scummvm/engines/mediastation/assets/font.h
Nathanael Gentry 361996787d MEDIASTATION: Refactor file/stream handling classes
They are moved inside a single source unit, and the
rather messy implementation of Chunk is somewhat
cleaned up. Some hacks for chunk handling are left in
for now, but they should be addressed in the future.
2025-02-22 20:09:19 -05:00

62 lines
No EOL
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MEDIASTATION_FONT_H
#define MEDIASTATION_FONT_H
#include "mediastation/asset.h"
#include "mediastation/assetheader.h"
#include "mediastation/bitmap.h"
#include "mediastation/datafile.h"
#include "mediastation/mediascript/operand.h"
#include "mediastation/mediascript/scriptconstants.h"
namespace MediaStation {
class FontGlyph : public Bitmap {
public:
FontGlyph(Chunk &chunk, uint asciiCode, uint unk1, uint unk2, BitmapHeader *header);
uint _asciiCode = 0;
private:
int _unk1 = 0;
int _unk2 = 0;
};
class Font : public Asset {
public:
Font(AssetHeader *header) : Asset(header) {};
~Font();
virtual Operand callMethod(BuiltInMethod methodId, Common::Array<Operand> &args) override;
virtual void readChunk(Chunk &chunk) override;
private:
Common::HashMap<uint, FontGlyph *> _glyphs;
// Method implementations.
// No methods are implemented as of now.
};
} // End of namespace MediaStation
#endif