mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
185 lines
3.9 KiB
C++
185 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "mm/mm1/maps/map42.h"
|
|
#include "mm/mm1/maps/maps.h"
|
|
#include "mm/mm1/events.h"
|
|
#include "mm/mm1/globals.h"
|
|
#include "mm/mm1/sound.h"
|
|
|
|
namespace MM {
|
|
namespace MM1 {
|
|
namespace Maps {
|
|
|
|
#define MONSTER_COUNT 151
|
|
#define VAL1 259
|
|
|
|
void Map42::special() {
|
|
// Scan for special actions on the map cell
|
|
for (uint i = 0; i < 25; ++i) {
|
|
if (g_maps->_mapOffset == _data[51 + i]) {
|
|
// Found a specially handled cell, but it
|
|
// only triggers in designated direction(s)
|
|
if (g_maps->_forwardMask & _data[76 + i]) {
|
|
(this->*SPECIAL_FN[i])();
|
|
} else {
|
|
checkPartyDead();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
g_maps->_mapPos.y = 4;
|
|
updateGame();
|
|
}
|
|
|
|
void Map42::special00() {
|
|
g_events->addView("DogStatue");
|
|
}
|
|
|
|
void Map42::special01() {
|
|
send(SoundMessage(STRING["maps.map42.message9"]));
|
|
}
|
|
|
|
void Map42::special02() {
|
|
Game::Encounter &enc = g_globals->_encounters;
|
|
|
|
if (_data[VAL1]) {
|
|
send(SoundMessage(STRING["maps.map42.defeated"]));
|
|
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
g_globals->_party[i]._flags[5] |= CHARFLAG5_40;
|
|
}
|
|
} else {
|
|
_data[VAL1]++;
|
|
|
|
enc.clearMonsters();
|
|
enc.addMonster(14, 12);
|
|
for (int i = 1; i < 13; ++i)
|
|
enc.addMonster(8, 5);
|
|
|
|
enc._manual = true;
|
|
enc._levelIndex = 64;
|
|
enc.execute();
|
|
}
|
|
}
|
|
|
|
void Map42::special03() {
|
|
send(SoundMessage(STRING["maps.map42.sign1"]));
|
|
}
|
|
|
|
void Map42::special04() {
|
|
Sound::sound(SOUND_2);
|
|
|
|
g_maps->_mapPos.x = getRandomNumber(5) + 5;
|
|
redrawGame();
|
|
}
|
|
|
|
void Map42::special05() {
|
|
encounter(&_data[611], &_data[624]);
|
|
}
|
|
|
|
void Map42::special06() {
|
|
encounter(&_data[637], &_data[648]);
|
|
}
|
|
|
|
void Map42::special07() {
|
|
encounter(&_data[659], &_data[668]);
|
|
}
|
|
|
|
void Map42::special08() {
|
|
encounter(&_data[677], &_data[686]);
|
|
}
|
|
|
|
void Map42::special09() {
|
|
encounter(&_data[695], &_data[704]);
|
|
}
|
|
|
|
void Map42::special10() {
|
|
encounter(&_data[713], &_data[724]);
|
|
}
|
|
|
|
void Map42::special11() {
|
|
encounter(&_data[735], &_data[743]);
|
|
}
|
|
|
|
void Map42::special12() {
|
|
encounter(&_data[751], &_data[759]);
|
|
}
|
|
|
|
void Map42::special13() {
|
|
encounter(&_data[767], &_data[777]);
|
|
}
|
|
|
|
void Map42::special14() {
|
|
encounter(&_data[787], &_data[796]);
|
|
}
|
|
|
|
void Map42::special15() {
|
|
visitedExit();
|
|
|
|
send(SoundMessage(
|
|
STRING["maps.stairs_up"],
|
|
[]() {
|
|
g_maps->changeMap(0xf04, 3);
|
|
}
|
|
));
|
|
}
|
|
|
|
void Map42::special17() {
|
|
g_globals->_treasure.setGold(7500);
|
|
g_globals->_treasure._container = GOLD_BOX;
|
|
g_events->addAction(KEYBIND_SEARCH);
|
|
}
|
|
|
|
void Map42::dogSuccess() {
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
c._flags[0] = CHARFLAG0_DOG_STATUE;
|
|
c._exp += 10000;
|
|
}
|
|
|
|
g_globals->_treasure._items[2] = GOLD_KEY_ID;
|
|
g_globals->_treasure._trapType = 2;
|
|
none160();
|
|
}
|
|
|
|
void Map42::dogDesecrate() {
|
|
Game::Encounter &enc = g_globals->_encounters;
|
|
redrawGame();
|
|
|
|
byte &count = _data[MONSTER_COUNT];
|
|
count *= 2;
|
|
if (count >= 16)
|
|
count = 13;
|
|
|
|
enc.clearMonsters();
|
|
for (int i = 0; i < (int)count; ++i)
|
|
enc.addMonster(4, 10);
|
|
|
|
enc._manual = true;
|
|
enc._levelIndex = 20;
|
|
enc.execute();
|
|
}
|
|
|
|
} // namespace Maps
|
|
} // namespace MM1
|
|
} // namespace MM
|