scummvm/engines/mm/mm1/maps/map19.cpp
2023-04-08 21:15:10 -07:00

167 lines
3.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map19.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
#define VAL1 123
#define VAL2 161
#define VAL3 162
#define VAL4 163
#define VAL5 164
#define VAL6 165
#define VAL7 166
#define ANSWER_OFFSET 167
void Map19::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 6; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[57 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
// All other cells on the map are encounters
g_maps->clearSpecial();
g_globals->_encounters.execute();
}
void Map19::special00() {
g_events->addView("IcePrincess");
}
void Map19::special01() {
visitedExit();
send(SoundMessage(
STRING["maps.map19.cave"],
[]() {
g_maps->_mapPos = Common::Point(8, 0);
g_maps->changeMap(0xa00, 1);
}
));
}
void Map19::special02() {
visitedExit();
send(SoundMessage(
STRING["maps.map19.stairs_down"],
[]() {
g_maps->_mapPos = Common::Point(7, 1);
g_maps->changeMap(0xf02, 3);
}
));
}
void Map19::special03() {
send(SoundMessage(STRING["maps.map19.carving"]));
}
void Map19::special04() {
if (_data[VAL2])
g_maps->clearSpecial();
_data[VAL2]++;
_data[VAL4] = 10;
_data[VAL5] = 10;
_data[VAL7] = 10;
_data[VAL6] = 7;
encounter();
}
void Map19::special05() {
if (_data[VAL3])
g_maps->clearSpecial();
_data[VAL3]++;
_data[VAL4] = 10;
_data[VAL6] = 7;
_data[VAL5] = 1;
_data[VAL7] = 1;
encounter();
}
void Map19::encounter() {
Game::Encounter &enc = g_globals->_encounters;
int monsterCount = getRandomNumber(5) + 3;
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(_data[VAL7], _data[VAL6]);
enc.addMonster(_data[VAL5], _data[VAL4]);
enc._manual = true;
enc._levelIndex = 80;
enc.execute();
}
void Map19::riddleAnswer(const Common::String &answer) {
Common::String properAnswer;
_data[VAL1] = answer.size();
for (int i = 0; i < 4; ++i)
properAnswer += (_data[ANSWER_OFFSET + i] & 0x7f) + 64;
if (answer.equalsIgnoreCase(properAnswer)) {
InfoMessage msg(
16, 2, STRING["maps.map19.correct"],
[]() {
g_maps->clearSpecial();
if (g_globals->_party.hasItem(DIAMOND_KEY_ID)) {
g_globals->_treasure._items[2] = BRONZE_KEY_ID;
g_events->addAction(KEYBIND_SEARCH);
return;
}
g_globals->_treasure._items[2] = DIAMOND_KEY_ID;
g_events->addAction(KEYBIND_SEARCH);
}
);
msg._delaySeconds = 2;
send(msg);
Sound::sound(SOUND_3);
Sound::sound(SOUND_3);
} else {
g_maps->_mapPos.x = 15;
updateGame();
send(SoundMessage(STRING["maps.map19.incorrect"]));
}
}
} // namespace Maps
} // namespace MM1
} // namespace MM