehaviorModifier::propagateTask", this, &BehaviorModifier::propagateTask);
propagateData->eventID = taskData.eventID;
propagateData->index = 0;
propagateData->runtime = taskData.runtime;
}
}
return kVThreadReturn;
}
VThreadState BehaviorModifier::propagateTask(const PropagateTaskData &taskData) {
if (taskData.index + 1 < _children.size()) {
PropagateTaskData *propagateData = taskData.runtime->getVThread().pushTask("BehaviorModifier::propagateTask", this, &BehaviorModifier::propagateTask);
propagateData->eventID = taskData.eventID;
propagateData->index = taskData.index + 1;
propagateData->runtime = taskData.runtime;
}
Common::SharedPtr<MessageProperties> msgProps(new MessageProperties(Event(taskData.eventID, 0), DynamicValue(), this->getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(msgProps, _children[taskData.index].get(), true, true, false));
taskData.runtime->sendMessageOnVThread(dispatch);
return kVThreadReturn;
}
VThreadState BehaviorModifier::disableTask(const DisableTaskData &taskData) {
disable(taskData.runtime);
return kVThreadReturn;
}
Common::SharedPtr<Modifier> BehaviorModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new BehaviorModifier(*this));
}
const char *BehaviorModifier::getDefaultName() const {
return "Behavior";
}
void BehaviorModifier::linkInternalReferences(ObjectLinkingScope *scope) {
Modifier::linkInternalReferences(scope);
}
void BehaviorModifier::visitInternalReferences(IStructuralReferenceVisitor* visitor) {
for (Common::Array<Common::SharedPtr<Modifier> >::iterator it = _children.begin(), itEnd = _children.end(); it != itEnd; ++it) {
visitor->visitChildModifierRef(*it);
}
}
// Miniscript modifier
bool MiniscriptModifier::load(ModifierLoaderContext &context, const Data::MiniscriptModifier &data) {
if (!this->loadTypicalHeader(data.modHeader) || !_enableWhen.load(data.enableWhen))
return false;
if (!MiniscriptParser::parse(data.program, _program, _references))
return false;
return true;
}
bool MiniscriptModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt);
}
VThreadState MiniscriptModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_enableWhen.respondsTo(msg->getEvent())) {
Common::SharedPtr<MiniscriptThread> thread(new MiniscriptThread(runtime, msg, _program, _references, this));
runtime->getVThread().pushCoroutine<MiniscriptThread::ResumeThreadCoroutine>(thread);
}
return kVThreadReturn;
}
Common::SharedPtr<Modifier> MiniscriptModifier::shallowClone() const {
MiniscriptModifier *clonePtr = new MiniscriptModifier(*this);
Common::SharedPtr<Modifier> clone(clonePtr);
// Keep the Miniscript program (which is static), but clone the references
clonePtr->_references.reset(new MiniscriptReferences(*_references));
return clone;
}
const char *MiniscriptModifier::getDefaultName() const {
return "Miniscript Modifier";
}
void MiniscriptModifier::linkInternalReferences(ObjectLinkingScope* scope) {
_references->linkInternalReferences(scope);
}
void MiniscriptModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_references->visitInternalReferences(visitor);
}
ColorTableModifier::ColorTableModifier() : _assetID(0xffffffff) {
}
bool ColorTableModifier::load(ModifierLoaderContext &context, const Data::ColorTableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_applyWhen.load(data.applyWhen))
return false;
_assetID = data.assetID;
return true;
}
bool ColorTableModifier::respondsToEvent(const Event &evt) const {
return _applyWhen.respondsTo(evt);
}
VThreadState ColorTableModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_applyWhen.respondsTo(msg->getEvent())) {
Common::SharedPtr<Asset> ctabAsset = runtime->getProject()->getAssetByID(_assetID).lock();
if (ctabAsset) {
if (ctabAsset->getAssetType() == kAssetTypeColorTable) {
const ColorRGB8 *colors = static_cast<ColorTableAsset *>(ctabAsset.get())->getColors();
Palette palette(colors);
if (runtime->getFakeColorDepth() <= kColorDepthMode8Bit) {
runtime->setGlobalPalette(palette);
} else {
Structural *structural = this->findStructuralOwner();
if (structural != nullptr && structural->isElement() && static_cast<Element *>(structural)->isVisual()) {
static_cast<VisualElement *>(structural)->setPalette(Common::SharedPtr<Palette>(new Palette(palette)));
} else {
warning("Attempted to apply a color table to a non-element");
}
}
} else {
error("Color table modifier applied an asset that wasn't a color table");
}
} else {
warning("Failed to apply color table, asset %u wasn't found", _assetID);
}
return kVThreadReturn;
}
return kVThreadReturn;
}
Common::SharedPtr<Modifier> ColorTableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new ColorTableModifier(*this));
}
const char *ColorTableModifier::getDefaultName() const {
return "Color Table Modifier";
}
bool SaveAndRestoreModifier::load(ModifierLoaderContext &context, const Data::SaveAndRestoreModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_saveWhen.load(data.saveWhen) || !_restoreWhen.load(data.restoreWhen))
return false;
if (!_saveOrRestoreValue.load(data.saveOrRestoreValue, data.varName, data.varString))
return false;
_filePath = data.filePath;
_fileName = data.fileName;
return true;
}
SoundFadeModifier::SoundFadeModifier() : _fadeToVolume(0), _durationMSec(0) {
}
bool SoundFadeModifier::load(ModifierLoaderContext &context, const Data::SoundFadeModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen))
return false;
_fadeToVolume = data.fadeToVolume;
_durationMSec = ((((data.codedDuration[0] * 60) + data.codedDuration[1]) * 60 + data.codedDuration[2]) * 100 + data.codedDuration[3]) * 10;
return true;
}
bool SoundFadeModifier::respondsToEvent(const Event &evt) const {
return evt.respondsTo(_enableWhen) || evt.respondsTo(_disableWhen);
}
VThreadState SoundFadeModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
warning("Sound fade modifier is not implemented");
return kVThreadReturn;
}
Common::SharedPtr<Modifier> SoundFadeModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SoundFadeModifier(*this));
}
const char *SoundFadeModifier::getDefaultName() const {
return "Sound Fade Modifier";
}
bool SaveAndRestoreModifier::respondsToEvent(const Event &evt) const {
if (_saveWhen.respondsTo(evt) || _restoreWhen.respondsTo(evt))
return true;
return false;
}
VThreadState SaveAndRestoreModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_saveOrRestoreValue.getSourceType() != DynamicValueSourceTypes::kVariableReference) {
warning("Save/restore failed, don't know how to use something that isn't a var reference");
return kVThreadError;
}
const VarReference &var = _saveOrRestoreValue.getVarReference();
Common::WeakPtr<RuntimeObject> objWeak;
var.resolve(this, objWeak);
if (objWeak.expired()) {
warning("Save/load failed, couldn't resolve compound var");
return kVThreadError;
}
RuntimeObject *obj = objWeak.lock().get();
if (!obj->isModifier()) {
warning("Save/load failed, source wasn't a modifier");
return kVThreadError;
}
// There doesn't appear to be any flag for this, it just uses the file path field
bool isPrompt = (_filePath == "Ask User");
if (_saveWhen.respondsTo(msg->getEvent())) {
CompoundVarSaver saver(runtime, obj);
const Graphics::ManagedSurface *screenshotOverrideManaged = runtime->getSaveScreenshotOverride().get();
const Graphics::Surface *screenshotOverride = nullptr;
if (screenshotOverrideManaged)
screenshotOverride = &screenshotOverrideManaged->rawSurface();
bool succeeded = false;
if (isPrompt)
succeeded = runtime->getSaveProvider()->promptSave(&saver, screenshotOverride);
else
succeeded = runtime->getSaveProvider()->namedSave(&saver, screenshotOverride, _fileName);
if (succeeded) {
for (const Common::SharedPtr<SaveLoadHooks> &hooks : runtime->getHacks().saveLoadHooks)
hooks->onSave(runtime, this, static_cast<Modifier *>(obj));
}
return kVThreadReturn;
} else if (_restoreWhen.respondsTo(msg->getEvent())) {
CompoundVarLoader loader(runtime, obj);
bool succeeded = false;
if (isPrompt)
succeeded = runtime->getLoadProvider()->promptLoad(&loader);
else
succeeded = runtime->getLoadProvider()->namedLoad(&loader, _fileName);
if (succeeded) {
for (const Common::SharedPtr<SaveLoadHooks> &hooks : runtime->getHacks().saveLoadHooks)
hooks->onLoad(runtime, this, static_cast<Modifier *>(obj));
}
return kVThreadReturn;
}
return kVThreadError;
}
void SaveAndRestoreModifier::linkInternalReferences(ObjectLinkingScope *scope) {
Modifier::linkInternalReferences(scope);
_saveOrRestoreValue.linkInternalReferences(scope);
}
void SaveAndRestoreModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
Modifier::visitInternalReferences(visitor);
_saveOrRestoreValue.visitInternalReferences(visitor);
}
Common::SharedPtr<Modifier> SaveAndRestoreModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SaveAndRestoreModifier(*this));
}
const char *SaveAndRestoreModifier::getDefaultName() const {
return "Save And Restore Modifier";
}
bool MessengerModifier::load(ModifierLoaderContext &context, const Data::MessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_when.load(data.when) || !_sendSpec.load(data.send, data.messageFlags, data.with, data.withSource, data.withString, data.destination))
return false;
return true;
}
bool MessengerModifier::respondsToEvent(const Event &evt) const {
return _when.respondsTo(evt);
}
VThreadState MessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_when.respondsTo(msg->getEvent())) {
_sendSpec.sendFromMessenger(runtime, this, msg->getSource().lock().get(), msg->getValue(), nullptr);
}
return kVThreadReturn;
}
void MessengerModifier::linkInternalReferences(ObjectLinkingScope *outerScope) {
_sendSpec.linkInternalReferences(outerScope);
}
void MessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_sendSpec.visitInternalReferences(visitor);
}
Common::SharedPtr<Modifier> MessengerModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new MessengerModifier(*this));
}
const char *MessengerModifier::getDefaultName() const {
return "Messenger";
}
bool SetModifier::load(ModifierLoaderContext &context, const Data::SetModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen) || !_source.load(data.source, data.sourceName, data.sourceString) || !_target.load(data.target, data.targetName, data.targetString))
return false;
return true;
}
bool SetModifier::respondsToEvent(const Event &evt) const {
if (_executeWhen.respondsTo(evt))
return true;
return false;
}
VThreadState SetModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_executeWhen.respondsTo(msg->getEvent())) {
if (_target.getSourceType() != DynamicValueSourceTypes::kVariableReference) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Set modifier target isn't a variable reference");
#endif
return kVThreadError;
} else {
Common::SharedPtr<Modifier> targetModifier = _target.getVarReference().resolution.lock();
if (!targetModifier) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Set modifier target was invalid");
#endif
return kVThreadError;
} else if (!targetModifier->isVariable()) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Set modifier target was invalid");
#endif
return kVThreadError;
} else {
DynamicValue srcValue = _source.produceValue(msg->getValue());
VariableModifier *targetVar = static_cast<VariableModifier *>(targetModifier.get());
if (!targetVar->varSetValue(nullptr, srcValue)) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Set modifier failed to set target value");
#endif
return kVThreadError;
}
}
}
}
return kVThreadReturn;
}
void SetModifier::linkInternalReferences(ObjectLinkingScope *outerScope) {
_source.linkInternalReferences(outerScope);
_target.linkInternalReferences(outerScope);
}
void SetModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_source.visitInternalReferences(visitor);
_target.visitInternalReferences(visitor);
}
Common::SharedPtr<Modifier> SetModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SetModifier(*this));
}
const char *SetModifier::getDefaultName() const {
return "Set Modifier";
}
AliasModifier::AliasModifier() : _aliasID(0) {
}
bool AliasModifier::load(ModifierLoaderContext &context, const Data::AliasModifier &data) {
_guid = data.guid;
if (!_modifierFlags.load(data.modifierFlags))
return false;
_name = data.name;
_aliasID = data.aliasIndexPlusOne;
return true;
}
Common::SharedPtr<Modifier> AliasModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new AliasModifier(*this));
}
const char *AliasModifier::getDefaultName() const {
return "";
}
uint32 AliasModifier::getAliasID() const {
return _aliasID;
}
bool AliasModifier::isAlias() const {
return true;
}
bool ChangeSceneModifier::load(ModifierLoaderContext& context, const Data::ChangeSceneModifier& data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen))
return false;
if ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagNextScene) != 0)
_sceneSelectionType = kSceneSelectionTypeNext;
else if ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagPrevScene) != 0)
_sceneSelectionType = kSceneSelectionTypePrevious;
else if ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagSpecificScene) != 0)
_sceneSelectionType = kSceneSelectionTypeSpecific;
else
return false;
_targetSectionGUID = data.targetSectionGUID;
_targetSubsectionGUID = data.targetSubsectionGUID;
_targetSceneGUID = data.targetSceneGUID;
_addToReturnList = ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagAddToReturnList) != 0);
_addToDestList = ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagAddToDestList) != 0);
_wrapAround = ((data.changeSceneFlags & Data::ChangeSceneModifier::kChangeSceneFlagWrapAround) != 0);
return true;
}
bool ChangeSceneModifier::respondsToEvent(const Event &evt) const {
if (_executeWhen.respondsTo(evt))
return true;
return false;
}
VThreadState ChangeSceneModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties>& msg) {
if (_executeWhen.respondsTo(msg->getEvent())) {
Common::SharedPtr<Structural> targetScene;
if (_sceneSelectionType == kSceneSelectionTypeSpecific) {
Structural *project = runtime->getProject();
Structural *section = nullptr;
if (_targetSectionGUID == 0xfffffffeu) {
// For some reason, some scene change modifiers have a garbled section ID. In that case, look in the current section.
