scummvm/engines/m4/platform/sound/midi.h

57 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_SOUND_PLATFORM_MIDI_H
#define M4_SOUND_PLATFORM_MIDI_H
#include "audio/midiplayer.h"
#include "m4/m4_types.h"
namespace M4 {
namespace Sound {
class Midi : public Audio::MidiPlayer {
private:
static int _midiEndTrigger;
Audio::Mixer *_mixer;
public:
Midi(Audio::Mixer *mixer);
void midi_play(const char *name, int volume, int loop, int trigger, int roomNum);
void task();
void loop();
void set_overall_volume(int vol);
int get_overall_volume() const;
};
} // namespace Sound
void midi_play(const char *name, int volume, int loop, int trigger, int roomNum);
void midi_loop();
void midi_stop();
void midi_set_overall_volume(int vol);
int midi_get_overall_volume();
void midi_fade_volume(int val1, int val2);
} // namespace M4
#endif