mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
225 lines
5.5 KiB
C++
225 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "mm/mm1/maps/map36.h"
|
|
#include "mm/mm1/maps/maps.h"
|
|
#include "mm/mm1/events.h"
|
|
#include "mm/mm1/globals.h"
|
|
#include "mm/mm1/sound.h"
|
|
|
|
namespace MM {
|
|
namespace MM1 {
|
|
namespace Maps {
|
|
|
|
static const byte MATCH_ITEMS[7] = {
|
|
GARLIC_ID, WOLFSBANE_ID, BELLADONNA_ID, MEDUSA_HEAD_ID,
|
|
WYVERN_EYE_ID, DRAGONS_TOOTH_ID, RING_OF_OKRIM_ID
|
|
};
|
|
static const byte MATCH_FLAGS[8] = {
|
|
1, 2, 4, 8, 0x10, 0x20, 0x40, 0x80
|
|
};
|
|
static const uint16 QUEST_EXPERIENCE[7] = {
|
|
1000, 2000, 3000, 4000, 6000, 8000, 10000
|
|
};
|
|
|
|
void Map36::special() {
|
|
// Scan for special actions on the map cell
|
|
for (uint i = 0; i < 15; ++i) {
|
|
if (g_maps->_mapOffset == _data[51 + i]) {
|
|
// Found a specially handled cell, but it
|
|
// only triggers in designated direction(s)
|
|
if (g_maps->_forwardMask & _data[66 + i]) {
|
|
(this->*SPECIAL_FN[i])();
|
|
} else {
|
|
checkPartyDead();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
// All other cells on the map are encounters
|
|
g_maps->clearSpecial();
|
|
g_globals->_encounters.execute();
|
|
}
|
|
|
|
void Map36::special00() {
|
|
g_events->addView("CloakedPrisoner");
|
|
}
|
|
|
|
void Map36::special01() {
|
|
visitedExit();
|
|
|
|
send(SoundMessage(
|
|
STRING["maps.map36.exit"],
|
|
[]() {
|
|
g_maps->_mapPos = Common::Point(11, 2);
|
|
g_maps->changeMap(0xa00, 2);
|
|
}
|
|
));
|
|
}
|
|
|
|
void Map36::special02() {
|
|
visitedExit();
|
|
|
|
g_maps->_mapPos = Common::Point(12, 2);
|
|
g_maps->changeMap(0xa00, 2);
|
|
send(SoundMessage(STRING["maps.map36.slide"]));
|
|
}
|
|
|
|
void Map36::special03() {
|
|
send(SoundMessage(STRING["maps.map36.message"]));
|
|
}
|
|
|
|
void Map36::special04() {
|
|
if (!g_globals->_party.hasItem(MERCHANTS_PASS_ID)) {
|
|
g_maps->_mapPos.x--;
|
|
updateGame();
|
|
send(SoundMessage(STRING["maps.map36.begone"]));
|
|
}
|
|
}
|
|
|
|
void Map36::special05() {
|
|
updateFlags();
|
|
send("View", DrawGraphicMessage(7 + 65));
|
|
send("Hacker", GameMessage("DISPLAY"));
|
|
}
|
|
|
|
void Map36::special06() {
|
|
visitedExit();
|
|
|
|
g_maps->_mapPos = Common::Point(7, 4);
|
|
g_maps->changeMap(0x705, 3);
|
|
send(SoundMessage(STRING["maps.map36.pit"]));
|
|
}
|
|
|
|
void Map36::special07() {
|
|
send(SoundMessage(STRING["maps.map36.vault"]));
|
|
_data[MAP_47] = 7;
|
|
_data[MAP_29] = 30;
|
|
for (int i = 0; i < 3; ++i)
|
|
Sound::sound(SOUND_2);
|
|
}
|
|
|
|
void Map36::special11() {
|
|
g_globals->_treasure.setGems(30);
|
|
special07();
|
|
}
|
|
|
|
void Map36::updateFlags() {
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
int counte = c._equipped.size();
|
|
int count = counte + c._backpack.size();
|
|
for (int itemIdx = 0; itemIdx < count; ++itemIdx) {
|
|
byte itemId = (itemIdx < counte) ?
|
|
c._equipped[itemIdx]._id : c._backpack[itemIdx - counte]._id;
|
|
|
|
// Scan list of items to match against
|
|
for (int arrIdx = 0; arrIdx < 7; ++arrIdx) {
|
|
if (itemId == MATCH_ITEMS[arrIdx]) {
|
|
c._flags[6] |= MATCH_FLAGS[arrIdx];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Map36::acceptQuest() {
|
|
Character &leader = g_globals->_party[0];
|
|
byte flags = leader._flags[9];
|
|
|
|
// Find quest that hasn't been done yet
|
|
int questNum;
|
|
for (questNum = 15; flags && questNum < 22; ++questNum, flags >>= 1) {
|
|
if (!(flags & 1))
|
|
break;
|
|
}
|
|
if (questNum == 22) {
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
c._flags[9] = CHARFLAG9_80;
|
|
c._flags[6] = CHARFLAG6_80;
|
|
c._backpack.empty();
|
|
}
|
|
|
|
send(SoundMessage(
|
|
STRING["maps.map36.hacker7"],
|
|
[](const Common::KeyState &) {
|
|
g_maps->_mapPos = Common::Point(11, 15);
|
|
g_maps->_currentMap->updateGame();
|
|
}
|
|
));
|
|
|
|
} else {
|
|
// Assign the quest to all party characters
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
c._quest = questNum;
|
|
}
|
|
|
|
// Draw the scene
|
|
g_maps->_mapPos.y++;
|
|
redrawGame();
|
|
}
|
|
}
|
|
|
|
Common::String Map36::checkQuestComplete() {
|
|
Character &leader = g_globals->_party[0];
|
|
int qIndex = leader._quest - 15;
|
|
|
|
if (leader._flags[6] & MATCH_FLAGS[qIndex] & 0x7f) {
|
|
// The quest was complete
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
c._quest = 0;
|
|
c._flags[9] |= MATCH_FLAGS[qIndex];
|
|
c._exp += QUEST_EXPERIENCE[qIndex];
|
|
}
|
|
|
|
return Common::String::format(
|
|
STRING["maps.map36.inspectron6"].c_str(),
|
|
QUEST_EXPERIENCE[qIndex]);
|
|
} else {
|
|
// The quest isn't yet complete
|
|
return STRING["maps.map36.hacker5"];
|
|
}
|
|
}
|
|
|
|
void Map36::brewComplete() {
|
|
// Nuke the entire party's backpack contents
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
c._flags[9] = CHARFLAG9_80;
|
|
c._flags[6] = CHARFLAG6_80;
|
|
|
|
c._backpack.clear();
|
|
}
|
|
|
|
send(SoundMessage(STRING["maps.map36.hacker6"]));
|
|
g_maps->_mapPos = Common::Point(12, 5);
|
|
g_maps->_mapPos.x--;
|
|
redrawGame();
|
|
}
|
|
|
|
} // namespace Maps
|
|
} // namespace MM1
|
|
} // namespace MM
|