scummvm/engines/mediastation/assets/text.h
Nathanael Gentry 89bf2e9a11 MEDIASTATION: JANITORIAL: Fix formatting issues
These seem to have crept into new files where the
editor was not correctly configured :(
2025-01-23 20:23:39 -05:00

48 lines
No EOL
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MEDIASTATION_TEXT_H
#define MEDIASTATION_TEXT_H
#include "common/str.h"
#include "mediastation/asset.h"
#include "mediastation/assetheader.h"
#include "mediastation/mediascript/operand.h"
#include "mediastation/mediascript/scriptconstants.h"
namespace MediaStation {
class Text : public Asset {
public:
Text(AssetHeader *header) : Asset(header) {};
virtual Operand callMethod(BuiltInMethod methodId, Common::Array<Operand> &args) override;
private:
// Method implementations.
Common::String *text() const;
void setText(Common::String *text);
};
} // End of namespace MediaStation
#endif