Structural *sectionSearch = findStructuralOwner();
while (sectionSearch && !sectionSearch->isSection())
sectionSearch = sectionSearch->getParent();
section = sectionSearch;
} else {
for (Common::Array<Common::SharedPtr<Structural> >::const_iterator it = project->getChildren().begin(), itEnd = project->getChildren().end(); it != itEnd; ++it) {
Structural *candidate = it->get();
assert(candidate->isSection());
if (candidate->getStaticGUID() == _targetSectionGUID) {
section = candidate;
break;
}
}
}
if (section) {
Structural *subsection = nullptr;
for (Common::Array<Common::SharedPtr<Structural> >::const_iterator it = section->getChildren().begin(), itEnd = section->getChildren().end(); it != itEnd; ++it) {
Structural *candidate = it->get();
assert(candidate->isSubsection());
if (candidate->getStaticGUID() == _targetSubsectionGUID) {
subsection = candidate;
break;
}
}
if (subsection) {
for (Common::Array<Common::SharedPtr<Structural> >::const_iterator it = subsection->getChildren().begin(), itEnd = subsection->getChildren().end(); it != itEnd; ++it) {
const Common::SharedPtr<Structural> &candidate = *it;
assert(candidate->isElement() && static_cast<const Element *>(candidate.get())->isVisual());
if (candidate->getStaticGUID() == _targetSceneGUID) {
targetScene = candidate;
break;
}
}
} else {
warning("Change Scene Modifier failed, subsection could not be resolved");
}
} else {
warning("Change Scene Modifier failed, section could not be resolved");
}
} else {
Structural *mainScene = runtime->getActiveMainScene().get();
if (mainScene) {
Structural *subsection = mainScene->getParent();
const Common::Array<Common::SharedPtr<Structural> > &scenes = subsection->getChildren();
if (scenes.size() == 1)
error("Scene list is invalid");
size_t sceneIndex = 0;
for (size_t i = 1; i < scenes.size(); i++) {
if (scenes[i].get() == mainScene) {
sceneIndex = i;
break;
}
}
if (sceneIndex == 0) {
warning("Change Scene Modifier failed, couldn't identify current scene's cyclical position");
} else {
if (_sceneSelectionType == kSceneSelectionTypePrevious) {
if (sceneIndex == 1) {
if (!_wrapAround)
return kVThreadReturn;
targetScene = scenes.back();
} else {
targetScene = scenes[sceneIndex - 1];
}
} else if (_sceneSelectionType == kSceneSelectionTypeNext) {
if (sceneIndex == scenes.size() - 1) {
if (!_wrapAround)
return kVThreadReturn;
targetScene = scenes[1];
} else {
targetScene = scenes[sceneIndex + 1];
}
}
}
}
}
if (targetScene) {
runtime->addSceneStateTransition(HighLevelSceneTransition(targetScene, HighLevelSceneTransition::kTypeChangeToScene, _addToDestList, _addToReturnList));
} else {
warning("Change Scene Modifier failed, scene could not be resolved");
}
}
return kVThreadReturn;
}
Common::SharedPtr<Modifier> ChangeSceneModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new ChangeSceneModifier(*this));
}
const char *ChangeSceneModifier::getDefaultName() const {
return "Change Scene Modifier";
}
SoundEffectModifier::SoundEffectModifier() : _soundType(kSoundTypeBeep), _assetID(0) {
}
bool SoundEffectModifier::load(ModifierLoaderContext &context, const Data::SoundEffectModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen) || !_terminateWhen.load(data.terminateWhen))
return false;
if (data.assetID == Data::SoundEffectModifier::kSpecialAssetIDSystemBeep) {
_soundType = kSoundTypeBeep;
_assetID = 0;
} else {
_soundType = kSoundTypeAudioAsset;
_assetID = data.assetID;
}
return true;
}
bool SoundEffectModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt) || _terminateWhen.respondsTo(evt);
}
VThreadState SoundEffectModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_terminateWhen.respondsTo(msg->getEvent())) {
if (_player) {
_player->stop();
_player.reset();
}
} else if (_executeWhen.respondsTo(msg->getEvent())) {
disable(runtime);
}
return kVThreadReturn;
}
void SoundEffectModifier::disable(Runtime *runtime) {
if (_soundType == kSoundTypeAudioAsset) {
if (!_cachedAudio)
loadAndCacheAudio(runtime);
if (_cachedAudio) {
if (_player) {
_player->stop();
_player.reset();
}
size_t numSamples = _cachedAudio->getNumSamples(*_metadata);
_player.reset(new AudioPlayer(runtime->getAudioMixer(), 255, 0, _metadata, _cachedAudio, false, 0, 0, numSamples));
}
}
}
void SoundEffectModifier::loadAndCacheAudio(Runtime *runtime) {
if (_cachedAudio)
return;
Project *project = runtime->getProject();
Common::SharedPtr<Asset> asset = project->getAssetByID(_assetID).lock();
if (!asset) {
warning("Sound effect modifier references asset %i but the asset isn't loaded!", _assetID);
return;
}
if (asset->getAssetType() != kAssetTypeAudio) {
warning("Sound element assigned an asset that isn't audio");
return;
}
_cachedAudio = static_cast<AudioAsset *>(asset.get())->loadAndCacheAudio(runtime);
_metadata = static_cast<AudioAsset *>(asset.get())->getMetadata();
}
Common::SharedPtr<Modifier> SoundEffectModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SoundEffectModifier(*this));
}
const char *SoundEffectModifier::getDefaultName() const {
return "Sound Effect Modifier";
}
PathMotionModifier::PointDef::PointDef() : frame(0), useFrame(false) {
}
PathMotionModifier::PathMotionModifier()
: _reverse(false), _loop(false), _alternate(false),
_startAtBeginning(false), _frameDurationDUSec(1), _isAlternatingDirection(false), _lastPointTimeDUSec(0), _currentPointIndex(0) {
}
PathMotionModifier::~PathMotionModifier() {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
bool PathMotionModifier::load(ModifierLoaderContext &context, const Data::PathMotionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen) || !_terminateWhen.load(data.terminateWhen))
return false;
_reverse = ((data.flags & Data::PathMotionModifier::kFlagReverse) != 0);
_loop = ((data.flags & Data::PathMotionModifier::kFlagLoop) != 0);
_alternate = ((data.flags & Data::PathMotionModifier::kFlagAlternate) != 0);
_startAtBeginning = ((data.flags & Data::PathMotionModifier::kFlagStartAtBeginning) != 0);
_frameDurationDUSec = data.frameDurationTimes10Million;
if (_frameDurationDUSec == 0)
_frameDurationDUSec = 1; // Maybe set this to 1/60? It seems like subframe movement is possible though.
_points.resize(data.numPoints);
for (size_t i = 0; i < _points.size(); i++) {
const Data::PathMotionModifier::PointDef &inPoint = data.points[i];
PointDef &outPoint = _points[i];
outPoint.frame = inPoint.frame;
outPoint.useFrame = ((inPoint.frameFlags & Data::PathMotionModifier::PointDef::kFrameFlagPlaySequentially) == 0);
if (!inPoint.point.toScummVMPoint(outPoint.point))
return false;
if (data.havePointDefMessageSpecs) {
const Data::PathMotionModifier::PointDefMessageSpec &messageSpec = inPoint.messageSpec;
if (!outPoint.sendSpec.load(messageSpec.send, messageSpec.messageFlags, messageSpec.with, messageSpec.withSource, messageSpec.withString, messageSpec.destination))
return false;
} else {
outPoint.sendSpec.destination = kMessageDestNone;
}
}
return true;
}
bool PathMotionModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt) || _terminateWhen.respondsTo(evt);
}
VThreadState PathMotionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_terminateWhen.respondsTo(msg->getEvent())) {
TerminateTaskData *terminateTask = runtime->getVThread().pushTask("PathMotionModifier::terminateTask", this, &PathMotionModifier::terminateTask);
terminateTask->runtime = runtime;
return kVThreadReturn;
}
if (_executeWhen.respondsTo(msg->getEvent())) {
ExecuteTaskData *executeTask = runtime->getVThread().pushTask("PathMotionModifier::executeTask", this, &PathMotionModifier::executeTask);
executeTask->runtime = runtime;
_incomingData = msg->getValue();
_triggerSource = msg->getSource();
return kVThreadReturn;
}
return kVThreadReturn;
}
void PathMotionModifier::disable(Runtime *runtime) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
void PathMotionModifier::linkInternalReferences(ObjectLinkingScope *scope) {
for (PointDef &point : _points)
point.sendSpec.linkInternalReferences(scope);
}
void PathMotionModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
for (PointDef &point : _points)
point.sendSpec.visitInternalReferences(visitor);
}
VThreadState PathMotionModifier::executeTask(const ExecuteTaskData &taskData) {
if (_points.size() == 0)
return kVThreadError;
Runtime *runtime = taskData.runtime;
uint64 timeMSec = runtime->getPlayTime();
uint prevPointIndex = _currentPointIndex;
uint newPointIndex = _reverse ? _points.size() - 1 : 0;
_lastPointTimeDUSec = timeMSec * 10000u;
_isAlternatingDirection = false;
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
scheduleNextAdvance(runtime, _lastPointTimeDUSec);
ChangePointsTaskData *changePointsTask = runtime->getVThread().pushTask("PathMotionModifier::changePoints", this, &PathMotionModifier::changePointsTask);
changePointsTask->runtime = runtime;
changePointsTask->prevPoint = (_startAtBeginning ? prevPointIndex : newPointIndex);
changePointsTask->newPoint = newPointIndex;
changePointsTask->isTerminal = (_loop == false && _points.size() == 1);
SendMessageToParentTaskData *sendMessageToParentTask = runtime->getVThread().pushTask("PathMotionModifier::sendMessageToParent", this, &PathMotionModifier::sendMessageToParentTask);
sendMessageToParentTask->runtime = runtime;
sendMessageToParentTask->eventID = EventIDs::kMotionStarted;
return kVThreadReturn;
}
VThreadState PathMotionModifier::changePointsTask(const ChangePointsTaskData &taskData) {
Runtime *runtime = taskData.runtime;
_currentPointIndex = taskData.newPoint;
// TODO: Figure out if this is the correct order. These are pushed tasks so order is reversed: We set position first,
// then set cel, then fire the message if any. I don't think the cel or position change have side effects.
if (_points[_currentPointIndex].sendSpec.destination != kMessageDestNone) {
TriggerMessageTaskData *triggerMessageTask = runtime->getVThread().pushTask("PathMotionModifier::triggerMessage", this, &PathMotionModifier::triggerMessageTask);
triggerMessageTask->runtime = runtime;
triggerMessageTask->pointIndex = _currentPointIndex;
}
// However, we DO need to fire Motion Ended events BEFORE we fire the last point's message.
if (taskData.isTerminal) {
SendMessageToParentTaskData *sendToParentTask = runtime->getVThread().pushTask("PathMotionModifier::sendMessageToParent", this, &PathMotionModifier::sendMessageToParentTask);
sendToParentTask->runtime = runtime;
sendToParentTask->eventID = EventIDs::kMotionEnded;
}
if (_points[_currentPointIndex].useFrame) {
ChangeCelTaskData *changeCelTask = runtime->getVThread().pushTask("PathMotionModifier::changeCel", this, &PathMotionModifier::changeCelTask);
changeCelTask->runtime = runtime;
changeCelTask->pointIndex = _currentPointIndex;
}
Common::Point positionDelta = _points[taskData.newPoint].point - _points[taskData.prevPoint].point;
if (positionDelta != Common::Point(0, 0)) {
ChangePositionTaskData *changePositionTask = runtime->getVThread().pushTask("PathMotionModifier::changePosition", this, &PathMotionModifier::changePositionTask);
changePositionTask->runtime = runtime;
changePositionTask->positionDelta = positionDelta;
}
return kVThreadReturn;
}
VThreadState PathMotionModifier::triggerMessageTask(const TriggerMessageTaskData &taskData) {
_points[taskData.pointIndex].sendSpec.sendFromMessenger(taskData.runtime, this, _triggerSource.lock().get(), _incomingData, nullptr);
return kVThreadReturn;
}
VThreadState PathMotionModifier::sendMessageToParentTask(const SendMessageToParentTaskData &taskData) {
Structural *owner = this->findStructuralOwner();
if (owner) {
Common::SharedPtr<MessageProperties> props(new MessageProperties(Event(taskData.eventID, 0), DynamicValue(), this->getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(props, owner, true, true, false));
// Send immediately
taskData.runtime->sendMessageOnVThread(dispatch);
}
return kVThreadReturn;
}
VThreadState PathMotionModifier::changeCelTask(const ChangeCelTaskData &taskData) {
if (_points[taskData.pointIndex].useFrame) {
Structural *structural = findStructuralOwner();
if (structural) {
MiniscriptThread thread(taskData.runtime, nullptr, nullptr, nullptr, this);
DynamicValueWriteProxy proxy;
MiniscriptInstructionOutcome writeRefOutcome = structural->writeRefAttribute(&thread, proxy, "cel");
if (writeRefOutcome == kMiniscriptInstructionOutcomeContinue) {
DynamicValue cel;
cel.setInt(_points[taskData.pointIndex].frame + 1);
(void) proxy.pod.ifc->write(&thread, cel, proxy.pod.objectRef, proxy.pod.ptrOrOffset);
}
}
}
return kVThreadReturn;
}
VThreadState PathMotionModifier::changePositionTask(const ChangePositionTaskData &taskData) {
Structural *structural = findStructuralOwner();
if (structural && structural->isElement() && static_cast<Element *>(structural)->isVisual()) {
VisualElement *visual = static_cast<VisualElement *>(structural);
VisualElement::OffsetTranslateTaskData *offsetTranslateTask = taskData.runtime->getVThread().pushTask("VisualElement::offsetTranslate", visual, &VisualElement::offsetTranslateTask);
offsetTranslateTask->dx = taskData.positionDelta.x;
offsetTranslateTask->dy = taskData.positionDelta.y;
}
return kVThreadReturn;
}
VThreadState PathMotionModifier::advanceFrameTask(const AdvanceFrameTaskData &taskData) {
// Check what the new time will be and if it's in the future. This also handles the case where the current time was changed
// due to a triggered message re-executing the modifier: In that case, this will prevent any subframe advances that would have happened.
