mirror of
https://github.com/scummvm/scummvm.git
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160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/decoders/raw.h"
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#include "audio/decoders/adpcm.h"
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#include "mediastation/debugchannels.h"
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#include "mediastation/assets/sound.h"
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#include "mediastation/mediastation.h"
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namespace MediaStation {
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Sound::Sound(AssetHeader *header) : Asset(header) {
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if (_header != nullptr) {
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_encoding = _header->_soundEncoding;
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}
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}
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Sound::~Sound() {
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g_engine->_mixer->stopHandle(_handle);
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for (Audio::SeekableAudioStream *stream : _streams) {
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delete stream;
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}
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_streams.clear();
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}
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void Sound::process() {
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processTimeEventHandlers();
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if (_isActive && !g_engine->_mixer->isSoundHandleActive(_handle)) {
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_isPlaying = false;
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setInactive();
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_handle = Audio::SoundHandle();
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runEventHandlerIfExists(kSoundEndEvent);
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}
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}
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Operand Sound::callMethod(BuiltInMethod methodId, Common::Array<Operand> &args) {
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switch (methodId) {
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case kTimePlayMethod: {
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assert(args.empty());
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timePlay();
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return Operand();
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}
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case kTimeStopMethod: {
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assert(args.empty());
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timeStop();
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return Operand();
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}
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default:
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error("Sound::callMethod(): Got unimplemented method %s (%d)", builtInMethodToStr(methodId), static_cast<uint>(methodId));
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}
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}
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void Sound::readChunk(Chunk &chunk) {
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byte *buffer = (byte *)malloc(chunk._length);
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chunk.read((void *)buffer, chunk._length);
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Audio::SeekableAudioStream *stream = nullptr;
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switch (_header->_soundEncoding) {
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case SoundEncoding::PCM_S16LE_MONO_22050:
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stream = Audio::makeRawStream(buffer, chunk._length, 22050, Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN);
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break;
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case SoundEncoding::IMA_ADPCM_S16LE_MONO_22050:
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// TODO: The interface here is different. We can't pass in the
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// buffers directly. We have to make a stream first.
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// stream = Audio::makeADPCMStream(buffer, chunk.length,
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// DisposeAfterUse::NO, Audio::ADPCMType::kADPCMMSIma, 22050, 1,
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// 4);
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warning("Sound::readSubfile(): ADPCM decoding not implemented yet");
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chunk.skip(chunk.bytesRemaining());
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break;
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default:
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error("Sound::readChunk(): Unknown audio encoding 0x%x", static_cast<uint>(_header->_soundEncoding));
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}
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_streams.push_back(stream);
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debugC(5, kDebugLoading, "Sound::readChunk(): Finished reading audio chunk (@0x%llx)", static_cast<long long int>(chunk.pos()));
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}
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void Sound::readSubfile(Subfile &subfile, Chunk &chunk) {
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uint32 totalChunks = _header->_chunkCount;
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uint32 expectedChunkId = chunk._id;
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debugC(5, kDebugLoading, "Sound::readSubfile(): Reading %d chunks", totalChunks);
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readChunk(chunk);
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for (uint i = 1; i < totalChunks; i++) {
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debugC(5, kDebugLoading, "Sound::readSubfile(): Reading chunk %d of %d", i, totalChunks);
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chunk = subfile.nextChunk();
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if (chunk._id != expectedChunkId) {
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error("Sound::readSubfile(): Expected chunk %s, got %s", tag2str(expectedChunkId), tag2str(chunk._id));
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}
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readChunk(chunk);
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}
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}
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void Sound::timePlay() {
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if (_isActive) {
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warning("Sound::timePlay(): Attempt to play a sound that is already playing");
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return;
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}
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if (_streams.empty()) {
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warning("Sound::timePlay(): Sound has no contents, probably because the sound is in INSTALL.CXT and isn't loaded yet");
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return;
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}
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_isPlaying = true;
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setActive();
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runEventHandlerIfExists(kSoundBeginEvent);
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_handle = Audio::SoundHandle();
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if (!_streams.empty()) {
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Audio::QueuingAudioStream *audio = Audio::makeQueuingAudioStream(22050, false);
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for (Audio::SeekableAudioStream *stream : _streams) {
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stream->rewind();
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audio->queueAudioStream(stream, DisposeAfterUse::NO);
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}
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g_engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audio, -1, Audio::Mixer::kMaxChannelVolume, DisposeAfterUse::YES);
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audio->finish();
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}
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}
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void Sound::timeStop() {
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if (!_isActive) {
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warning("Sound::timeStop(): Attempt to stop a sound that isn't playing");
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return;
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}
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setInactive();
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g_engine->_mixer->stopHandle(_handle);
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_handle = Audio::SoundHandle();
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runEventHandlerIfExists(kSoundStoppedEvent);
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}
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} // End of namespace MediaStation
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