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https://github.com/scummvm/scummvm.git
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176 lines
3.9 KiB
C++
176 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map34.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define VAL1 1238
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void Map34::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 23; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[74 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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// All other cells on the map are encounters
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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}
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void Map34::special00() {
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g_events->addView("ChildPrisoner");
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}
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void Map34::special01() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.passage_outside1"],
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[]() {
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g_maps->_mapPos = Common::Point(7, 15);
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g_maps->changeMap(0xf01, 2);
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}
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));
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}
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void Map34::special02() {
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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if ((c._flags[13] & CHARFLAG13_ALAMAR) || c.hasItem(EYE_OF_GOROS_ID)) {
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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return;
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}
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}
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Sound::sound2(SOUND_2);
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InfoMessage msg(0, 0, STRING["maps.map34.alamar"]);
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msg._largeMessage = true;
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msg._keyCallback = [](const Common::KeyState &) {
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g_events->close();
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g_globals->_treasure._items[2] = EYE_OF_GOROS_ID;
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g_events->addAction(KEYBIND_SEARCH);
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};
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send(msg);
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}
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void Map34::special03() {
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send(SoundMessage(STRING["maps.map34.message3"]));
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}
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void Map34::special04() {
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send(SoundMessage(STRING["maps.map34.message4"]));
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}
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void Map34::special05() {
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send(SoundMessage(STRING["maps.map34.message5"]));
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}
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void Map34::special06() {
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send(SoundMessage(STRING["maps.map34.message6"]));
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}
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void Map34::special07() {
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if (g_globals->_party.hasItem(GOLD_KEY_ID)) {
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checkPartyDead();
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} else {
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send(SoundMessage(STRING["maps.map34.door"]));
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g_maps->_mapPos.y--;
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updateGame();
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}
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}
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void Map34::special08() {
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send(SoundMessage(STRING["maps.map34.statue"]));
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}
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void Map34::special09() {
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send(SoundMessage(STRING["maps.map34.banner"]));
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}
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void Map34::special10() {
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g_maps->_mapPos.x++;
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g_maps->_mapPos.y--;
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updateGame();
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}
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void Map34::special12() {
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g_maps->_mapPos.x--;
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g_maps->_mapPos.y++;
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updateGame();
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}
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void Map34::special13() {
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send(SoundMessage(STRING["maps.map34.sign"]));
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}
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void Map34::special16() {
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send(SoundMessage(STRING["maps.map34.machine"]));
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}
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void Map34::special17() {
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send(SoundMessage(STRING["maps.map34.box"]));
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_data[MAP_47] = 9;
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_data[VAL1] = 9;
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}
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void Map34::special18() {
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send(SoundMessage(STRING["maps.map34.message1"]));
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}
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void Map34::special19() {
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send(SoundMessage(STRING["maps.map34.message2"]));
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}
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void Map34::special20() {
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if (_data[VAL1]) {
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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} else {
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none160();
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}
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}
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void Map34::special21() {
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send(SoundMessage(STRING["maps.map34.message7"]));
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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