uint64 newTime = _lastPointTimeDUSec + _frameDurationDUSec;
if (newTime >= taskData.terminationTimeDUSec)
return kVThreadReturn;
_lastPointTimeDUSec = newTime;
bool isPlayingForward = (_reverse == _isAlternatingDirection);
bool isAtLastPoint = isPlayingForward ? (_currentPointIndex == _points.size() - 1) : (_currentPointIndex == 0);
if (isAtLastPoint) {
// If this isn't looping, we're done
if (_loop == false) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
return kVThreadReturn;
}
// Otherwise, check for alternation and trigger it
if (_alternate) {
isPlayingForward = !isPlayingForward;
_isAlternatingDirection = !_isAlternatingDirection;
}
}
uint prevPointIndex = _currentPointIndex;
// If the path only has one point, we still act like it's advancing, messages
uint nextPointIndex = 0;
if (isPlayingForward) {
nextPointIndex = _currentPointIndex + 1;
if (nextPointIndex > _points.size())
nextPointIndex = 0;
} else {
if (_currentPointIndex == 0)
nextPointIndex = _points.size() - 1;
else
nextPointIndex = _currentPointIndex - 1;
}
bool isTerminal = false;
if (!_loop) {
isTerminal = isPlayingForward ? (nextPointIndex == _points.size() - 1) : (nextPointIndex == 0);
if (isTerminal && _scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
// Push the next frame advance for this advancement
AdvanceFrameTaskData *advanceFrameTask = taskData.runtime->getVThread().pushTask("PathMotionModifier::advanceFrame", this, &PathMotionModifier::advanceFrameTask);
advanceFrameTask->runtime = taskData.runtime;
advanceFrameTask->terminationTimeDUSec = taskData.terminationTimeDUSec;
// Push this frame advance
ChangePointsTaskData *changePointsTask = taskData.runtime->getVThread().pushTask("PathMotionModifier::changePoints", this, &PathMotionModifier::changePointsTask);
changePointsTask->runtime = taskData.runtime;
changePointsTask->prevPoint = prevPointIndex;
changePointsTask->newPoint = nextPointIndex;
changePointsTask->isTerminal = isTerminal;
return kVThreadReturn;
}
void PathMotionModifier::scheduleNextAdvance(Runtime *runtime, uint64 startingFromTimeDUSec) {
assert(_scheduledEvent.get() == nullptr);
uint64 nextFrameTimeMSec = (startingFromTimeDUSec + _frameDurationDUSec + 9999u) / 10000u;
_scheduledEvent = runtime->getScheduler().scheduleMethod<PathMotionModifier, &PathMotionModifier::advance>(nextFrameTimeMSec, this);
}
void PathMotionModifier::advance(Runtime *runtime) {
_scheduledEvent.reset();
uint64 currentTimeDUSec = runtime->getPlayTime() * 10000u;
uint64 framesToAdvance = (currentTimeDUSec - _lastPointTimeDUSec) / _frameDurationDUSec;
uint64 nextFrameDUSec = _lastPointTimeDUSec + framesToAdvance * _frameDurationDUSec;
// Schedule the next advance now, since the advance may be cancelled by a message triggered by one of the advances
scheduleNextAdvance(runtime, nextFrameDUSec);
AdvanceFrameTaskData *advanceFrameTask = runtime->getVThread().pushTask("PathMotionModifier::advanceFrame", this, &PathMotionModifier::advanceFrameTask);
advanceFrameTask->runtime = runtime;
advanceFrameTask->terminationTimeDUSec = currentTimeDUSec;
}
VThreadState PathMotionModifier::terminateTask(const TerminateTaskData &taskData) {
if (_scheduledEvent) {
SendMessageToParentTaskData *sendToParentTask = taskData.runtime->getVThread().pushTask("PathMotionModifier::endMotion", this, &PathMotionModifier::sendMessageToParentTask);
sendToParentTask->runtime = taskData.runtime;
sendToParentTask->eventID = EventIDs::kMotionEnded;
}
disable(taskData.runtime);
return kVThreadReturn;
}
Common::SharedPtr<Modifier> PathMotionModifier::shallowClone() const {
Common::SharedPtr<PathMotionModifier> clone(new PathMotionModifier(*this));
clone->_incomingData = DynamicValue();
clone->_scheduledEvent.reset();
return clone;
}
const char *PathMotionModifier::getDefaultName() const {
return "Path Motion Modifier";
}
SimpleMotionModifier::SimpleMotionModifier() : _motionType(kMotionTypeIntoScene), _directionFlags(0), _steps(0), _delayMSecTimes4800(0), _lastTickTime(0) {
}
SimpleMotionModifier::~SimpleMotionModifier() {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
bool SimpleMotionModifier::load(ModifierLoaderContext &context, const Data::SimpleMotionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen) || !_terminateWhen.load(data.terminateWhen))
return false;
_directionFlags = data.directionFlags;
_steps = data.steps;
_motionType = static_cast<MotionType>(data.motionType);
_delayMSecTimes4800 = data.delayMSecTimes4800;
return true;
}
bool SimpleMotionModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt) || _terminateWhen.respondsTo(evt);
}
VThreadState SimpleMotionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_executeWhen.respondsTo(msg->getEvent())) {
if (!_scheduledEvent) {
if (_motionType == kMotionTypeRandomBounce)
startRandomBounce(runtime);
else {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Simple motion modifier was activated with an unsupported motion type");
#endif
}
}
return kVThreadReturn;
}
if (_terminateWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
return kVThreadReturn;
}
void SimpleMotionModifier::disable(Runtime *runtime) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
void SimpleMotionModifier::startRandomBounce(Runtime *runtime) {
_velocity = Common::Point(24, 24); // Seems to be static
_lastTickTime = runtime->getPlayTime();
_scheduledEvent = runtime->getScheduler().scheduleMethod<SimpleMotionModifier, &SimpleMotionModifier::runRandomBounce>(_lastTickTime + 1, this);
}
void SimpleMotionModifier::runRandomBounce(Runtime *runtime) {
uint numTicks = 100;
uint64 currentTime = runtime->getPlayTime();
if (_delayMSecTimes4800 > 0) {
uint64 ticksToExecute = (currentTime - _lastTickTime) * 4800u / _delayMSecTimes4800;
if (ticksToExecute < 100) {
numTicks = static_cast<uint>(ticksToExecute);
_lastTickTime += (static_cast<uint64>(numTicks) * _delayMSecTimes4800 / 4800u);
} else {
_lastTickTime = currentTime;
}
}
if (numTicks > 0) {
Structural *structural = this->findStructuralOwner();
if (structural && structural->isElement() && static_cast<Element *>(structural)->isVisual()) {
VisualElement *visual = static_cast<VisualElement *>(structural);
const Common::Point initialPosition = visual->getGlobalPosition();
Common::Point newPosition = initialPosition;
Common::Rect relRect = visual->getRelativeRect();
int32 w = relRect.width();
int32 h = relRect.height();
Window *mainWindow = runtime->getMainWindow().lock().get();
if (mainWindow) {
int32 windowWidth = mainWindow->getWidth();
int32 windowHeight = mainWindow->getHeight();
for (uint tick = 0; tick < numTicks; tick++) {
Common::Rect newRect(newPosition.x + _velocity.x, newPosition.y + _velocity.y, newPosition.x + _velocity.x + w, newPosition.y + _velocity.y + h);
if (newRect.left < 0) {
newRect.translate(-newRect.left, 0);
_velocity.x = runtime->getRandom()->getRandomNumber(31) + 1;
} else if (newRect.right > windowWidth) {
newRect.translate(windowWidth - newRect.right, 0);
_velocity.x = -1 - static_cast<int32>(runtime->getRandom()->getRandomNumber(31));
}
if (newRect.top < 0) {
newRect.translate(0, -newRect.top);
_velocity.y = runtime->getRandom()->getRandomNumber(31) + 1;
} else if (newRect.bottom > windowHeight) {
newRect.translate(windowHeight - newRect.bottom, 0);
_velocity.y = -1 - static_cast<int32>(runtime->getRandom()->getRandomNumber(31));
}
newPosition = Common::Point(newRect.left, newRect.top);
_velocity.y++;
}
}
if (visual->getHooks())
visual->getHooks()->onSetPosition(runtime, visual, initialPosition, newPosition);
if (newPosition != initialPosition) {
VisualElement::OffsetTranslateTaskData *taskData = runtime->getVThread().pushTask("VisualElement::offsetTranslateTask", visual, &VisualElement::offsetTranslateTask);
taskData->dx = newPosition.x - initialPosition.x;
taskData->dy = newPosition.y - initialPosition.y;
}
}
}
_scheduledEvent = runtime->getScheduler().scheduleMethod<SimpleMotionModifier, &SimpleMotionModifier::runRandomBounce>(currentTime + 1, this);
}
Common::SharedPtr<Modifier> SimpleMotionModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SimpleMotionModifier(*this));
}
const char *SimpleMotionModifier::getDefaultName() const {
return "Simple Motion Modifier";
}
bool DragMotionModifier::load(ModifierLoaderContext &context, const Data::DragMotionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
_dragProps.reset(new DragMotionProperties());
// constraint margin is unchecked here because it's a margin, not a real rectangle, but it's stored as if it's a rect
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen) || !data.constraintMargin.toScummVMRectUnchecked(_dragProps->constraintMargin))
return false;
bool constrainVertical = false;
bool constrainHorizontal = false;
if (data.haveMacPart) {
_dragProps->constrainToParent = ((data.platform.mac.flags & Data::DragMotionModifier::MacPart::kConstrainToParent) != 0);
constrainHorizontal = ((data.platform.mac.flags & Data::DragMotionModifier::MacPart::kConstrainHorizontal) != 0);
constrainVertical = ((data.platform.mac.flags & Data::DragMotionModifier::MacPart::kConstrainVertical) != 0);
} else if (data.haveWinPart) {
_dragProps->constrainToParent = (data.platform.win.constrainToParent != 0);
constrainVertical = (data.platform.win.constrainVertical != 0);
constrainHorizontal = (data.platform.win.constrainHorizontal != 0);
} else {
return false;
}
if (constrainVertical) {
if (constrainHorizontal)
return false; // ???
else
_dragProps->constraintDirection = kConstraintDirectionVertical;
} else {
if (constrainHorizontal)
_dragProps->constraintDirection = kConstraintDirectionHorizontal;
else
_dragProps->constraintDirection = kConstraintDirectionNone;
}
return true;
}
Common::SharedPtr<Modifier> DragMotionModifier::shallowClone() const {
Common::SharedPtr<DragMotionModifier> clone = Common::SharedPtr<DragMotionModifier>(new DragMotionModifier(*this));
clone->_dragProps.reset(new DragMotionProperties(*_dragProps));
return clone;
}
const char *DragMotionModifier::getDefaultName() const {
return "Drag Motion Modifier";
}
bool DragMotionModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState DragMotionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_enableWhen.respondsTo(msg->getEvent())) {
Structural *owner = this->findStructuralOwner();
if (owner->isElement() && static_cast<Element *>(owner)->isVisual())
static_cast<VisualElement *>(owner)->setDragMotionProperties(_dragProps);
return kVThreadReturn;
}
if (_disableWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
return kVThreadReturn;
}
void DragMotionModifier::disable(Runtime *runtime) {
Structural *owner = this->findStructuralOwner();
if (owner->isElement() && static_cast<Element *>(owner)->isVisual())
static_cast<VisualElement *>(owner)->setDragMotionProperties(nullptr);
}
VectorMotionModifier::~VectorMotionModifier() {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
bool VectorMotionModifier::load(ModifierLoaderContext &context, const Data::VectorMotionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen) || !_vec.load(data.vec, data.vecSource, data.vecString))
return false;
return true;
}
bool VectorMotionModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState VectorMotionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_enableWhen.respondsTo(msg->getEvent())) {
DynamicValue vec = _vec.produceValue(msg->getValue());
if (!vec.convertToType(DynamicValueTypes::kVector, vec)) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notify(kDebugSeverityError, "Vector value was not actually a vector");
#endif
return kVThreadError;
}
_resolvedVector = vec.getVector();
if (!_scheduledEvent) {
_lastTickTime = runtime->getPlayTime();
_subpixelX = 0;
_subpixelY = 0;
_scheduledEvent = runtime->getScheduler().scheduleMethod<VectorMotionModifier, &VectorMotionModifier::trigger>(_lastTickTime + 1, this);
return kVThreadReturn;
}
}
if (_disableWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
return kVThreadReturn;
}
void VectorMotionModifier::disable(Runtime *runtime) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
void VectorMotionModifier::trigger(Runtime *runtime) {
uint64 currentTime = runtime->getPlayTime();
_scheduledEvent = runtime->getScheduler().scheduleMethod<VectorMotionModifier, &VectorMotionModifier::trigger>(currentTime + 1, this);
// Variable-sourced motion is continuously updated and doesn't need to be re-triggered.
