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https://github.com/scummvm/scummvm.git
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180 lines
3.9 KiB
C++
180 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map47.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define ARRAY1 250
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void Map47::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 26; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[77 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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if (getRandomNumber(100) < 10) {
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g_globals->_encounters.execute();
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} else {
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g_maps->_mapPos = Common::Point(
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getRandomNumber(16) - 1, getRandomNumber(16) - 1);
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updateGame();
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send(SoundMessage(STRING["maps.map47.poof"]));
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}
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}
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void Map47::special00() {
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send(SoundMessage(STRING["maps.map47.message5"]));
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}
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void Map47::special01() {
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send(SoundMessage(
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STRING["maps.map47.gong"],
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[]() {
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Map47 &map = *static_cast<Map47 *>(g_maps->_currentMap);
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int toneNum = g_events->getRandomNumber(6);
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if (toneNum < 4) {
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g_events->send(SoundMessage(STRING[
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Common::String::format("maps.map47.tones.%d", toneNum)]));
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} else {
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map.poof();
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}
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}
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));
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}
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void Map47::special02() {
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if (_data[ARRAY1] && _data[ARRAY1 + 1] && _data[ARRAY1 + 2]) {
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send(SoundMessage(STRING["maps.map47.clerics3"]));
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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c._flags[11] = CHARFLAG11_CLERICS;
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}
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}
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}
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void Map47::special03() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.stairs_up"],
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[]() {
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g_maps->changeMap(0xa00, 3);
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}
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));
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}
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void Map47::special04() {
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send(SoundMessage(STRING["maps.map47.painting"]));
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}
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void Map47::special05() {
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encounter(&_data[587], &_data[594]);
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}
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void Map47::special06() {
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encounter(&_data[601], &_data[608]);
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}
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void Map47::special07() {
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encounter(&_data[615], &_data[624]);
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}
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void Map47::special08() {
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encounter(&_data[633], &_data[644]);
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}
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void Map47::special09() {
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encounter(&_data[655], &_data[665]);
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}
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void Map47::special10() {
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encounter(&_data[675], &_data[684]);
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}
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void Map47::special11() {
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encounter(&_data[693], &_data[700]);
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}
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void Map47::special12() {
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encounter(&_data[707], &_data[718]);
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}
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void Map47::special13() {
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encounter(&_data[729], &_data[740]);
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}
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void Map47::special14() {
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encounter(&_data[751], &_data[762]);
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}
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void Map47::special15() {
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encounter(&_data[773], &_data[782]);
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}
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void Map47::special16() {
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encounter(&_data[791], &_data[801]);
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}
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void Map47::special17() {
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encounter(&_data[811], &_data[821]);
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}
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void Map47::special23() {
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Common::String line = Common::String::format(
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STRING["maps.map47.door_number"].c_str(),
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'0' + (g_maps->_mapPos.x - 5)
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);
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send(SoundMessage(line));
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}
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void Map47::poof() {
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if (getRandomNumber(100) < 10) {
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g_globals->_encounters.execute();
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} else {
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g_maps->_mapPos = Common::Point(
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getRandomNumber(16) - 1, getRandomNumber(16) - 1);
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updateGame();
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send(SoundMessage(STRING["maps.map47.poof"]));
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}
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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