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https://github.com/scummvm/scummvm.git
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57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef RIVEN_STACKS_DOMESPIT_H
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#define RIVEN_STACKS_DOMESPIT_H
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#include "mohawk/riven_stack.h"
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namespace Mohawk {
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namespace RivenStacks {
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class DomeSpit : public RivenStack {
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public:
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DomeSpit(MohawkEngine_Riven *vm, uint16 id, const char *sliderBmpName, const char *sliderBgBmpName);
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uint32 getDomeSliderState() const;
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void setDomeSliderState(uint32 sliderState);
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protected:
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void runDomeCheck();
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void runDomeButtonMovie();
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void resetDomeSliders(uint16 startHotspot);
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void checkDomeSliders();
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void checkSliderCursorChange(uint16 startHotspot);
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void dragDomeSlider(uint16 startHotspot);
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void drawDomeSliders(uint16 startHotspot);
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int16 getSliderSlotClosestToPos(uint16 startHotspot, const Common::Point &pos) const;
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bool isSliderAtSlot(int16 slot) const;
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Common::String buildCardResourceName(const Common::String &name) const;
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uint32 _sliderState;
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Common::String _sliderBmpName;
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Common::String _sliderBgBmpName;
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};
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} // End of namespace RivenStacks
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} // End of namespace Mohawk
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#endif
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