// The Pong minigame in Obsidian's Bureau chapter depends on this.
if (_vec.getSourceType() == DynamicValueSourceTypes::kVariableReference) {
DynamicValue vec = _vec.produceValue(DynamicValue());
if (vec.convertToType(DynamicValueTypes::kVector, vec))
_resolvedVector = vec.getVector();
}
double radians = _resolvedVector.angleDegrees * (M_PI / 180.0);
// Distance is per-tick, which is 1/60 of a sec, so the multiplier is 60.0/1000.0 or 0.06
// We then scale the entire thing up by 2^64, so the result is 60*65536/1000
double distance = static_cast<double>(currentTime - _lastTickTime) * _resolvedVector.magnitude * 3932.16;
int32 dx = static_cast<int32>(cos(radians) * distance) + static_cast<int32>(_subpixelX);
int32 dy = static_cast<int32>(-sin(radians) * distance) + static_cast<int32>(_subpixelY);
_subpixelX = (dx & 0xffff);
_subpixelY = (dy & 0xffff);
dx -= _subpixelX;
dy -= _subpixelY;
dx /= 65536;
dy /= 65536;
Structural *structural = findStructuralOwner();
if (structural->isElement()) {
Element *element = static_cast<Element *>(structural);
if (element->isVisual()) {
VisualElement *visual = static_cast<VisualElement *>(element);
VisualElement::OffsetTranslateTaskData *taskData = runtime->getVThread().pushTask("VisualElement::offsetTranslateTask", visual, &VisualElement::offsetTranslateTask);
taskData->dx = dx;
taskData->dy = dy;
}
}
_lastTickTime = currentTime;
}
Common::SharedPtr<Modifier> VectorMotionModifier::shallowClone() const {
Common::SharedPtr<VectorMotionModifier> clone(new VectorMotionModifier(*this));
clone->_scheduledEvent.reset();
return clone;
}
const char *VectorMotionModifier::getDefaultName() const {
return "Vector Motion Modifier";
}
void VectorMotionModifier::linkInternalReferences(ObjectLinkingScope *scope) {
_vec.linkInternalReferences(scope);
}
void VectorMotionModifier::visitInternalReferences(IStructuralReferenceVisitor* visitor) {
_vec.visitInternalReferences(visitor);
}
bool SceneTransitionModifier::load(ModifierLoaderContext &context, const Data::SceneTransitionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen))
return false;
_duration = data.duration;
_steps = data.steps;
if (!SceneTransitionTypes::loadFromData(_transitionType, data.transitionType))
return false;
if (!SceneTransitionDirections::loadFromData(_transitionDirection, data.direction))
return false;
return true;
}
bool SceneTransitionModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState SceneTransitionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_enableWhen.respondsTo(msg->getEvent())) {
SceneTransitionEffect effect;
// For some reason, these vary
uint32 timeDivisor = 100;
switch (effect._transitionType) {
case SceneTransitionTypes::kRandomDissolve:
timeDivisor = 50;
break;
case SceneTransitionTypes::kFade:
timeDivisor = 25;
break;
default:
break;
}
effect._duration = _duration / timeDivisor;
effect._steps = _steps;
effect._transitionDirection = _transitionDirection;
effect._transitionType = _transitionType;
runtime->setSceneTransitionEffect(true, &effect);
}
if (_disableWhen.respondsTo(msg->getEvent()))
disable(runtime);
return kVThreadReturn;
}
void SceneTransitionModifier::disable(Runtime *runtime) {
runtime->setSceneTransitionEffect(true, nullptr);
}
Common::SharedPtr<Modifier> SceneTransitionModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SceneTransitionModifier(*this));
}
const char *SceneTransitionModifier::getDefaultName() const {
return "Scene Transition Modifier";
}
ElementTransitionModifier::ElementTransitionModifier() : _rate(0), _steps(0),
_transitionType(kTransitionTypeFade), _revealType(kRevealTypeReveal), _transitionStartTime(0), _currentStep(0) {
}
ElementTransitionModifier::~ElementTransitionModifier() {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
bool ElementTransitionModifier::load(ModifierLoaderContext &context, const Data::ElementTransitionModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen))
return false;
_rate = data.rate;
_steps = data.steps;
switch (data.transitionType) {
case Data::ElementTransitionModifier::kTransitionTypeFade:
_transitionType = kTransitionTypeFade;
break;
case Data::ElementTransitionModifier::kTransitionTypeOvalIris:
_transitionType = kTransitionTypeOvalIris;
break;
case Data::ElementTransitionModifier::kTransitionTypeRectangularIris:
_transitionType = kTransitionTypeRectangularIris;
break;
case Data::ElementTransitionModifier::kTransitionTypeZoom:
_transitionType = kTransitionTypeZoom;
break;
default:
return false;
}
switch (data.revealType) {
case Data::ElementTransitionModifier::kRevealTypeConceal:
_revealType = kRevealTypeConceal;
break;
case Data::ElementTransitionModifier::kRevealTypeReveal:
_revealType = kRevealTypeReveal;
break;
default:
return false;
}
return true;
}
bool ElementTransitionModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState ElementTransitionModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
// How element transition modifiers work:
// - When activated, if Reveal, then Show is sent (regardless of whether element is visible or not).
// - Then, for both reveal and conceal, Transition Started is sent by the modifier.
// - When a conceal transition completes, Hide is sent to the element.
// - Then, for both reveal and conceal, Transition Ended is sent by the modifier.
// - If a transition is active and the Disable signal is called, then the transition completes immediately.
//
// Q. Does that mean if an element has a Revealer followed by a Concealer and they take opposing messages,
// that the element will be hidden if a reveal interrupts the concealer due to its hide message happening
// second, but that won't happen if they're in Concealer-Revealer order?
// A. Yes.
if (_enableWhen.respondsTo(msg->getEvent())) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
_scheduledEvent = runtime->getScheduler().scheduleMethod<ElementTransitionModifier, &ElementTransitionModifier::continueTransition>(runtime->getPlayTime() + 1, this);
_transitionStartTime = runtime->getPlayTime();
_currentStep = 0;
setTransitionProgress(0, _steps);
// Pushed tasks, so these are executed in reverse order (Show -> Transition Started)
{
Common::SharedPtr<MessageProperties> msgProps(new MessageProperties(Event(EventIDs::kTransitionStarted, 0), DynamicValue(), getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(msgProps, findStructuralOwner(), false, true, false));
runtime->sendMessageOnVThread(dispatch);
}
if (_revealType == kRevealTypeReveal)
{
Common::SharedPtr<MessageProperties> msgProps(new MessageProperties(Event(EventIDs::kElementShow, 0), DynamicValue(), getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(msgProps, findStructuralOwner(), false, false, true));
runtime->sendMessageOnVThread(dispatch);
}
return kVThreadReturn;
}
if (_disableWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
return Modifier::consumeMessage(runtime, msg);
}
void ElementTransitionModifier::disable(Runtime *runtime) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
completeTransition(runtime);
}
}
Common::SharedPtr<Modifier> ElementTransitionModifier::shallowClone() const {
Common::SharedPtr<ElementTransitionModifier> clone(new ElementTransitionModifier(*this));
clone->_scheduledEvent.reset();
return clone;
}
const char *ElementTransitionModifier::getDefaultName() const {
return "Element Transition Modifier";
}
void ElementTransitionModifier::continueTransition(Runtime *runtime) {
_scheduledEvent.reset();
const uint64 playTime = runtime->getPlayTime();
const uint64 timeSinceStart = playTime - _transitionStartTime;
uint32 step = static_cast<uint32>(timeSinceStart * _rate / 1000);
if (step >= _steps || _rate == 0) {
completeTransition(runtime);
return;
}
if (step != _currentStep) {
setTransitionProgress(step, _steps);
_currentStep = step;
}
runtime->setSceneGraphDirty();
_scheduledEvent = runtime->getScheduler().scheduleMethod<ElementTransitionModifier, &ElementTransitionModifier::continueTransition>(playTime + 1, this);
}
void ElementTransitionModifier::completeTransition(Runtime *runtime) {
// Pushed tasks, so these are executed in reverse order (Hide -> Transition Ended)
{
Common::SharedPtr<MessageProperties> msgProps(new MessageProperties(Event(EventIDs::kTransitionEnded, 0), DynamicValue(), getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(msgProps, findStructuralOwner(), false, true, false));
runtime->sendMessageOnVThread(dispatch);
}
if (_revealType == kRevealTypeConceal) {
Common::SharedPtr<MessageProperties> msgProps(new MessageProperties(Event(EventIDs::kElementHide, 0), DynamicValue(), getSelfReference()));
Common::SharedPtr<MessageDispatch> dispatch(new MessageDispatch(msgProps, findStructuralOwner(), false, false, true));
runtime->sendMessageOnVThread(dispatch);
}
setTransitionProgress(( _revealType == kRevealTypeReveal) ? 1 : 0, 1);
runtime->setSceneGraphDirty();
}
void ElementTransitionModifier::setTransitionProgress(uint32 step, uint32 maxSteps) {
Structural *structural = findStructuralOwner();
if (structural && structural->isElement() && static_cast<Element *>(structural)->isVisual()) {
VisualElement *visual = static_cast<VisualElement *>(structural);
VisualElementTransitionProperties props = visual->getTransitionProperties();
if (_transitionType == kTransitionTypeFade) {
if (step > maxSteps)
step = maxSteps;
uint32 alpha = step * 255 / maxSteps;
if (_revealType == kRevealTypeConceal)
alpha = 255 - alpha;
props.setAlpha(alpha);
visual->setTransitionProperties(props);
} else {
warning("Unsupported transition type");
}
}
}
SharedSceneModifier::SharedSceneModifier() : _targetSectionGUID(0), _targetSubsectionGUID(0), _targetSceneGUID(0) {
}
SharedSceneModifier::~SharedSceneModifier() {
}
bool SharedSceneModifier::load(ModifierLoaderContext &context, const Data::SharedSceneModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen))
return false;
_targetSectionGUID = data.sectionGUID;
_targetSubsectionGUID = data.subsectionGUID;
_targetSceneGUID = data.sceneGUID;
return true;
}
bool SharedSceneModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt);
}
VThreadState SharedSceneModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_executeWhen.respondsTo(msg->getEvent())) {
Project *project = runtime->getProject();
bool found = false;
for (const Common::SharedPtr<Structural> &section : project->getChildren()) {
if (section->getStaticGUID() == _targetSectionGUID) {
for (const Common::SharedPtr<Structural> &subsection : section->getChildren()) {
if (subsection->getStaticGUID() == _targetSubsectionGUID) {
for (const Common::SharedPtr<Structural> &scene : subsection->getChildren()) {
if (scene->getStaticGUID() == _targetSceneGUID) {
runtime->addSceneStateTransition(HighLevelSceneTransition(scene, HighLevelSceneTransition::kTypeChangeSharedScene, false, false));
found = true;
break;
}
}
break;
}
}
break;
}
}
if (!found) {
#ifdef MTROPOLIS_DEBUG_ENABLE
if (Debugger *debugger = runtime->debugGetDebugger())
debugger->notifyFmt(kDebugSeverityError, "Failed to resolve shared scene modifier target scene");
#endif
return kVThreadError;
}
}
return kVThreadReturn;
}
void SharedSceneModifier::disable(Runtime *runtime) {
}
Common::SharedPtr<Modifier> SharedSceneModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new SharedSceneModifier(*this));
}
const char *SharedSceneModifier::getDefaultName() const {
return "Shared Scene Modifier";
}
bool IfMessengerModifier::load(ModifierLoaderContext &context, const Data::IfMessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_when.load(data.when) || !_sendSpec.load(data.send, data.messageFlags, data.with, data.withSource, data.withString, data.destination))
return false;
if (!MiniscriptParser::parse(data.program, _program, _references))
return false;
return true;
}
bool IfMessengerModifier::respondsToEvent(const Event &evt) const {
return _when.respondsTo(evt);
}
CORO_BEGIN_DEFINITION(IfMessengerModifier::RunEvaluateAndSendCoroutine)
struct Locals {
Common::WeakPtr<RuntimeObject> triggerSource;
DynamicValue incomingData;
bool isTrue = false;
Common::SharedPtr<MiniscriptThread> thread;
};
CORO_BEGIN_FUNCTION
// Is this the right place for this? Not sure if Miniscript can change incomingData
locals->triggerSource = params->msg->getSource();
locals->incomingData = params->msg->getValue();
locals->thread.reset(new MiniscriptThread(params->runtime, params->msg, params->self->_program, params->self->_references, params->self));
CORO_CALL(MiniscriptThread::ResumeThreadCoroutine, locals->thread);
CORO_IF (!locals->thread->evaluateTruthOfResult(locals->isTrue))
CORO_ERROR;
CORO_END_IF
CORO_IF(locals->isTrue)
CORO_AWAIT(params->self->_sendSpec.sendFromMessenger(params->runtime, params->self, locals->triggerSource.lock().get(), locals->incomingData, nullptr));
CORO_END_IF
CORO_END_FUNCTION
CORO_END_DEFINITION
VThreadState IfMessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_when.respondsTo(msg->getEvent()))
runtime->getVThread().pushCoroutine<IfMessengerModifier::RunEvaluateAndSendCoroutine>(this, runtime, msg);
return kVThreadReturn;
}
Common::SharedPtr<Modifier> IfMessengerModifier::shallowClone() const {
IfMessengerModifier *clonePtr = new IfMessengerModifier(*this);
Common::SharedPtr<Modifier> clone(clonePtr);
// Keep the Miniscript program (which is static), but clone the references
clonePtr->_references.reset(new MiniscriptReferences(*_references));
return clone;
}
const char *IfMessengerModifier::getDefaultName() const {
return "If Messenger";
}
void IfMessengerModifier::linkInternalReferences(ObjectLinkingScope *scope) {
_sendSpec.linkInternalReferences(scope);
_references->linkInternalReferences(scope);
}
void IfMessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_sendSpec.visitInternalReferences(visitor);
_references->visitInternalReferences(visitor);
}
TimerMessengerModifier::TimerMessengerModifier() : _milliseconds(0), _looping(false) {
}
TimerMessengerModifier::~TimerMessengerModifier() {
if (_scheduledEvent)
_scheduledEvent->cancel();
}
bool TimerMessengerModifier::load(ModifierLoaderContext &context, const Data::TimerMessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_executeWhen.load(data.executeWhen) || !this->_terminateWhen.load(data.terminateWhen))
return false;
if (!_sendSpec.load(data.send, data.messageAndTimerFlags, data.with, data.withSource, data.withString, data.destination))
return false;
_milliseconds = data.minutes * (60 * 1000) + data.seconds * (1000) + data.hundredthsOfSeconds * 10;
_looping = ((data.messageAndTimerFlags & Data::TimerMessengerModifier::kTimerFlagLooping) != 0);
return true;
}
bool TimerMessengerModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt) || _terminateWhen.respondsTo(evt);
}
VThreadState TimerMessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
// If this terminates AND starts then just cancel out and terminate
if (_terminateWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
if (_executeWhen.respondsTo(msg->getEvent())) {
// 0-time events are not allowed
uint32 realMilliseconds = _milliseconds;
if (realMilliseconds == 0)
realMilliseconds = 1;
_triggerSource = msg->getSource();
debug(3, "Timer %x '%s' scheduled to execute in %i milliseconds", getStaticGUID(), getName().c_str(), realMilliseconds);
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
