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167 lines
3.7 KiB
C++
167 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map19.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define VAL1 123
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#define VAL2 161
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#define VAL3 162
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#define VAL4 163
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#define VAL5 164
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#define VAL6 165
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#define VAL7 166
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#define ANSWER_OFFSET 167
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void Map19::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 6; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[57 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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// All other cells on the map are encounters
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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}
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void Map19::special00() {
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g_events->addView("IcePrincess");
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}
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void Map19::special01() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map19.cave"],
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[]() {
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g_maps->_mapPos = Common::Point(8, 0);
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g_maps->changeMap(0xa00, 1);
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}
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));
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}
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void Map19::special02() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map19.stairs_down"],
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[]() {
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g_maps->_mapPos = Common::Point(7, 1);
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g_maps->changeMap(0xf02, 3);
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}
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));
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}
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void Map19::special03() {
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send(SoundMessage(STRING["maps.map19.carving"]));
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}
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void Map19::special04() {
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if (_data[VAL2])
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g_maps->clearSpecial();
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_data[VAL2]++;
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_data[VAL4] = 10;
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_data[VAL5] = 10;
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_data[VAL7] = 10;
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_data[VAL6] = 7;
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encounter();
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}
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void Map19::special05() {
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if (_data[VAL3])
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g_maps->clearSpecial();
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_data[VAL3]++;
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_data[VAL4] = 10;
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_data[VAL6] = 7;
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_data[VAL5] = 1;
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_data[VAL7] = 1;
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encounter();
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}
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void Map19::encounter() {
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Game::Encounter &enc = g_globals->_encounters;
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int monsterCount = getRandomNumber(5) + 3;
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enc.clearMonsters();
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for (int i = 0; i < monsterCount; ++i)
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enc.addMonster(_data[VAL7], _data[VAL6]);
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enc.addMonster(_data[VAL5], _data[VAL4]);
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enc._manual = true;
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enc._levelIndex = 80;
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enc.execute();
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}
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void Map19::riddleAnswer(const Common::String &answer) {
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Common::String properAnswer;
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_data[VAL1] = answer.size();
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for (int i = 0; i < 4; ++i)
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properAnswer += (_data[ANSWER_OFFSET + i] & 0x7f) + 64;
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if (answer.equalsIgnoreCase(properAnswer)) {
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InfoMessage msg(
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16, 2, STRING["maps.map19.correct"],
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[]() {
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g_maps->clearSpecial();
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if (g_globals->_party.hasItem(DIAMOND_KEY_ID)) {
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g_globals->_treasure._items[2] = BRONZE_KEY_ID;
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g_events->addAction(KEYBIND_SEARCH);
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return;
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}
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g_globals->_treasure._items[2] = DIAMOND_KEY_ID;
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g_events->addAction(KEYBIND_SEARCH);
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}
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);
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msg._delaySeconds = 2;
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send(msg);
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Sound::sound(SOUND_3);
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Sound::sound(SOUND_3);
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} else {
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g_maps->_mapPos.x = 15;
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updateGame();
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send(SoundMessage(STRING["maps.map19.incorrect"]));
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}
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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