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In Dalmatians 185.CXT, the soot "cursor" is a movie, not a sprite as with the other larger cursors in Dalmatians.
135 lines
No EOL
3.5 KiB
C++
135 lines
No EOL
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MEDIASTATION_MOVIE_H
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#define MEDIASTATION_MOVIE_H
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#include "common/array.h"
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#include "audio/audiostream.h"
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#include "mediastation/datafile.h"
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#include "mediastation/assetheader.h"
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#include "mediastation/bitmap.h"
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#include "mediastation/mediascript/scriptconstants.h"
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namespace MediaStation {
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class MovieFrameHeader : public BitmapHeader {
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public:
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MovieFrameHeader(Chunk &chunk);
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uint _index = 0;
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uint _keyframeEndInMilliseconds = 0;
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};
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class MovieFrameFooter {
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public:
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MovieFrameFooter(Chunk &chunk);
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uint _unk1 = 0;
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uint _unk2 = 0;
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uint _startInMilliseconds = 0;
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uint _endInMilliseconds = 0;
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uint _left = 0;
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uint _top = 0;
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uint _unk3 = 0;
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uint _unk4 = 0;
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uint _zIndex = 0; // TODO: This is still unconfirmed but seems likely.
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uint _diffBetweenKeyframeAndFrameX = 0;
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uint _diffBetweenKeyframeAndFrameY = 0;
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uint _keyframeIndex = 0;
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uint _unk9 = 0;
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uint _index = 0;
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};
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class MovieFrame : public Bitmap {
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public:
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MovieFrame(Chunk &chunk, MovieFrameHeader *header);
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virtual ~MovieFrame() override;
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void setFooter(MovieFrameFooter *footer);
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uint32 left();
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uint32 top();
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Common::Point topLeft();
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Common::Rect boundingBox();
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uint32 index();
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uint32 startInMilliseconds();
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uint32 endInMilliseconds();
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uint32 keyframeEndInMilliseconds();
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// This is called zCoordinate because zIndex is too close to "index" and
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// that could be confusing.
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uint32 zCoordinate();
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private:
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MovieFrameHeader *_bitmapHeader = nullptr;
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MovieFrameFooter *_footer = nullptr;
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};
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enum MovieSectionType {
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kMovieRootSection = 0x06a8,
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kMovieFrameSection = 0x06a9,
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kMovieFooterSection = 0x06aa
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};
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class Movie : public Asset {
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public:
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Movie(AssetHeader *header);
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virtual ~Movie() override;
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virtual void readChunk(Chunk &chunk) override;
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virtual void readSubfile(Subfile &subfile, Chunk &chunk) override;
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virtual Operand callMethod(BuiltInMethod methodId, Common::Array<Operand> &args) override;
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virtual void process() override;
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virtual void redraw(Common::Rect &rect) override;
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private:
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bool _showByDefault = false;
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bool _isShowing = false;
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bool _isPlaying = false;
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Common::Array<MovieFrame *> _frames;
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Common::Array<MovieFrame *> _stills;
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Common::Array<MovieFrameFooter *> _footers;
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Common::Array<Audio::SeekableAudioStream *> _audioStreams;
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Audio::SoundHandle _soundHandle;
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Common::Array<MovieFrame *> _framesNotYetShown;
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Common::Array<MovieFrame *> _framesOnScreen;
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// Script method implementations.
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void timePlay();
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void timeStop();
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void spatialShow();
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void spatialHide();
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void spatialCenterMoveTo(int x, int y);
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void spatialMoveTo(int x, int y);
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void updateFrameState();
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void showPersistentFrame();
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Common::Rect getFrameBoundingBox(MovieFrame *frame);
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};
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} // End of namespace MediaStation
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#endif |