_scheduledEvent = runtime->getScheduler().scheduleMethod<TimerMessengerModifier, &TimerMessengerModifier::trigger>(runtime->getPlayTime() + realMilliseconds, this);
_incomingData = msg->getValue();
if (_incomingData.getType() == DynamicValueTypes::kList)
_incomingData.setList(_incomingData.getList()->clone());
return kVThreadReturn;
}
return kVThreadReturn;
}
void TimerMessengerModifier::disable(Runtime *runtime) {
if (_scheduledEvent) {
_scheduledEvent->cancel();
_scheduledEvent.reset();
}
}
void TimerMessengerModifier::linkInternalReferences(ObjectLinkingScope *outerScope) {
_sendSpec.linkInternalReferences(outerScope);
}
void TimerMessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_sendSpec.visitInternalReferences(visitor);
}
Common::SharedPtr<Modifier> TimerMessengerModifier::shallowClone() const {
TimerMessengerModifier *clone = new TimerMessengerModifier(*this);
clone->_scheduledEvent.reset();
return Common::SharedPtr<Modifier>(clone);
}
const char *TimerMessengerModifier::getDefaultName() const {
return "Timer Messenger";
}
void TimerMessengerModifier::trigger(Runtime *runtime) {
debug(3, "Timer %x '%s' triggered", getStaticGUID(), getName().c_str());
if (_looping) {
uint32 realMilliseconds = _milliseconds;
if (realMilliseconds == 0)
realMilliseconds = 1;
_scheduledEvent = runtime->getScheduler().scheduleMethod<TimerMessengerModifier, &TimerMessengerModifier::trigger>(runtime->getPlayTime() + realMilliseconds, this);
} else
_scheduledEvent.reset();
_sendSpec.sendFromMessenger(runtime, this, _triggerSource.lock().get(), _incomingData, nullptr);
}
BoundaryDetectionMessengerModifier::BoundaryDetectionMessengerModifier()
: _exitTriggerMode(kExitTriggerExiting), _detectTopEdge(false), _detectBottomEdge(false),
_detectLeftEdge(false), _detectRightEdge(false), _detectionMode(kContinuous),
_runtime(nullptr), _isActive(false) {
}
BoundaryDetectionMessengerModifier::~BoundaryDetectionMessengerModifier() {
if (_isActive)
_runtime->removeBoundaryDetector(this);
}
bool BoundaryDetectionMessengerModifier::load(ModifierLoaderContext &context, const Data::BoundaryDetectionMessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !this->_disableWhen.load(data.disableWhen))
return false;
_exitTriggerMode = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kDetectExiting) != 0) ? kExitTriggerExiting : kExitTriggerOnceExited;
_detectionMode = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kWhileDetected) != 0) ? kContinuous : kOnFirstDetection;
_detectTopEdge = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kDetectTopEdge) != 0);
_detectBottomEdge = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kDetectBottomEdge) != 0);
_detectLeftEdge = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kDetectLeftEdge) != 0);
_detectRightEdge = ((data.messageFlagsHigh & Data::BoundaryDetectionMessengerModifier::kDetectRightEdge) != 0);
if (!_send.load(data.send, data.messageFlagsHigh << 16, data.with, data.withSource, data.withString, data.destination))
return false;
return true;
}
bool BoundaryDetectionMessengerModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState BoundaryDetectionMessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_enableWhen.respondsTo(msg->getEvent()) && !_isActive) {
_runtime = runtime;
_runtime->addBoundaryDetector(this);
_isActive = true;
_incomingData = msg->getValue();
if (_incomingData.getType() == DynamicValueTypes::kList)
_incomingData.setList(_incomingData.getList()->clone());
_triggerSource = msg->getSource();
}
if (_disableWhen.respondsTo(msg->getEvent())) {
disable(runtime);
}
return kVThreadReturn;
}
void BoundaryDetectionMessengerModifier::disable(Runtime *runtime) {
if (_isActive) {
_runtime->removeBoundaryDetector(this);
_isActive = false;
_runtime = nullptr;
}
}
void BoundaryDetectionMessengerModifier::linkInternalReferences(ObjectLinkingScope *outerScope) {
_send.linkInternalReferences(outerScope);
}
void BoundaryDetectionMessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_send.visitInternalReferences(visitor);
}
void BoundaryDetectionMessengerModifier::getCollisionProperties(Modifier *&modifier, uint &edgeFlags, bool &mustBeCompletelyOutside, bool &continuous) const {
modifier = const_cast<BoundaryDetectionMessengerModifier *>(this);
uint flags = 0;
if (_detectBottomEdge)
flags |= kEdgeBottom;
if (_detectTopEdge)
flags |= kEdgeTop;
if (_detectRightEdge)
flags |= kEdgeRight;
if (_detectLeftEdge)
flags |= kEdgeLeft;
edgeFlags = flags;
mustBeCompletelyOutside = (_exitTriggerMode == kExitTriggerOnceExited);
continuous = (_detectionMode == kContinuous);
}
void BoundaryDetectionMessengerModifier::triggerCollision(Runtime *runtime) {
_send.sendFromMessenger(runtime, this, _triggerSource.lock().get(), _incomingData, nullptr);
}
Common::SharedPtr<Modifier> BoundaryDetectionMessengerModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new BoundaryDetectionMessengerModifier(*this));
}
const char *BoundaryDetectionMessengerModifier::getDefaultName() const {
return "Boundary Detection Messenger";
}
CollisionDetectionMessengerModifier::CollisionDetectionMessengerModifier()
: _detectionMode(kDetectionModeFirstContact), _detectInFront(true), _detectBehind(true),
_ignoreParent(true), _sendToCollidingElement(false), _sendToOnlyFirstCollidingElement(false),
_runtime(nullptr), _isActive(false) {
}
CollisionDetectionMessengerModifier::~CollisionDetectionMessengerModifier() {
if (_isActive)
_runtime->removeCollider(this);
}
bool CollisionDetectionMessengerModifier::load(ModifierLoaderContext &context, const Data::CollisionDetectionMessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_enableWhen.load(data.enableWhen) || !_disableWhen.load(data.disableWhen))
return false;
if (!_sendSpec.load(data.send, data.messageAndModifierFlags, data.with, data.withSource, data.withString, data.destination))
return false;
_detectInFront = ((data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kDetectLayerInFront) != 0);
_detectBehind = ((data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kDetectLayerBehind) != 0);
_ignoreParent = ((data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kNoCollideWithParent) != 0);
_sendToCollidingElement = ((data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kSendToCollidingElement) != 0);
_sendToOnlyFirstCollidingElement = ((data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kSendToOnlyFirstCollidingElement) != 0);
switch (data.messageAndModifierFlags & Data::CollisionDetectionMessengerModifier::kDetectionModeMask) {
case Data::CollisionDetectionMessengerModifier::kDetectionModeFirstContact:
_detectionMode = kDetectionModeFirstContact;
break;
case Data::CollisionDetectionMessengerModifier::kDetectionModeWhileInContact:
_detectionMode = kDetectionModeWhileInContact;
break;
case Data::CollisionDetectionMessengerModifier::kDetectionModeExiting:
_detectionMode = kDetectionModeExiting;
break;
default:
return false; // Unknown flag combination
}
return true;
}
bool CollisionDetectionMessengerModifier::respondsToEvent(const Event &evt) const {
return _enableWhen.respondsTo(evt) || _disableWhen.respondsTo(evt);
}
VThreadState CollisionDetectionMessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
// If we get a message that enables AND disables this at the same time, then we need to detect collisions and fire them,
// then disable this element.
// MTI depends on this behavior for the save game menu.
if (_disableWhen.respondsTo(msg->getEvent())) {
runtime->getVThread().pushTask("CollisionDetectionModifier::disableTask", this, &CollisionDetectionMessengerModifier::disableTask);
}
if (_enableWhen.respondsTo(msg->getEvent())) {
runtime->getVThread().pushTask("CollisionDetectionModifier::enableTask", this, &CollisionDetectionMessengerModifier::enableTask);
_incomingData = msg->getValue();
if (_incomingData.getType() == DynamicValueTypes::kList)
_incomingData.setList(_incomingData.getList()->clone());
_triggerSource = msg->getSource();
_runtime = runtime;
}
return kVThreadReturn;
}
VThreadState CollisionDetectionMessengerModifier::enableTask(const EnableTaskData &taskData) {
if (!_isActive) {
_isActive = true;
_runtime->addCollider(this);
_runtime->checkCollisions(this);
}
return kVThreadReturn;
}
VThreadState CollisionDetectionMessengerModifier::disableTask(const DisableTaskData &taskData) {
disable(_runtime);
return kVThreadReturn;
}
void CollisionDetectionMessengerModifier::disable(Runtime *runtime) {
if (_isActive) {
_isActive = false;
_runtime->removeCollider(this);
_incomingData = DynamicValue();
}
}
void CollisionDetectionMessengerModifier::linkInternalReferences(ObjectLinkingScope *scope) {
_sendSpec.linkInternalReferences(scope);
}
void CollisionDetectionMessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_sendSpec.visitInternalReferences(visitor);
}
Common::SharedPtr<Modifier> CollisionDetectionMessengerModifier::shallowClone() const {
Common::SharedPtr<CollisionDetectionMessengerModifier> clone(new CollisionDetectionMessengerModifier(*this));
clone->_isActive = false;
clone->_incomingData = DynamicValue();
return clone;
}
const char *CollisionDetectionMessengerModifier::getDefaultName() const {
return "Collision Messenger";
}
void CollisionDetectionMessengerModifier::getCollisionProperties(Modifier *&modifier, bool &collideInFront, bool &collideBehind, bool &excludeParents) const {
collideBehind = _detectBehind;
collideInFront = _detectInFront;
excludeParents = _ignoreParent;
modifier = const_cast<CollisionDetectionMessengerModifier *>(this);
}
void CollisionDetectionMessengerModifier::triggerCollision(Runtime *runtime, Structural *collidingElement, bool wasInContact, bool isInContact, bool &shouldStop) {
switch (_detectionMode) {
case kDetectionModeExiting:
if (isInContact || !wasInContact)
return;
break;
case kDetectionModeFirstContact:
if (!isInContact || wasInContact)
return;
break;
case kDetectionModeWhileInContact:
if (!isInContact)
return;
break;
default:
error("Unknown collision detection mode");
return;
}
RuntimeObject *customDestination = nullptr;
if (_sendToCollidingElement) {
if (_sendToOnlyFirstCollidingElement)
shouldStop = true;
customDestination = collidingElement;
}
_sendSpec.sendFromMessenger(runtime, this, _triggerSource.lock().get(), _incomingData, customDestination);
}
KeyboardMessengerModifier::~KeyboardMessengerModifier() {
}
KeyboardMessengerModifier::KeyboardMessengerModifier()
: _onDown(false), _onUp(false), _onRepeat(false), _keyModControl(false), _keyModCommand(false), _keyModOption(false),
_isEnabled(false), _keyCodeType(kAny), _macRomanChar(0) {
}
bool KeyboardMessengerModifier::isKeyboardMessenger() const {
return true;
}
bool KeyboardMessengerModifier::load(ModifierLoaderContext &context, const Data::KeyboardMessengerModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
_onDown = ((data.messageFlagsAndKeyStates & Data::KeyboardMessengerModifier::kOnDown) != 0);
_onUp = ((data.messageFlagsAndKeyStates & Data::KeyboardMessengerModifier::kOnUp) != 0);
_onRepeat = ((data.messageFlagsAndKeyStates & Data::KeyboardMessengerModifier::kOnRepeat) != 0);
_keyModControl = ((data.keyModifiers & Data::KeyboardMessengerModifier::kControl) != 0);
_keyModCommand = ((data.keyModifiers & Data::KeyboardMessengerModifier::kCommand) != 0);
_keyModOption = ((data.keyModifiers & Data::KeyboardMessengerModifier::kOption) != 0);
switch (data.keycode) {
case KeyCodeType::kAny:
case KeyCodeType::kHome:
case KeyCodeType::kEnter:
case KeyCodeType::kEnd:
case KeyCodeType::kHelp:
case KeyCodeType::kBackspace:
case KeyCodeType::kTab:
case KeyCodeType::kPageUp:
case KeyCodeType::kPageDown:
case KeyCodeType::kReturn:
case KeyCodeType::kEscape:
case KeyCodeType::kArrowLeft:
case KeyCodeType::kArrowRight:
case KeyCodeType::kArrowUp:
case KeyCodeType::kArrowDown:
case KeyCodeType::kDelete:
_keyCodeType = static_cast<KeyCodeType>(data.keycode);
_macRomanChar = 0;
break;
default:
_keyCodeType = kMacRomanChar;
memcpy(&_macRomanChar, &data.keycode, 1);
break;
}
if (!_sendSpec.load(data.message, data.messageFlagsAndKeyStates, data.with, data.withSource, data.withString, data.destination))
return false;
return true;
}
bool KeyboardMessengerModifier::respondsToEvent(const Event &evt) const {
if (Event(EventIDs::kParentEnabled, 0).respondsTo(evt) || Event(EventIDs::kParentDisabled, 0).respondsTo(evt))
return true;
return false;
}
VThreadState KeyboardMessengerModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (Event(EventIDs::kParentEnabled, 0).respondsTo(msg->getEvent())) {
_isEnabled = true;
} else if (Event(EventIDs::kParentDisabled, 0).respondsTo(msg->getEvent())) {
disable(runtime);
}
return kVThreadReturn;
}
void KeyboardMessengerModifier::disable(Runtime *runtime) {
_isEnabled = false;
}
Common::SharedPtr<Modifier> KeyboardMessengerModifier::shallowClone() const {
Common::SharedPtr<KeyboardMessengerModifier> cloned(new KeyboardMessengerModifier(*this));
cloned->_isEnabled = false;
return cloned;
}
const char *KeyboardMessengerModifier::getDefaultName() const {
return "Keyboard Messenger";
}
bool KeyboardMessengerModifier::checkKeyEventTrigger(Runtime *runtime, Common::EventType evtType, bool repeat, const Common::KeyState &keyEvt, Common::String &outCharStr) const {
if (!_isEnabled)
return false;
bool responds = false;
if (evtType == Common::EVENT_KEYDOWN) {
if (repeat)
responds = _onRepeat;
else
responds = _onDown;
} else if (evtType == Common::EVENT_KEYUP)
responds = _onUp;
if (!responds)
return false;
if (_keyModCommand) {
if (runtime->getProject()->getPlatform() == kProjectPlatformWindows) {
// Windows projects check "alt"
if ((keyEvt.flags & Common::KBD_ALT) == 0)
return false;
} else if (runtime->getProject()->getPlatform() == kProjectPlatformMacintosh) {
if ((keyEvt.flags & Common::KBD_META) == 0)
return false;
}
}
if (_keyModControl) {
if ((keyEvt.flags & Common::KBD_CTRL) == 0)
return false;
}
if (_keyModOption) {
if ((keyEvt.flags & Common::KBD_ALT) == 0)
return false;
}
outCharStr.clear();
KeyCodeType resolvedType = kAny;
switch (keyEvt.keycode) {
case Common::KEYCODE_HOME:
resolvedType = kHome;
break;
case Common::KEYCODE_KP_ENTER:
resolvedType = kEnter;
break;
case Common::KEYCODE_END:
resolvedType = kEnd;
break;
case Common::KEYCODE_HELP:
resolvedType = kHelp;
break;
case Common::KEYCODE_F1:
// Windows projects map F1 to "help"
if (runtime->getProject()->getPlatform() == kProjectPlatformWindows)
resolvedType = kHelp;
break;
case Common::KEYCODE_BACKSPACE:
resolvedType = kBackspace;
break;
case Common::KEYCODE_TAB:
resolvedType = kTab;
break;
case Common::KEYCODE_PAGEUP:
resolvedType = kPageUp;
break;
case Common::KEYCODE_PAGEDOWN:
resolvedType = kPageDown;
break;
case Common::KEYCODE_RETURN:
resolvedType = kReturn;
break;
case Common::KEYCODE_ESCAPE:
resolvedType = kEscape;
break;
case Common::KEYCODE_LEFT:
resolvedType = kArrowLeft;
break;
case Common::KEYCODE_RIGHT:
resolvedType = kArrowRight;
break;
case Common::KEYCODE_UP:
resolvedType = kArrowUp;
break;
case Common::KEYCODE_DOWN:
resolvedType = kDelete;
break;
default:
if (keyEvt.ascii != 0) {
bool isQuestion = (keyEvt.ascii == '?');
uint32 uchar = keyEvt.ascii;
Common::U32String u(uchar);
outCharStr = u.encode(Common::kMacRoman);
// STUPID HACK PLEASE FIX ME: ScummVM has no way of just telling us that the character mapping failed,
// so we have to check if it encoded "?"
