scummvm/engines/mohawk/riven_stacks/domespit.h
2021-12-26 18:48:43 +01:00

57 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef RIVEN_STACKS_DOMESPIT_H
#define RIVEN_STACKS_DOMESPIT_H
#include "mohawk/riven_stack.h"
namespace Mohawk {
namespace RivenStacks {
class DomeSpit : public RivenStack {
public:
DomeSpit(MohawkEngine_Riven *vm, uint16 id, const char *sliderBmpName, const char *sliderBgBmpName);
uint32 getDomeSliderState() const;
void setDomeSliderState(uint32 sliderState);
protected:
void runDomeCheck();
void runDomeButtonMovie();
void resetDomeSliders(uint16 startHotspot);
void checkDomeSliders();
void checkSliderCursorChange(uint16 startHotspot);
void dragDomeSlider(uint16 startHotspot);
void drawDomeSliders(uint16 startHotspot);
int16 getSliderSlotClosestToPos(uint16 startHotspot, const Common::Point &pos) const;
bool isSliderAtSlot(int16 slot) const;
Common::String buildCardResourceName(const Common::String &name) const;
uint32 _sliderState;
Common::String _sliderBmpName;
Common::String _sliderBgBmpName;
};
} // End of namespace RivenStacks
} // End of namespace Mohawk
#endif