scummvm/engines/mm/mm1/maps/map23.cpp
2023-01-25 22:18:14 -08:00

212 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map23.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
#define VAL1 107
#define VAL2 108
void Map23::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 14; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[65 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
g_maps->clearSpecial();
InfoMessage msg(
14, 2, STRING["maps.map23.look_out"],
[]() {
g_globals->_encounters.execute();
}
);
msg._delaySeconds = 2;
send(msg);
}
void Map23::special00() {
visitedExit();
send(SoundMessage(
STRING["maps.map23.passage"],
[]() {
g_maps->_mapPos = Common::Point(12, 0);
g_maps->changeMap(0x604, 1);
}
));
}
void Map23::special01() {
visitedExit();
send(SoundMessage(
STRING["maps.map23.cave"],
[]() {
g_maps->_mapPos = Common::Point(7, 0);
g_maps->changeMap(1, 1);
}
));
}
void Map23::special02() {
g_events->addView("Gypsy");
}
void Map23::special03() {
if (g_globals->_activeSpells._s.levitate) {
Common::String line1 = Common::String::format("%s %s",
STRING["maps.map23.pit"].c_str(),
STRING["maps.map23.levitation"].c_str()
);
send(SoundMessage(line1));
} else {
reduceHP();
Common::String line1 = Common::String::format("%s %s",
STRING["maps.map23.pit"].c_str(),
STRING["maps.map23.ambush"].c_str()
);
SoundMessage msg(line1,
[]() {
g_globals->_encounters.execute();
}
);
msg._delaySeconds = 2;
send(msg);
}
}
void Map23::special08() {
send(SoundMessage(
STRING["maps.map23.column"],
[]() {
g_maps->_mapPos = Common::Point(
g_events->getRandomNumber(15),
g_events->getRandomNumber(15));
g_maps->_currentMap->updateGame();
}
));
}
void Map23::special09() {
send(SoundMessage(
STRING["maps.map23.statues"],
[]() {
Map23 &map = *static_cast<Map23 *>(g_maps->_currentMap);
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
map._states[32]--;
g_maps->_currentState = map._states[32];
enc.clearMonsters();
for (int i = 0; i < 6; ++i)
enc.addMonster(2, 4);
enc._levelIndex = 80;
enc._manual = true;
enc.execute();
}
));
}
void Map23::special10() {
if (_data[VAL1]) {
if (g_maps->_forwardMask != DIRMASK_E) {
g_maps->clearSpecial();
return;
}
} else {
_data[VAL1] = 1;
}
fountain();
}
void Map23::special11() {
if (_data[VAL2]) {
if (g_maps->_forwardMask != DIRMASK_E) {
g_maps->clearSpecial();
return;
}
} else {
_data[VAL2] = 1;
}
fountain();
}
void Map23::special12() {
send(SoundMessage(14, 2, STRING["maps.map23.avalanche"]));
g_maps->_currentState = 209;
_states[g_maps->_mapOffset] = 0xff;
_walls[g_maps->_mapOffset] = 162;
if (g_events->isKeypressPending()) {
send(InfoMessage());
g_maps->clearSpecial();
}
}
void Map23::special13() {
g_maps->clearSpecial();
g_globals->_treasure._container = IRON_BOX;
g_globals->_treasure._items[0] = 171;
g_globals->_treasure._items[1] = 183;
g_globals->_treasure._items[2] = 191;
g_globals->_treasure.setGold(12);
g_events->addAction(KEYBIND_SEARCH);
}
void Map23::fountain() {
send(SoundMessage(
STRING["maps.map23.fountain"],
[]() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
int attrNum = g_events->getRandomNumber(8) - 1;
c.getAttribute(attrNum)._current = 30;
}
g_events->send(InfoMessage(16, 2, STRING["maps.map23.cheers"]));
}
));
}
} // namespace Maps
} // namespace MM1
} // namespace MM