if (outCharStr.size() < 1 || (outCharStr[0] == '?' && !isQuestion))
return false;
resolvedType = kMacRomanChar;
}
break;
}
if (_keyCodeType != kAny && resolvedType != _keyCodeType)
return false;
if (_keyCodeType == kMacRomanChar && (outCharStr.size() == 0 || outCharStr[0] != _macRomanChar))
return false;
return true;
}
void KeyboardMessengerModifier::dispatchMessage(Runtime *runtime, const Common::String &charStr) {
Common::SharedPtr<MessageProperties> msgProps;
if (charStr.size() != 1)
warning("Keyboard messenger is supposed to send the character code, but they key was a special key and we haven't implemented conversion of those keycodes");
DynamicValue charStrValue;
charStrValue.setString(charStr);
_sendSpec.sendFromMessenger(runtime, this, nullptr, charStrValue, nullptr);
}
void KeyboardMessengerModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
_sendSpec.visitInternalReferences(visitor);
}
void KeyboardMessengerModifier::linkInternalReferences(ObjectLinkingScope *scope) {
_sendSpec.linkInternalReferences(scope);
}
bool TextStyleModifier::load(ModifierLoaderContext &context, const Data::TextStyleModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_textColor.load(data.textColor) || !_backgroundColor.load(data.backgroundColor) || !_applyWhen.load(data.applyWhen) || !_removeWhen.load(data.removeWhen))
return false;
_macFontID = data.macFontID;
_size = data.size;
_fontFamilyName = data.fontFamilyName;
if (!_styleFlags.load(data.flags))
return false;
switch (data.alignment) {
case 0:
_alignment = kTextAlignmentLeft;
break;
case 1:
_alignment = kTextAlignmentCenter;
break;
case 0xffff:
_alignment = kTextAlignmentRight;
break;
default:
warning("Unrecognized text alignment");
return false;
}
return true;
}
bool TextStyleModifier::respondsToEvent(const Event &evt) const {
if (_applyWhen.respondsTo(evt) || _removeWhen.respondsTo(evt))
return true;
return Modifier::respondsToEvent(evt);
}
VThreadState TextStyleModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_applyWhen.respondsTo(msg->getEvent())) {
Structural *owner = findStructuralOwner();
if (owner && owner->isElement()) {
Element *element = static_cast<Element *>(owner);
if (element->isVisual()) {
VisualElement *visualElement = static_cast<VisualElement *>(element);
if (visualElement->isTextLabel()) {
static_cast<TextLabelElement *>(visualElement)->setTextStyle(_macFontID, _fontFamilyName, _size, _alignment, _styleFlags);
}
}
}
return kVThreadReturn;
} else if (_removeWhen.respondsTo(msg->getEvent())) {
disable(runtime);
return kVThreadReturn;
}
return Modifier::consumeMessage(runtime, msg);
}
void TextStyleModifier::disable(Runtime *runtime) {
// Doesn't actually do anything
}
Common::SharedPtr<Modifier> TextStyleModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new TextStyleModifier(*this));
}
const char *TextStyleModifier::getDefaultName() const {
return "Text Style Messenger";
}
bool GraphicModifier::load(ModifierLoaderContext &context, const Data::GraphicModifier &data) {
ColorRGB8 foreColor;
ColorRGB8 backColor;
ColorRGB8 borderColor;
ColorRGB8 shadowColor;
if (!loadTypicalHeader(data.modHeader) || !_applyWhen.load(data.applyWhen) || !_removeWhen.load(data.removeWhen)
|| !foreColor.load(data.foreColor) || !backColor.load(data.backColor)
|| !borderColor.load(data.borderColor) || !shadowColor.load(data.shadowColor))
return false;
// We need the poly points even if this isn't a poly shape since I think it's possible to change the shape type at runtime
Common::Array<Common::Point> &polyPoints = _renderProps.modifyPolyPoints();
polyPoints.resize(data.polyPoints.size());
for (size_t i = 0; i < data.polyPoints.size(); i++) {
polyPoints[i].x = data.polyPoints[i].x;
polyPoints[i].y = data.polyPoints[i].y;
}
_renderProps.setInkMode(static_cast<VisualElementRenderProperties::InkMode>(data.inkMode));
_renderProps.setShape(static_cast<VisualElementRenderProperties::Shape>(data.shape));
_renderProps.setBorderSize(data.borderSize);
_renderProps.setShadowSize(data.shadowSize);
_renderProps.setForeColor(foreColor);
_renderProps.setBackColor(backColor);
_renderProps.setBorderColor(borderColor);
_renderProps.setShadowColor(shadowColor);
return true;
}
bool GraphicModifier::respondsToEvent(const Event &evt) const {
return _applyWhen.respondsTo(evt) || _removeWhen.respondsTo(evt);
}
VThreadState GraphicModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
Structural *owner = findStructuralOwner();
if (!owner)
return kVThreadError;
if (!owner->isElement())
return kVThreadReturn;
Element *element = static_cast<Element *>(owner);
if (!element->isVisual())
return kVThreadReturn;
VisualElement *visual = static_cast<VisualElement *>(element);
// If a graphic modifier is the active graphic modifier, then it may be removed, but removing it resets to default, not to
// any other graphic modifier. If it is not the active graphic modifier, then removing it has no effect.
// This is required for correct rendering of the beaker when freeing Max in Obsidian.
if (_applyWhen.respondsTo(msg->getEvent())) {
visual->setRenderProperties(_renderProps, this->getSelfReference().staticCast<GraphicModifier>());
}
if (_removeWhen.respondsTo(msg->getEvent())) {
disable(runtime);
}
return kVThreadReturn;
}
void GraphicModifier::disable(Runtime *runtime) {
Structural *owner = findStructuralOwner();
if (!owner)
return;
if (!owner->isElement())
return;
Element *element = static_cast<Element *>(owner);
if (!element->isVisual())
return;
VisualElement *visual = static_cast<VisualElement *>(element);
if (visual->getPrimaryGraphicModifier().lock().get() == this)
static_cast<VisualElement *>(element)->setRenderProperties(VisualElementRenderProperties(), Common::WeakPtr<GraphicModifier>());
}
Common::SharedPtr<Modifier> GraphicModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new GraphicModifier(*this));
}
const char *GraphicModifier::getDefaultName() const {
return "Graphic Modifier";
}
ImageEffectModifier::ImageEffectModifier() : _type(kTypeUnknown), _bevelWidth(0), _toneAmount(0), _includeBorders(false) {
}
bool ImageEffectModifier::load(ModifierLoaderContext &context, const Data::ImageEffectModifier &data) {
if (!loadTypicalHeader(data.modHeader) || !_applyWhen.load(data.applyWhen) || !_removeWhen.load(data.removeWhen))
return false;
_includeBorders = ((data.flags & 0x40000000) != 0);
_type = static_cast<Type>(data.type);
_bevelWidth = data.bevelWidth;
_toneAmount = data.toneAmount;
return true;
}
bool ImageEffectModifier::respondsToEvent(const Event &evt) const {
return _applyWhen.respondsTo(evt) || _removeWhen.respondsTo(evt);
}
VThreadState ImageEffectModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_removeWhen.respondsTo(msg->getEvent())) {
RemoveTaskData *removeTask = runtime->getVThread().pushTask("ImageEffectModifier::removeTask", this, &ImageEffectModifier::removeTask);
removeTask->runtime = runtime;
}
if (_applyWhen.respondsTo(msg->getEvent())) {
ApplyTaskData *applyTask = runtime->getVThread().pushTask("ImageEffectModifier::applyTask", this, &ImageEffectModifier::applyTask);
applyTask->runtime = runtime;
}
return kVThreadReturn;
}
void ImageEffectModifier::disable(Runtime *runtime) {
Structural *structural = findStructuralOwner();
if (!structural || !structural->isElement() || !static_cast<Element *>(structural)->isVisual())
return;
VisualElement *visual = static_cast<VisualElement *>(structural);
visual->setShading(0, 0, 0, 0);
}
Common::SharedPtr<Modifier> ImageEffectModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new ImageEffectModifier(*this));
}
const char *ImageEffectModifier::getDefaultName() const {
return "Image Effect Modifier";
}
VThreadState ImageEffectModifier::applyTask(const ApplyTaskData &taskData) {
Structural *structural = findStructuralOwner();
if (!structural || !structural->isElement() || !static_cast<Element *>(structural)->isVisual())
return kVThreadReturn;
VisualElement *visual = static_cast<VisualElement *>(structural);
int16 shadingLevel = static_cast<int16>(_toneAmount) * 256 / 100;
switch (_type) {
case kTypeDeselectedBevels:
visual->setShading(-shadingLevel, shadingLevel, 0, _bevelWidth);
break;
case kTypeSelectedBevels:
visual->setShading(shadingLevel, -shadingLevel, 0, _bevelWidth);
break;
case kTypeToneUp:
visual->setShading(0, 0, shadingLevel, 0);
break;
case kTypeToneDown:
visual->setShading(0, 0, -shadingLevel, 0);
break;
default:
break;
}
return kVThreadReturn;
}
VThreadState ImageEffectModifier::removeTask(const RemoveTaskData &taskData) {
this->disable(taskData.runtime);
return kVThreadReturn;
}
ReturnModifier::ReturnModifier() {
}
bool ReturnModifier::load(ModifierLoaderContext &context, const Data::ReturnModifier &data) {
if (!loadTypicalHeader(data.modHeader) || !_executeWhen.load(data.executeWhen))
return false;
return true;
}
bool ReturnModifier::respondsToEvent(const Event &evt) const {
return _executeWhen.respondsTo(evt);
}
VThreadState ReturnModifier::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
runtime->addSceneReturn();
return kVThreadReturn;
}
void ReturnModifier::disable(Runtime *runtime) {
}
Common::SharedPtr<Modifier> ReturnModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new ReturnModifier(*this));
}
const char *ReturnModifier::getDefaultName() const {
return "Return Modifier";
}
CursorModifierV1::CursorModifierV1() : _cursorIndex(kCursor_Interact) {
}
bool CursorModifierV1::load(ModifierLoaderContext &context, const Data::CursorModifierV1 &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (data.hasMacOnlyPart)
_cursorIndex = data.macOnlyPart.cursorIndex;
return true;
}
bool CursorModifierV1::respondsToEvent(const Event &evt) const {
return _applyWhen.respondsTo(evt);
}
VThreadState CursorModifierV1::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (_applyWhen.respondsTo(msg->getEvent())) {
warning("Cursor modifier V1 should be applied, but is not implemented");
return kVThreadReturn;
}
return kVThreadReturn;
}
void CursorModifierV1::disable(Runtime *runtime) {
warning("Cursor modifier V1 should probably dismiss when disabled?");
}
Common::SharedPtr<Modifier> CursorModifierV1::shallowClone() const {
return Common::SharedPtr<Modifier>(new CursorModifierV1(*this));
}
const char *CursorModifierV1::getDefaultName() const {
return "Cursor Modifier";
}
bool CompoundVariableModifier::load(ModifierLoaderContext &context, const Data::CompoundVariableModifier &data) {
if (data.numChildren > 0) {
ChildLoaderContext loaderContext;
loaderContext.containerUnion.modifierContainer = this;
loaderContext.type = ChildLoaderContext::kTypeCountedModifierList;
loaderContext.remainingCount = data.numChildren;
context.childLoaderStack->contexts.push_back(loaderContext);
}
if (!_modifierFlags.load(data.modifierFlags))
return false;
_guid = data.guid;
_name = data.name;
return true;
}
void CompoundVariableModifier::disable(Runtime *runtime) {
// Do nothing I guess, no variables can be disabled
}
Common::SharedPtr<ModifierSaveLoad> CompoundVariableModifier::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(runtime, this));
}
IModifierContainer *CompoundVariableModifier::getChildContainer() {
return this;
}
const Common::Array<Common::SharedPtr<Modifier> > &CompoundVariableModifier::getModifiers() const {
return _children;
}
void CompoundVariableModifier::appendModifier(const Common::SharedPtr<Modifier> &modifier) {
_children.push_back(modifier);
modifier->setParent(getSelfReference());
}
void CompoundVariableModifier::removeModifier(const Modifier *modifier) {
for (Common::Array<Common::SharedPtr<Modifier> >::iterator it = _children.begin(), itEnd = _children.end(); it != itEnd; ++it) {
if (it->get() == modifier) {
_children.erase(it);
return;
}
}
}
void CompoundVariableModifier::visitInternalReferences(IStructuralReferenceVisitor *visitor) {
for (Common::Array<Common::SharedPtr<Modifier> >::iterator it = _children.begin(), itEnd = _children.end(); it != itEnd; ++it) {
visitor->visitChildModifierRef(*it);
}
}
bool CompoundVariableModifier::readAttribute(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib) {
Modifier *var = findChildByName(thread->getRuntime(), attrib);
if (var) {
// Shouldn't dereference the value here, some scripts (e.g. "<go dest> on MUI" in Obsidian) depend on it not being dereferenced
result.setObject(var->getSelfReference());
return true;
}
return Modifier::readAttribute(thread, result, attrib);
}
bool CompoundVariableModifier::readAttributeIndexed(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib, const DynamicValue &index) {
Modifier *var = findChildByName(thread->getRuntime(), attrib);
if (!var || !var->isVariable())
return false;
return var->readAttributeIndexed(thread, result, "value", index);
}
MiniscriptInstructionOutcome CompoundVariableModifier::writeRefAttribute(MiniscriptThread *thread, DynamicValueWriteProxy &writeProxy, const Common::String &attrib) {
Modifier *var = findChildByName(thread->getRuntime(), attrib);
if (!var)
return kMiniscriptInstructionOutcomeFailed;
if (var->isVariable())
writeProxy = static_cast<VariableModifier *>(var)->createWriteProxy();
else if (var->isModifier())
DynamicValueWriteObjectHelper::create(var, writeProxy);
else
return kMiniscriptInstructionOutcomeFailed;
return kMiniscriptInstructionOutcomeContinue;
}
