scummvm/engines/m4/riddle/hotkeys.cpp
2024-10-06 15:19:17 -07:00

115 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/riddle/hotkeys.h"
#include "m4/riddle/vars.h"
#include "m4/gui/gui_sys.h"
#include "m4/adv_r/other.h"
namespace M4 {
namespace Riddle {
void Hotkeys::add_hot_keys() {
M4::Hotkeys::add_hot_keys();
AddSystemHotkey('t', t_cb);
AddSystemHotkey('u', u_cb);
AddSystemHotkey('l', l_cb);
AddSystemHotkey('T', t_cb);
AddSystemHotkey('U', u_cb);
AddSystemHotkey('L', l_cb);
AddSystemHotkey('A', l_cb);
AddSystemHotkey('S', t_cb);
AddSystemHotkey('D', u_cb);
AddSystemHotkey('a', l_cb);
AddSystemHotkey('s', t_cb);
AddSystemHotkey('d', u_cb);
AddSystemHotkey('F', a_cb);
AddSystemHotkey('f', a_cb);
}
void Hotkeys::toggle_through_cursors(CursorChange cursChange) {
cursor_states newCursor = kARROW;
switch (cursChange) {
case CURSCHANGE_NEXT:
newCursor = _G(cursor_state) == kUSE ? kARROW :
static_cast<cursor_states>((int)_G(cursor_state) + 1);
break;
case CURSCHANGE_PREVIOUS:
newCursor = _G(cursor_state) == kARROW ? kUSE :
static_cast<cursor_states>((int)_G(cursor_state) - 1);
break;
case CURSCHANGE_TOGGLE:
newCursor = (_G(cursor_state) == kARROW) ? kUSE : kARROW;
break;
default:
break;
}
switch (newCursor) {
case kARROW:
Hotkeys::a_cb(nullptr, nullptr);
break;
case kLOOK:
Hotkeys::l_cb(nullptr, nullptr);
break;
case kTAKE:
Hotkeys::t_cb(nullptr, nullptr);
break;
case kUSE:
Hotkeys::u_cb(nullptr, nullptr);
break;
default:
break;
}
}
void Hotkeys::escape_key_pressed(void *, void *) {
}
void Hotkeys::show_version(void *, void *) {
warning("TODO: show_version");
}
void Hotkeys::t_cb(void *, void *) {
g_vars->_interface.t_cb();
}
void Hotkeys::u_cb(void *, void *) {
g_vars->_interface.u_cb();
}
void Hotkeys::l_cb(void *, void *) {
g_vars->_interface.l_cb();
}
void Hotkeys::a_cb(void *, void *) {
g_vars->_interface.a_cb();
}
} // namespace Riddle
} // namespace M4