MiniscriptInstructionOutcome CompoundVariableModifier::writeRefAttributeIndexed(MiniscriptThread *thread, DynamicValueWriteProxy &writeProxy, const Common::String &attrib, const DynamicValue &index) {
Modifier *var = findChildByName(thread->getRuntime(), attrib);
if (!var || !var->isModifier())
return kMiniscriptInstructionOutcomeFailed;
return var->writeRefAttributeIndexed(thread, writeProxy, "value", index);
}
Modifier *CompoundVariableModifier::findChildByName(Runtime *runtime, const Common::String &name) const {
if (runtime->getHacks().mtiVariableReferencesHack) {
const Common::String &myName = getName();
if (myName.size() == 1 && (myName == "a" || myName == "b" || myName == "c" || myName == "d")) {
Project *project = runtime->getProject();
Modifier *modifier = project->findGlobalVarWithName(MTropolis::toCaseInsensitive(name)).get();
if (modifier)
return modifier;
}
if (myName.size() == 1 && myName == "g") {
if (caseInsensitiveEqual(name, "choresdone") || caseInsensitiveEqual(name, "donechore")) {
Project *project = runtime->getProject();
Modifier *modifier = project->findGlobalVarWithName(MTropolis::toCaseInsensitive(name)).get();
if (modifier)
return modifier;
}
}
}
for (Common::Array<Common::SharedPtr<Modifier> >::const_iterator it = _children.begin(), itEnd = _children.end(); it != itEnd; ++it) {
Modifier *modifier = it->get();
if (caseInsensitiveEqual(name, modifier->getName()))
return modifier;
}
return nullptr;
}
CompoundVariableModifier::SaveLoad::ChildSaveLoad::ChildSaveLoad() : modifier(nullptr) {
}
CompoundVariableModifier::SaveLoad::SaveLoad(Runtime *runtime, CompoundVariableModifier *modifier) /* : _modifier(modifier) */ {
// Gross hacks for MTI save games.
//
// This looks like it's due to some kind of divergence between mTropolis 1.1 and whatever
// MTI shipped with. MTI's saves are done using a compound variable named "MTI" in the Load/Save scene
// which contains aliases to compound vars a, b, c, d, and g. While these are aliases to the same globals
// as are used elsewhere (unlike the "billyState" hack), mTropolis 1.1 will DUPLICATE compound variables children
// unless the children themselves are aliases, which is not the case in MTI.
//
// Consequently, the default behavior here is that the compounds in the Load/Save menu will not reference the
// children of the aliases compound. So, we need to patch those references here.
bool isMTIHackG = false;
bool isMTIHackGlobalContainer = false;
if (runtime->getHacks().mtiVariableReferencesHack) {
const Common::String &name = modifier->getName();
if (name == "g") {
isMTIHackG = true;
} else if (name == "a" || name == "b" || name == "c" || name == "d") {
isMTIHackGlobalContainer = true;
}
}
if (isMTIHackG) {
// For "g" use the "g" in the project instead
for (const Common::SharedPtr<Modifier> &projChild : runtime->getProject()->getModifiers()) {
if (projChild->getName() == "g" && projChild->isCompoundVariable()) {
modifier = static_cast<CompoundVariableModifier *>(projChild.get());
break;
}
}
}
for (const Common::SharedPtr<Modifier> &child : modifier->_children) {
bool loadFromGlobal = false;
if (isMTIHackGlobalContainer)
loadFromGlobal = true;
else if (isMTIHackG) {
// Hack to fix Hispaniola not transitioning to night
loadFromGlobal = caseInsensitiveEqual(child->getName(), "choresdone") || caseInsensitiveEqual(child->getName(), "donechore");
}
if (loadFromGlobal) {
Common::SharedPtr<Modifier> globalVarModifier = runtime->getProject()->findGlobalVarWithName(child->getName());
if (globalVarModifier) {
Common::SharedPtr<ModifierSaveLoad> childSL = globalVarModifier->getSaveLoad(runtime);
ChildSaveLoad childSaveLoad;
childSaveLoad.saveLoad = childSL;
childSaveLoad.modifier = globalVarModifier.get();
_childrenSaveLoad.push_back(childSaveLoad);
continue;
}
}
Common::SharedPtr<ModifierSaveLoad> childSL = child->getSaveLoad(runtime);
if (childSL) {
ChildSaveLoad childSaveLoad;
childSaveLoad.saveLoad = childSL;
childSaveLoad.modifier = child.get();
_childrenSaveLoad.push_back(childSaveLoad);
}
}
}
void CompoundVariableModifier::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeUint32BE(_childrenSaveLoad.size());
for (const ChildSaveLoad &childSL : _childrenSaveLoad)
childSL.saveLoad->save(childSL.modifier, stream);
}
bool CompoundVariableModifier::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
const uint32 numChildren = stream->readUint32BE();
if (stream->err())
return false;
if (numChildren != _childrenSaveLoad.size())
return false;
for (const ChildSaveLoad &childSL : _childrenSaveLoad) {
if (!childSL.saveLoad->load(childSL.modifier, stream, saveFileVersion))
return false;
}
return true;
}
void CompoundVariableModifier::SaveLoad::commitLoad() const {
for (const ChildSaveLoad &childSL : _childrenSaveLoad)
childSL.saveLoad->commitLoad();
}
Common::SharedPtr<Modifier> CompoundVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new CompoundVariableModifier(*this));
}
const char *CompoundVariableModifier::getDefaultName() const {
return "Compound Variable";
}
BooleanVariableModifier::BooleanVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new BooleanVariableStorage())) {
}
bool BooleanVariableModifier::load(ModifierLoaderContext &context, const Data::BooleanVariableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
static_cast<BooleanVariableStorage *>(_storage.get())->_value = (data.value != 0);
return true;
}
bool BooleanVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue boolValue;
if (!value.convertToType(DynamicValueTypes::kBoolean, boolValue))
return false;
static_cast<BooleanVariableStorage *>(_storage.get())->_value = boolValue.getBool();
return true;
}
void BooleanVariableModifier::varGetValue(DynamicValue &dest) const {
dest.setBool(static_cast<BooleanVariableStorage *>(_storage.get())->_value);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void BooleanVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
report->declareDynamic("value", static_cast<BooleanVariableStorage *>(_storage.get())->_value ? "true" : "false");
}
#endif
Common::SharedPtr<Modifier> BooleanVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new BooleanVariableModifier(*this));
}
const char *BooleanVariableModifier::getDefaultName() const {
return "Boolean Variable";
}
BooleanVariableStorage::BooleanVariableStorage() : _value(false) {
}
Common::SharedPtr<ModifierSaveLoad> BooleanVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> BooleanVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new BooleanVariableStorage(*this));
}
BooleanVariableStorage::SaveLoad::SaveLoad(BooleanVariableStorage *storage) : _storage(storage) {
_value = _storage->_value;
}
void BooleanVariableStorage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void BooleanVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeByte(_value ? 1 : 0);
}
bool BooleanVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
byte b = stream->readByte();
if (stream->err())
return false;
_value = (b != 0);
return true;
}
IntegerVariableModifier::IntegerVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new IntegerVariableStorage())) {
}
bool IntegerVariableModifier::load(ModifierLoaderContext& context, const Data::IntegerVariableModifier& data) {
if (!loadTypicalHeader(data.modHeader))
return false;
static_cast<IntegerVariableStorage *>(_storage.get())->_value = data.value;
return true;
}
IntegerVariableStorage::IntegerVariableStorage() : _value(0) {
}
Common::SharedPtr<ModifierSaveLoad> IntegerVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> IntegerVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new IntegerVariableStorage(*this));
}
bool IntegerVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue intValue;
if (!value.convertToType(DynamicValueTypes::kInteger, intValue))
return false;
static_cast<IntegerVariableStorage *>(_storage.get())->_value = intValue.getInt();
return true;
}
void IntegerVariableModifier::varGetValue(DynamicValue &dest) const {
dest.setInt(static_cast<IntegerVariableStorage *>(_storage.get())->_value);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void IntegerVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
report->declareDynamic("value", Common::String::format("%i", static_cast<IntegerVariableStorage *>(_storage.get())->_value));
}
#endif
Common::SharedPtr<Modifier> IntegerVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new IntegerVariableModifier(*this));
}
const char *IntegerVariableModifier::getDefaultName() const {
return "Integer Variable";
}
IntegerVariableStorage::SaveLoad::SaveLoad(IntegerVariableStorage *storage) : _storage(storage) {
_value = _storage->_value;
}
void IntegerVariableStorage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void IntegerVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeSint32BE(_value);
}
bool IntegerVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
_value = stream->readSint32BE();
if (stream->err())
return false;
return true;
}
IntegerRangeVariableModifier::IntegerRangeVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new IntegerRangeVariableStorage())) {
}
bool IntegerRangeVariableModifier::load(ModifierLoaderContext& context, const Data::IntegerRangeVariableModifier& data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!static_cast<IntegerRangeVariableStorage *>(_storage.get())->_range.load(data.range))
return false;
return true;
}
bool IntegerRangeVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue intRangeValue;
if (!value.convertToType(DynamicValueTypes::kIntegerRange, intRangeValue))
return false;
static_cast<IntegerRangeVariableStorage *>(_storage.get())->_range = intRangeValue.getIntRange();
return true;
}
void IntegerRangeVariableModifier::varGetValue(DynamicValue &dest) const {
dest.setIntRange(static_cast<IntegerRangeVariableStorage *>(_storage.get())->_range);
}
bool IntegerRangeVariableModifier::readAttribute(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib) {
IntegerRangeVariableStorage *storage = static_cast<IntegerRangeVariableStorage *>(_storage.get());
if (attrib == "start") {
result.setInt(storage->_range.min);
return true;
}
if (attrib == "end") {
result.setInt(storage->_range.max);
return true;
}
return Modifier::readAttribute(thread, result, attrib);
}
MiniscriptInstructionOutcome IntegerRangeVariableModifier::writeRefAttribute(MiniscriptThread *thread, DynamicValueWriteProxy &result, const Common::String &attrib) {
IntegerRangeVariableStorage *storage = static_cast<IntegerRangeVariableStorage *>(_storage.get());
if (attrib == "start") {
DynamicValueWriteIntegerHelper<int32>::create(&storage->_range.min, result);
return kMiniscriptInstructionOutcomeContinue;
}
if (attrib == "end") {
DynamicValueWriteIntegerHelper<int32>::create(&storage->_range.max, result);
return kMiniscriptInstructionOutcomeContinue;
}
return Modifier::writeRefAttribute(thread, result, attrib);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void IntegerRangeVariableModifier::debugInspect(IDebugInspectionReport *report) const {
IntegerRangeVariableStorage *storage = static_cast<IntegerRangeVariableStorage *>(_storage.get());
VariableModifier::debugInspect(report);
report->declareDynamic("value", storage->_range.toString());
}
#endif
Common::SharedPtr<Modifier> IntegerRangeVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new IntegerRangeVariableModifier(*this));
}
const char *IntegerRangeVariableModifier::getDefaultName() const {
return "Integer Range Variable";
}
IntegerRangeVariableStorage::IntegerRangeVariableStorage() {
}
Common::SharedPtr<ModifierSaveLoad> IntegerRangeVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> IntegerRangeVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new IntegerRangeVariableStorage(*this));
}
IntegerRangeVariableStorage::SaveLoad::SaveLoad(IntegerRangeVariableStorage *storage) : _storage(storage) {
_range = _storage->_range;
}
void IntegerRangeVariableStorage::SaveLoad::commitLoad() const {
_storage->_range = _range;
}
void IntegerRangeVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeSint32BE(_storage->_range.min);
stream->writeSint32BE(_storage->_range.max);
}
bool IntegerRangeVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
_storage->_range.min = stream->readSint32BE();
_storage->_range.max = stream->readSint32BE();
if (stream->err())
return false;
return true;
}
VectorVariableModifier::VectorVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new VectorVariableStorage())) {
}
bool VectorVariableModifier::load(ModifierLoaderContext &context, const Data::VectorVariableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
storage->_vector.angleDegrees = data.vector.angleRadians.toDouble() * (180 / M_PI);
storage->_vector.magnitude = data.vector.magnitude.toDouble();
return true;
}
bool VectorVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue vectorValue;
if (!value.convertToType(DynamicValueTypes::kVector, vectorValue))
return false;
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
storage->_vector = vectorValue.getVector();
return true;
}
void VectorVariableModifier::varGetValue(DynamicValue &dest) const {
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
dest.setVector(storage->_vector);
}
bool VectorVariableModifier::readAttribute(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib) {
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
if (attrib == "magnitude") {
result.setFloat(storage->_vector.magnitude);
return true;
} else if (attrib == "angle") {
result.setFloat(storage->_vector.angleDegrees);
return true;
}
return VariableModifier::readAttribute(thread, result, attrib);
}
MiniscriptInstructionOutcome VectorVariableModifier::writeRefAttribute(MiniscriptThread *thread, DynamicValueWriteProxy &result, const Common::String &attrib) {
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
if (attrib == "magnitude") {
DynamicValueWriteFloatHelper<double>::create(&storage->_vector.magnitude, result);
return kMiniscriptInstructionOutcomeContinue;
} else if (attrib == "angle") {
DynamicValueWriteFloatHelper<double>::create(&storage->_vector.angleDegrees, result);
return kMiniscriptInstructionOutcomeContinue;
}
return writeRefAttribute(thread, result, attrib);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void VectorVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
VectorVariableStorage *storage = static_cast<VectorVariableStorage *>(_storage.get());
report->declareDynamic("value", storage->_vector.toString());
}
#endif
Common::SharedPtr<Modifier> VectorVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new VectorVariableModifier(*this));
}
const char *VectorVariableModifier::getDefaultName() const {
return "Vector Variable";
}
VectorVariableStorage::VectorVariableStorage() {
}
Common::SharedPtr<ModifierSaveLoad> VectorVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> VectorVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new VectorVariableStorage(*this));
}
VectorVariableStorage::SaveLoad::SaveLoad(VectorVariableStorage *storage) : _storage(storage) {
_vector = _storage->_vector;
}
void VectorVariableStorage::SaveLoad::commitLoad() const {
_storage->_vector = _vector;
}
void VectorVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeDoubleBE(_vector.angleDegrees);
stream->writeDoubleBE(_vector.magnitude);
}
bool VectorVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
_vector.angleDegrees = stream->readDoubleBE();
_vector.magnitude = stream->readDoubleBE();
if (stream->err())
return false;
return true;
}
PointVariableModifier::PointVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new PointVariableStorage())) {
}
bool PointVariableModifier::load(ModifierLoaderContext &context, const Data::PointVariableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
if (!data.value.toScummVMPoint(storage->_value))
return false;
return true;
}
bool PointVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue pointValue;
if (!value.convertToType(DynamicValueTypes::kPoint, pointValue))
return false;
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
storage->_value = pointValue.getPoint();
return true;
}
void PointVariableModifier::varGetValue(DynamicValue &dest) const {
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
dest.setPoint(storage->_value);
}
bool PointVariableModifier::readAttribute(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib) {
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
if (attrib == "x") {
result.setInt(storage->_value.x);
return true;
}
if (attrib == "y") {
result.setInt(storage->_value.y);
return true;
}
return VariableModifier::readAttribute(thread, result, attrib);
}
MiniscriptInstructionOutcome PointVariableModifier::writeRefAttribute(MiniscriptThread *thread, DynamicValueWriteProxy &writeProxy, const Common::String &attrib) {
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
if (attrib == "x") {
DynamicValueWriteIntegerHelper<int16>::create(&storage->_value.x, writeProxy);
return kMiniscriptInstructionOutcomeContinue;
}
if (attrib == "y") {
DynamicValueWriteIntegerHelper<int16>::create(&storage->_value.y, writeProxy);
return kMiniscriptInstructionOutcomeContinue;
}
return writeRefAttribute(thread, writeProxy, attrib);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void PointVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
PointVariableStorage *storage = static_cast<PointVariableStorage *>(_storage.get());
report->declareDynamic("value", pointToString(storage->_value));
}
#endif
Common::SharedPtr<Modifier> PointVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new PointVariableModifier(*this));
}
const char *PointVariableModifier::getDefaultName() const {
return "Point Variable";
}
PointVariableStorage::PointVariableStorage() {
}
Common::SharedPtr<ModifierSaveLoad> PointVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> PointVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new PointVariableStorage(*this));
}
PointVariableStorage::SaveLoad::SaveLoad(PointVariableStorage *storage) : _storage(storage) {
_value = storage->_value;
}
void PointVariableStorage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void PointVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeSint16BE(_value.x);
stream->writeSint16BE(_value.y);
}
bool PointVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
_value.x = stream->readSint16BE();
_value.y = stream->readSint16BE();
if (stream->err())
return false;
return true;
}
FloatingPointVariableModifier::FloatingPointVariableModifier() : VariableModifier(Common::SharedPtr<FloatingPointVariableStorage>(new FloatingPointVariableStorage())) {
}
bool FloatingPointVariableModifier::load(ModifierLoaderContext &context, const Data::FloatingPointVariableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
FloatingPointVariableStorage *storage = static_cast<FloatingPointVariableStorage *>(_storage.get());
storage->_value = data.value.toDouble();
return true;
}
bool FloatingPointVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue floatValue;
if (!value.convertToType(DynamicValueTypes::kFloat, floatValue))
return false;
FloatingPointVariableStorage *storage = static_cast<FloatingPointVariableStorage *>(_storage.get());
storage->_value = floatValue.getFloat();
return true;
}
void FloatingPointVariableModifier::varGetValue(DynamicValue &dest) const {
FloatingPointVariableStorage *storage = static_cast<FloatingPointVariableStorage *>(_storage.get());
dest.setFloat(storage->_value);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void FloatingPointVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
FloatingPointVariableStorage *storage = static_cast<FloatingPointVariableStorage *>(_storage.get());
report->declareDynamic("value", Common::String::format("%g", storage->_value));
}
#endif
Common::SharedPtr<Modifier> FloatingPointVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new FloatingPointVariableModifier(*this));
}
const char *FloatingPointVariableModifier::getDefaultName() const {
return "Floating Point Variable";
}
FloatingPointVariableStorage::FloatingPointVariableStorage() : _value(0.0) {
}
Common::SharedPtr<ModifierSaveLoad> FloatingPointVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> FloatingPointVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new FloatingPointVariableStorage(*this));
}
FloatingPointVariableStorage::SaveLoad::SaveLoad(FloatingPointVariableStorage *storage) : _storage(storage) {
_value = _storage->_value;
}
void FloatingPointVariableStorage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void FloatingPointVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeDoubleBE(_storage->_value);
}
bool FloatingPointVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
_storage->_value = stream->readDoubleBE();
if (stream->err())
return false;
return true;
}
StringVariableModifier::StringVariableModifier() : VariableModifier(Common::SharedPtr<VariableStorage>(new StringVariableStorage())) {
}
bool StringVariableModifier::load(ModifierLoaderContext &context, const Data::StringVariableModifier &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
StringVariableStorage *storage = static_cast<StringVariableStorage *>(_storage.get());
storage->_value = data.value;
return true;
}
bool StringVariableModifier::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
DynamicValue stringValue;
if (!value.convertToType(DynamicValueTypes::kString, stringValue))
return false;
StringVariableStorage *storage = static_cast<StringVariableStorage *>(_storage.get());
storage->_value = stringValue.getString();
return true;
}
void StringVariableModifier::varGetValue(DynamicValue &dest) const {
StringVariableStorage *storage = static_cast<StringVariableStorage *>(_storage.get());
dest.setString(storage->_value);
}
#ifdef MTROPOLIS_DEBUG_ENABLE
void StringVariableModifier::debugInspect(IDebugInspectionReport *report) const {
VariableModifier::debugInspect(report);
StringVariableStorage *storage = static_cast<StringVariableStorage *>(_storage.get());
report->declareDynamic("value", storage->_value);
}
#endif
Common::SharedPtr<Modifier> StringVariableModifier::shallowClone() const {
return Common::SharedPtr<Modifier>(new StringVariableModifier(*this));
}
const char *StringVariableModifier::getDefaultName() const {
return "String Variable";
}
StringVariableStorage::StringVariableStorage() {
}
Common::SharedPtr<ModifierSaveLoad> StringVariableStorage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> StringVariableStorage::clone() const {
return Common::SharedPtr<VariableStorage>(new StringVariableStorage(*this));
}
StringVariableStorage::SaveLoad::SaveLoad(StringVariableStorage *storage) : _storage(storage) {
_value = _storage->_value;
}
void StringVariableStorage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void StringVariableStorage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
stream->writeUint32BE(_value.size());
stream->writeString(_value);
}
bool StringVariableStorage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
uint32 size = stream->readUint32BE();
if (stream->err())
return false;
_value.clear();
if (size > 0) {
Common::Array<char> chars;
chars.resize(size);
stream->read(&chars[0], size);
if (stream->err())
return false;
_value = Common::String(&chars[0], size);
}
return true;
}
ObjectReferenceVariableModifierV1::ObjectReferenceVariableModifierV1() : VariableModifier(Common::SharedPtr<VariableStorage>(new ObjectReferenceVariableV1Storage())) {
}
bool ObjectReferenceVariableModifierV1::load(ModifierLoaderContext &context, const Data::ObjectReferenceVariableModifierV1 &data) {
if (!loadTypicalHeader(data.modHeader))
return false;
if (!_setToSourcesParentWhen.load(data.setToSourcesParentWhen))
return false;
return true;
}
bool ObjectReferenceVariableModifierV1::respondsToEvent(const Event &evt) const {
return _setToSourcesParentWhen.respondsTo(evt);
}
VThreadState ObjectReferenceVariableModifierV1::consumeMessage(Runtime *runtime, const Common::SharedPtr<MessageProperties> &msg) {
if (msg->getEvent().respondsTo(_setToSourcesParentWhen)) {
warning("Set to source's parent is not implemented");
}
return kVThreadError;
}
bool ObjectReferenceVariableModifierV1::readAttribute(MiniscriptThread *thread, DynamicValue &result, const Common::String &attrib) {
if (attrib == "object") {
ObjectReferenceVariableV1Storage *storage = static_cast<ObjectReferenceVariableV1Storage *>(_storage.get());
if (storage->_value.expired())
result.clear();
else
result.setObject(storage->_value);
return true;
}
return VariableModifier::readAttribute(thread, result, attrib);
}
bool ObjectReferenceVariableModifierV1::varSetValue(MiniscriptThread *thread, const DynamicValue &value) {
ObjectReferenceVariableV1Storage *storage = static_cast<ObjectReferenceVariableV1Storage *>(_storage.get());
// Somewhat tricky aspect: If this is set to another object reference variable modifier, then this will reference
// the other object variable modifier, it will NOT copy it.
if (value.getType() == DynamicValueTypes::kNull)
storage->_value.reset();
else if (value.getType() == DynamicValueTypes::kObject)
storage->_value = value.getObject().object;
else
return false;
return true;
}
void ObjectReferenceVariableModifierV1::varGetValue(DynamicValue &dest) const {
dest.setObject(getSelfReference());
}
Common::SharedPtr<Modifier> ObjectReferenceVariableModifierV1::shallowClone() const {
return Common::SharedPtr<Modifier>(new ObjectReferenceVariableModifierV1(*this));
}
const char *ObjectReferenceVariableModifierV1::getDefaultName() const {
return "Object Reference Variable";
}
ObjectReferenceVariableV1Storage::ObjectReferenceVariableV1Storage() {
}
Common::SharedPtr<ModifierSaveLoad> ObjectReferenceVariableV1Storage::getSaveLoad(Runtime *runtime) {
return Common::SharedPtr<ModifierSaveLoad>(new SaveLoad(this));
}
Common::SharedPtr<VariableStorage> ObjectReferenceVariableV1Storage::clone() const {
return Common::SharedPtr<VariableStorage>(new ObjectReferenceVariableV1Storage(*this));
}
ObjectReferenceVariableV1Storage::SaveLoad::SaveLoad(ObjectReferenceVariableV1Storage *storage) : _storage(storage) {
}
void ObjectReferenceVariableV1Storage::SaveLoad::commitLoad() const {
_storage->_value = _value;
}
void ObjectReferenceVariableV1Storage::SaveLoad::saveInternal(Common::WriteStream *stream) const {
error("Saving version 1 object reference variables is not currently supported");
}
bool ObjectReferenceVariableV1Storage::SaveLoad::loadInternal(Common::ReadStream *stream, uint32 saveFileVersion) {
return true;
}
} // End of namespace MTropolis